terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.InputField Member List

This is the complete list of members for UnityEngine.UI.InputField, including all inherited members.

ActivateInputField()UnityEngine.UI.InputFieldinline
ActivateInputFieldInternal()UnityEngine.UI.InputFieldinlineprivate
allSelectableCountUnityEngine.UI.Selectablestatic
allSelectablesUnityEngine.UI.Selectablestatic
allSelectablesArrayUnityEngine.UI.Selectablestatic
AllSelectablesNoAlloc(Selectable[] selectables)UnityEngine.UI.Selectableinlinestatic
animationTriggersUnityEngine.UI.Selectable
animatorUnityEngine.UI.Selectable
Append(string input)UnityEngine.UI.InputFieldinlineprotectedvirtual
Append(char input)UnityEngine.UI.InputFieldinlineprotectedvirtual
AssignPositioningIfNeeded()UnityEngine.UI.InputFieldinlineprivate
asteriskCharUnityEngine.UI.InputField
Awake()UnityEngine.UI.InputFieldinlineprotectedvirtual
Backspace()UnityEngine.UI.InputFieldinlineprivate
Behaviour()UnityEngine.Behaviourinline
cachedInputTextGeneratorUnityEngine.UI.InputFieldprotected
CalculateLayoutInputHorizontal()UnityEngine.UI.InputFieldinlinevirtual
CalculateLayoutInputVertical()UnityEngine.UI.InputFieldinlinevirtual
CancelInvoke()UnityEngine.MonoBehaviourinline
CancelInvoke(string methodName)UnityEngine.MonoBehaviourinline
CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)UnityEngine.MonoBehaviourprivate
CaretBlink()UnityEngine.UI.InputFieldinlineprivate
caretBlinkRateUnityEngine.UI.InputField
caretColorUnityEngine.UI.InputField
caretPositionUnityEngine.UI.InputField
caretPositionInternalUnityEngine.UI.InputFieldprotected
caretRectTransUnityEngine.UI.InputFieldprivate
caretSelectPositionInternalUnityEngine.UI.InputFieldprotected
caretWidthUnityEngine.UI.InputField
characterLimitUnityEngine.UI.InputField
characterValidationUnityEngine.UI.InputField
CharacterValidation enum nameUnityEngine.UI.InputField
CheckNullArgument(object arg, string message)UnityEngine.Objectinlineprivatestatic
ClampPos(ref int pos)UnityEngine.UI.InputFieldinlineprotected
clipboardUnityEngine.UI.InputFieldprivatestatic
cloneDestroyedMessageUnityEngine.Objectprivatestatic
colorsUnityEngine.UI.Selectable
CompareBaseObjects(Object lhs, Object rhs)UnityEngine.Objectinlineprivatestatic
Component()UnityEngine.Componentinline
compositionStringUnityEngine.UI.InputFieldprivate
ContentType enum nameUnityEngine.UI.InputField
contentTypeUnityEngine.UI.InputField
CreateCursorVerts()UnityEngine.UI.InputFieldinlineprivate
currentSelectionStateUnityEngine.UI.Selectableprotected
customCaretColorUnityEngine.UI.InputField
d__172UnityEngine.UI.InputFieldprivate
d__194UnityEngine.UI.InputFieldprivate
DeactivateInputField()UnityEngine.UI.InputFieldinline
Delete()UnityEngine.UI.InputFieldinlineprivate
Destroy(Object obj, [DefaultValue("0.0F")] float t)UnityEngine.Object
Destroy(Object obj)UnityEngine.Objectinlinestatic
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets)UnityEngine.Object
DestroyImmediate(Object obj)UnityEngine.Objectinlinestatic
DetermineCharacterLine(int charPos, TextGenerator generator)UnityEngine.UI.InputFieldinlineprivate
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target)UnityEngine.Object
