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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.GameContent.Dyes.TwilightHairDyeShaderData:
Collaboration diagram for Terraria.GameContent.Dyes.TwilightHairDyeShaderData:Public Member Functions | |
| TwilightHairDyeShaderData (Ref< Effect > shader, string passName) | |
| override void | Apply (Player player, DrawData? drawData=null) |
| virtual void | Apply (Entity entity, DrawData? drawData=null) |
| virtual void | Apply () |
| virtual Color | GetColor (Player player, Color lightColor) |
| HairShaderData | UseColor (float r, float g, float b) |
| HairShaderData | UseColor (Color color) |
| HairShaderData | UseColor (Vector3 color) |
| HairShaderData | UseImage (string path) |
| HairShaderData | UseOpacity (float alpha) |
| HairShaderData | UseSecondaryColor (float r, float g, float b) |
| HairShaderData | UseSecondaryColor (Color color) |
| HairShaderData | UseSecondaryColor (Vector3 color) |
| HairShaderData | UseSaturation (float saturation) |
| HairShaderData | UseTargetPosition (Vector2 position) |
Public Attributes | |
| EffectPass | _effectPass |
Protected Attributes | |
| Vector3 | _uColor |
| Vector3 | _uSecondaryColor |
| float | _uSaturation |
| float | _uOpacity |
| Asset< Texture2D > | _uImage |
| bool | _shaderDisabled |
| string | _passName |
Properties | |
| bool | ShaderDisabled [get, set] |
| Effect | Shader [get, set] |
Private Attributes | |
| Vector2 | _uTargetPosition |
| readonly Ref< Effect > | _shader |
Definition at line 13 of file TwilightHairDyeShaderData.cs.