15 [global::Cpp2ILInjected.Token(Token =
"0x60042B0")]
16 [global::Cpp2ILInjected.Address(RVA =
"0x797518", Offset =
"0x797518", Length =
"0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
HairShaderData), Member =
".ctor", MemberParameters =
new object[]
23 }, ReturnType =
typeof(
void))]
29 [global::Cpp2ILInjected.Token(Token =
"0x60042B1")]
30 [global::Cpp2ILInjected.Address(RVA =
"0x797520", Offset =
"0x797520", Length =
"0x130")]
31 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
33 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
DrawData?), Member =
"get_Value", ReturnType =
"T")]
34 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Vector2), Member =
"op_Addition", MemberParameters =
new object[]
40 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
HairShaderData), Member =
"Apply", MemberParameters =
new object[]
44 }, ReturnType =
typeof(
void))]
45 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 7)]
TwilightHairDyeShaderData(Ref< Effect > shader, string passName)
override void Apply(Player player, DrawData? drawData=null)