DoSpriteSwap(Sprite newSprite)UnityEngine.UI.Selectableinlineprivate
DoStateTransition(Selectable.SelectionState state, bool instant)UnityEngine.UI.InputFieldinlineprotectedvirtual
EditState enum nameUnityEngine.UI.InputFieldprotected
enabledUnityEngine.Behaviour
EnforceContentType()UnityEngine.UI.InputFieldinlineprivate
EnforceTextHOverflow()UnityEngine.UI.InputFieldinlineprivate
Equals(object other)UnityEngine.Objectinline
EvaluateAndTransitionToSelectionState()UnityEngine.UI.Selectableinlineprivate
FindObjectFromInstanceID(int instanceID)UnityEngine.Objectpackage
FindObjectsOfType(Type type, bool includeInactive)UnityEngine.Object
FindObjectsOfType< T >()UnityEngine.Objectinlinestatic
FindSelectable(Vector3 dir)UnityEngine.UI.Selectableinline
FindSelectableOnDown()UnityEngine.UI.Selectableinlinevirtual
FindSelectableOnLeft()UnityEngine.UI.Selectableinlinevirtual
FindSelectableOnRight()UnityEngine.UI.Selectableinlinevirtual
FindSelectableOnUp()UnityEngine.UI.Selectableinlinevirtual
FindtNextWordBegin()UnityEngine.UI.InputFieldinlineprivate
FindtPrevWordBegin()UnityEngine.UI.InputFieldinlineprivate
flexibleHeightUnityEngine.UI.InputField
flexibleWidthUnityEngine.UI.InputField
ForceLabelUpdate()UnityEngine.UI.InputFieldinline
ForwardSpace()UnityEngine.UI.InputFieldinlineprivate
gameObjectUnityEngine.Component
GenerateCaret(VertexHelper vbo, Vector2 roundingOffset)UnityEngine.UI.InputFieldinlineprivate
GenerateHighlight(VertexHelper vbo, Vector2 roundingOffset)UnityEngine.UI.InputFieldinlineprivate
get_transform()UnityEngine.UI.InputFieldinlineprivate
GetCachedPtr()UnityEngine.Objectinlineprivate
GetCharacterIndexFromPosition(Vector2 pos)UnityEngine.UI.InputFieldinlineprotected
GetComponent(Type type)UnityEngine.Componentinline
GetComponent< T >()UnityEngine.Componentinline
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)UnityEngine.Componentpackage
GetComponentInChildren(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInChildren< T >()UnityEngine.Componentinline
GetComponentInParent(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInParent< T >()UnityEngine.Componentinline
GetComponents(Type type, List< Component > results)UnityEngine.Componentinline
GetComponents< T >(List< T > results)UnityEngine.Componentinline
GetComponents< T >()UnityEngine.Componentinline
GetComponentsForListInternal(Type searchType, object resultList)UnityEngine.Componentprivate
GetComponentsInChildren< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInChildren< T >(bool includeInactive, List< T > result)UnityEngine.Componentinline
GetComponentsInChildren< T >(List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive, List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >()UnityEngine.Componentinline
GetHashCode()UnityEngine.Objectinline
GetInstanceID()UnityEngine.Objectinline
GetLineEndPosition(TextGenerator gen, int line)UnityEngine.UI.InputFieldinlineprivatestatic
GetLineStartPosition(TextGenerator gen, int line)UnityEngine.UI.InputFieldinlineprivatestatic
GetName([NotNull("NullExceptionObject")] Object obj)UnityEngine.Objectprivate
GetOffsetOfInstanceIDInCPlusPlusObject()UnityEngine.Objectprivate
