Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 83 of file UIVerticalSlider.cs.
References Terraria.GameContent.UI.Elements.UIVerticalSlider._alreadyHovered, Terraria.GameContent.UI.Elements.UIVerticalSlider._isReallyMouseOvered, Microsoft.Xna.Framework.Color.Black, Microsoft.Xna.Framework.Rectangle.Bottom, Microsoft.Xna.Framework.Rectangle.Center, Terraria.Utils.CenteredRectangle(), Terraria.GameContent.TextureAssets.ColorBar, Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.Utils.DrawSplicedPanel(), Terraria.GameContent.UI.Elements.UIVerticalSlider.EmptyColor, Terraria.GameContent.UI.Elements.UIVerticalSlider.FilledColor, Terraria.GameContent.UI.Elements.UIVerticalSlider.FillPercent, Terraria.UI.UIElement.GetDimensions(), Terraria.Utils.GetLerpValue(), Terraria.GameContent.UI.Elements.UISliderBase.GetUsageLevel(), Microsoft.Xna.Framework.Rectangle.Height, Terraria.UI.UIElement.IgnoresMouseInteraction, Microsoft.Xna.Framework.Rectangle.Inflate(), Microsoft.Xna.Framework.Rectangle.Left, Terraria.GameContent.TextureAssets.MagicPixel, Terraria.Main.MouseScreen, Terraria.Main.mouseY, Terraria.Audio.SoundEngine.PlaySound(), Microsoft.Xna.Framework.Rectangle.Right, Microsoft.Xna.Framework.Rectangle.Top, Terraria.UI.CalculatedStyle.ToRectangle(), System.value, Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Color.White, Microsoft.Xna.Framework.Rectangle.Width, Microsoft.Xna.Framework.Point.X, Microsoft.Xna.Framework.Rectangle.X, and Microsoft.Xna.Framework.Rectangle.Y.
Referenced by Terraria.GameContent.UI.Elements.UIVerticalSlider.DrawSelf().