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| | TEHatRack () |
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| override void | RegisterTileEntityID (int assignedID) |
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| override TileEntity | GenerateInstance () |
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| override void | NetPlaceEntityAttempt (int x, int y) |
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| override void | WriteExtraData (BinaryWriter writer, bool networkSend) |
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| override void | ReadExtraData (BinaryReader reader, bool networkSend) |
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| override string | ToString () |
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| void | Draw (int tileLeftX, int tileTopY) |
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| override string | GetItemGamepadInstructions (int slot=0) |
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| override bool | TryGetItemGamepadOverrideInstructions (Item[] inv, int context, int slot, out string instruction) |
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| override void | OnPlayerUpdate (Player player) |
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| override void | OnInventoryDraw (Player player, SpriteBatch spriteBatch) |
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| override bool | OverrideItemSlotHover (Item[] inv, int context=0, int slot=0) |
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| override bool | OverrideItemSlotLeftClick (Item[] inv, int context=0, int slot=0) |
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| void | WriteItem (int itemIndex, BinaryWriter writer, bool dye) |
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| void | ReadItem (int itemIndex, BinaryReader reader, bool dye) |
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| override bool | IsTileValidForEntity (int x, int y) |
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| bool | ContainsItems () |
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| void | FixLoadedData () |
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| virtual void | Update () |
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| static int | Place (int x, int y) |
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| static int | Hook_AfterPlacement (int x, int y, int type=475, int style=0, int direction=1, int alternate=0) |
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| static void | Kill (int x, int y) |
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| static int | Find (int x, int y) |
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| static void | Framing_CheckTile (int callX, int callY) |
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| static void | OnPlayerInteraction (Player player, int clickX, int clickY) |
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| static bool | FitsHatRack (Item item) |
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| static bool | IsBreakable (int clickX, int clickY) |
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| static int | AssignNewID () |
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| static void | Clear () |
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| static void | UpdateStart () |
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| static void | UpdateEnd () |
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| static void | InitializeAll () |
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| static void | PlaceEntityNet (int x, int y, int type) |
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| static void | Write (BinaryWriter writer, TileEntity ent, bool networkSend=false) |
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| static TileEntity | Read (BinaryReader reader, bool networkSend=false) |
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| static bool | IsOccupied (int id, out int interactingPlayer) |
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| static void | BasicOpenCloseInteraction (Player player, int x, int y, int id) |
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| static void | SetInteractionAnchor (Player player, int x, int y, int id) |
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Definition at line 11 of file TEHatRack.cs.