GetPointOnRectEdge(RectTransform rect, Vector2 dir)UnityEngine.UI.Selectableinlineprivatestatic
GetScriptClassName()UnityEngine.MonoBehaviourpackage
GetSelectedString()UnityEngine.UI.InputFieldinlineprivate
GetUnclampedCharacterLineFromPosition(Vector2 pos, TextGenerator generator)UnityEngine.UI.InputFieldinlineprivate
GraphicUpdateComplete()UnityEngine.UI.InputFieldinlinevirtual
hasSelectionUnityEngine.UI.InputFieldprivate
hideFlagsUnityEngine.Object
IDisposableUnityEngine.UI.InputFieldprivate
IDisposableUnityEngine.UI.InputFieldprivate
IEnumeratorUnityEngine.UI.InputFieldprivate
IEnumeratorUnityEngine.UI.InputFieldprivate
imageUnityEngine.UI.Selectable
InPlaceEditing()UnityEngine.UI.InputFieldinlineprivate
InPlaceEditingChanged()UnityEngine.UI.InputFieldinlineprivate
inputUnityEngine.UI.InputFieldprivate
InputField()UnityEngine.UI.InputFieldinlineprotected
InputField()UnityEngine.UI.InputFieldinlineprivatestatic
InputType enum nameUnityEngine.UI.InputField
inputTypeUnityEngine.UI.InputField
Insert(char c)UnityEngine.UI.InputFieldinlineprivate
InstantClearState()UnityEngine.UI.Selectableinlineprotectedvirtual
Instantiate(Object original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Instantiate(Object original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
interactableUnityEngine.UI.Selectable
Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self)UnityEngine.MonoBehaviourprivate
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data)UnityEngine.Objectprivate
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot)UnityEngine.Objectinlineprivatestatic
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot)UnityEngine.Objectprivate
Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self)UnityEngine.MonoBehaviourprivate
Invoke(string methodName, float time)UnityEngine.MonoBehaviourinline
InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate)UnityEngine.MonoBehaviourprivate
InvokeRepeating(string methodName, float time, float repeatRate)UnityEngine.MonoBehaviourinline
IsActive()UnityEngine.EventSystems.UIBehaviourinlinevirtual
isActiveAndEnabledUnityEngine.Behaviour
UnityEngine::UI::Selectable.IsDestroyed()UnityEngine.EventSystems.UIBehaviourinline
UnityEngine::UI::ICanvasElement.IsDestroyed()UnityEngine.UI.ICanvasElement
isFocusedUnityEngine.UI.InputField
IsHighlighted()UnityEngine.UI.Selectableinlineprotected
IsInteractable()UnityEngine.UI.Selectableinlinevirtual
IsInvoking()UnityEngine.MonoBehaviourinline
IsInvoking(string methodName)UnityEngine.MonoBehaviourinline
IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)UnityEngine.MonoBehaviourprivate
IsNativeObjectAlive(Object o)UnityEngine.Objectinlineprivatestatic
IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj)UnityEngine.MonoBehaviourprivate
isPointerDownUnityEngine.UI.Selectableprivate
isPointerInsideUnityEngine.UI.Selectableprivate
IsPressed()UnityEngine.UI.Selectableinlineprotected
IsSelectionVisible()UnityEngine.UI.InputFieldinlineprivate
IsValidChar(char c)UnityEngine.UI.InputFieldinlineprivate
k__BackingFieldUnityEngine.UI.Selectableprivate
k__BackingFieldUnityEngine.UI.Selectableprivate
k__BackingFieldUnityEngine.UI.Selectableprivate
k_MaxTextLengthUnityEngine.UI.InputFieldprivatestatic
