| absoluteDepth | UnityEngine.CanvasRenderer | |
| AddUIVertexStream(List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents) | UnityEngine.CanvasRenderer | inlinestatic |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| Clear() | UnityEngine.CanvasRenderer | |
| clippingSoftness | UnityEngine.CanvasRenderer | |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| CreateUIVertexStream(List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) | UnityEngine.CanvasRenderer | inlinestatic |
| CreateUIVertexStreamInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents, object indices) | UnityEngine.CanvasRenderer | private |
| cull | UnityEngine.CanvasRenderer | |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| DisableRectClipping() | UnityEngine.CanvasRenderer | |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| EnableRectClipping(Rect rect) | UnityEngine.CanvasRenderer | inline |
| EnableRectClipping_Injected(ref Rect rect) | UnityEngine.CanvasRenderer | private |
| Equals(object other) | UnityEngine.Object | inline |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| gameObject | UnityEngine.Component | |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetColor() | UnityEngine.CanvasRenderer | inline |
| GetColor_Injected(out Color ret) | UnityEngine.CanvasRenderer | private |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| hasMoved | UnityEngine.CanvasRenderer | |
| hasPopInstruction | UnityEngine.CanvasRenderer | |
| hideFlags | UnityEngine.Object | |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| k__BackingField | UnityEngine.CanvasRenderer | private |
| m_CachedPtr | UnityEngine.Object | private |
| materialCount | UnityEngine.CanvasRenderer | |
| name | UnityEngine.Object | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| popMaterialCount | UnityEngine.CanvasRenderer | |
| set_clippingSoftness_Injected(ref Vector2 value) | UnityEngine.CanvasRenderer | private |
| SetAlphaTexture(Texture texture) | UnityEngine.CanvasRenderer | |
| SetColor(Color color) | UnityEngine.CanvasRenderer | inline |
| SetColor_Injected(ref Color color) | UnityEngine.CanvasRenderer | private |
| SetMaterial(Material material, int index) | UnityEngine.CanvasRenderer | |
| SetMaterial(Material material, Texture texture) | UnityEngine.CanvasRenderer | inline |
| SetMesh(Mesh mesh) | UnityEngine.CanvasRenderer | |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| SetPopMaterial(Material material, int index) | UnityEngine.CanvasRenderer | |
| SetTexture(Texture texture) | UnityEngine.CanvasRenderer | |
| SplitIndicesStreamsInternal(object verts, object indices) | UnityEngine.CanvasRenderer | private |
| SplitUIVertexStreams(List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) | UnityEngine.CanvasRenderer | inlinestatic |
| SplitUIVertexStreamsInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents) | UnityEngine.CanvasRenderer | private |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| transform | UnityEngine.Component | |