Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadItem()

void Terraria.GameContent.Tile_Entities.TEHatRack.ReadItem ( int itemIndex,
BinaryReader reader,
bool dye )
inline

Definition at line 482 of file TEHatRack.cs.

483 {
484 int defaults = reader.ReadUInt16();
485 int stack = reader.ReadUInt16();
486 int prefixWeWant = reader.ReadByte();
487 Item item = _items[itemIndex];
488 if (dye)
489 {
490 item = _dyes[itemIndex];
491 }
492 item.SetDefaults(defaults);
493 item.stack = stack;
494 item.Prefix(prefixWeWant);
495 }
virtual byte ReadByte()
virtual ushort ReadUInt16()

References Terraria.GameContent.Tile_Entities.TEHatRack._dyes, Terraria.GameContent.Tile_Entities.TEHatRack._items, System.IO.BinaryReader.ReadByte(), and System.IO.BinaryReader.ReadUInt16().