kEmailSpecialCharactersUnityEngine.UI.InputFieldprivatestatic
keyboardTypeUnityEngine.UI.InputField
KeyPressed(Event evt)UnityEngine.UI.InputFieldinlineprotected
kHScrollSpeedUnityEngine.UI.InputFieldprivatestatic
kOculusQuestDeviceModelUnityEngine.UI.InputFieldprivatestatic
kSeparatorsUnityEngine.UI.InputFieldprivatestatic
kVScrollSpeedUnityEngine.UI.InputFieldprivatestatic
LateUpdate()UnityEngine.UI.InputFieldinlineprotectedvirtual
LayoutComplete()UnityEngine.UI.InputFieldinlinevirtual
layoutPriorityUnityEngine.UI.InputField
LineDownCharacterPosition(int originalPos, bool goToLastChar)UnityEngine.UI.InputFieldinlineprivate
lineTypeUnityEngine.UI.InputField
LineType enum nameUnityEngine.UI.InputField
LineUpCharacterPosition(int originalPos, bool goToFirstChar)UnityEngine.UI.InputFieldinlineprivate
m_AllowInputUnityEngine.UI.InputFieldprivate
m_AnimationTriggersUnityEngine.UI.Selectableprivate
m_AsteriskCharUnityEngine.UI.InputFieldprivate
m_BlinkCoroutineUnityEngine.UI.InputFieldprivate
m_BlinkStartTimeUnityEngine.UI.InputFieldprivate
m_CachedInputRendererUnityEngine.UI.InputFieldprivate
m_CachedPtrUnityEngine.Objectprivate
m_CanvasGroupCacheUnityEngine.UI.Selectableprivate
m_CaretBlinkRateUnityEngine.UI.InputFieldprivate
m_CaretColorUnityEngine.UI.InputFieldprivate
m_CaretPositionUnityEngine.UI.InputFieldprotected
m_CaretSelectPositionUnityEngine.UI.InputFieldprotected
m_CaretVisibleUnityEngine.UI.InputFieldprotected
m_CaretWidthUnityEngine.UI.InputFieldprivate
m_CharacterLimitUnityEngine.UI.InputFieldprivate
m_CharacterValidationUnityEngine.UI.InputFieldprivate
m_ColorsUnityEngine.UI.Selectableprivate
m_ContentTypeUnityEngine.UI.InputFieldprivate
m_CurrentIndexUnityEngine.UI.Selectableprotected
m_CursorVertsUnityEngine.UI.InputFieldprotected
m_CustomCaretColorUnityEngine.UI.InputFieldprivate
m_DragCoroutineUnityEngine.UI.InputFieldprivate
m_DragPositionOutOfBoundsUnityEngine.UI.InputFieldprivate
m_DrawEndUnityEngine.UI.InputFieldprotected
m_DrawStartUnityEngine.UI.InputFieldprotected
m_EnableCalledUnityEngine.UI.Selectableprivate
m_GroupsAllowInteractionUnityEngine.UI.Selectableprivate
m_HasDoneFocusTransitionUnityEngine.UI.InputFieldprivate
m_HideMobileInputUnityEngine.UI.InputFieldprivate
m_InputTextCacheUnityEngine.UI.InputFieldprivate
m_InputTypeUnityEngine.UI.InputFieldprivate
m_InteractableUnityEngine.UI.Selectableprivate
m_IsCompositionActiveUnityEngine.UI.InputFieldprivate
m_KeyboardUnityEngine.UI.InputFieldprotected
m_KeyboardTypeUnityEngine.UI.InputFieldprivate
m_LineTypeUnityEngine.UI.InputFieldprivate
m_MeshUnityEngine.UI.InputFieldprotected
m_NavigationUnityEngine.UI.Selectableprivate
m_OnDidEndEditUnityEngine.UI.InputFieldprivate
m_OnSubmitUnityEngine.UI.InputFieldprivate
m_OnValidateInputUnityEngine.UI.InputFieldprivate
m_OnValueChangedUnityEngine.UI.InputFieldprivate
m_OriginalTextUnityEngine.UI.InputFieldprivate
m_PlaceholderUnityEngine.UI.InputFieldprotected
m_PreventFontCallbackUnityEngine.UI.InputFieldprivate
m_ProcessingEventUnityEngine.UI.InputFieldprivate
m_ReadOnlyUnityEngine.UI.InputFieldprivate
m_SelectionColorUnityEngine.UI.InputFieldprivate
m_ShouldActivateNextUpdateUnityEngine.UI.InputFieldprivate
m_ShouldActivateOnSelectUnityEngine.UI.InputFieldprivate
m_SpriteStateUnityEngine.UI.Selectableprivate
m_TargetGraphicUnityEngine.UI.Selectableprivate
m_TextUnityEngine.UI.InputFieldprotected
m_TextComponentUnityEngine.UI.InputFieldprotected
m_TouchKeyboardAllowsInPlaceEditingUnityEngine.UI.InputFieldprivate
m_TransitionUnityEngine.UI.Selectableprivate
m_UpdateDragUnityEngine.UI.InputFieldprivate
m_WaitForSecondsRealtimeUnityEngine.UI.InputFieldprivate
m_WasCanceledUnityEngine.UI.InputFieldprivate
MarkGeometryAsDirty()UnityEngine.UI.InputFieldinlineprivate
MayDrag(PointerEventData eventData)UnityEngine.UI.InputFieldinlineprivate
meshUnityEngine.UI.InputFieldprotected
minHeightUnityEngine.UI.InputField
minWidthUnityEngine.UI.InputField
MonoBehaviour()UnityEngine.MonoBehaviourinline
MouseDragOutsideRect(PointerEventData eventData)UnityEngine.UI.InputFieldinlineprivate
MoveDown(bool shift)UnityEngine.UI.InputFieldinlineprivate
MoveDown(bool shift, bool goToLastChar)UnityEngine.UI.InputFieldinlineprivate
MoveLeft(bool shift, bool ctrl)UnityEngine.UI.InputFieldinlineprivate
MoveRight(bool shift, bool ctrl)UnityEngine.UI.InputFieldinlineprivate
MoveTextEnd(bool shift)UnityEngine.UI.InputFieldinline
MoveTextStart(bool shift)UnityEngine.UI.InputFieldinline
MoveUp(bool shift)UnityEngine.UI.InputFieldinlineprivate
MoveUp(bool shift, bool goToFirstChar)UnityEngine.UI.InputFieldinlineprivate
multiLineUnityEngine.UI.InputField
nameUnityEngine.Object
Navigate(AxisEventData eventData, Selectable sel)UnityEngine.UI.Selectableinlineprivate
navigationUnityEngine.UI.Selectable
Object()UnityEngine.Objectinline
Object()UnityEngine.Objectinlineprivatestatic
objectIsNullMessageUnityEngine.Objectprivatestatic
OffsetOfInstanceIDInCPlusPlusObjectUnityEngine.Objectpackagestatic
OnApplicationFocus(bool hasFocus)UnityEngine.UI.Selectableinlineprivate
OnBeforeTransformParentChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnBeginDrag(PointerEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnCanvasGroupChanged()UnityEngine.UI.Selectableinlineprotectedvirtual
OnCanvasHierarchyChanged()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnDeselect(BaseEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnDestroy()UnityEngine.UI.InputFieldinlineprotectedvirtual
OnDidApplyAnimationProperties()UnityEngine.UI.Selectableinlineprotectedvirtual
OnDisable()UnityEngine.UI.InputFieldinlineprotectedvirtual
OnDrag(PointerEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnEnable()UnityEngine.UI.InputFieldinlineprotectedvirtual
OnEndDrag(PointerEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
onEndEditUnityEngine.UI.InputField
OnFillVBO(Mesh vbo)UnityEngine.UI.InputFieldinlineprivate
OnFocus()UnityEngine.UI.InputFieldinlineprotected
OnMove(AxisEventData eventData)UnityEngine.UI.Selectableinlinevirtual
OnPointerClick(PointerEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnPointerDown(PointerEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnPointerEnter(PointerEventData eventData)UnityEngine.UI.Selectableinlinevirtual
OnPointerExit(PointerEventData eventData)UnityEngine.UI.Selectableinlinevirtual
OnPointerUp(PointerEventData eventData)UnityEngine.UI.Selectableinlinevirtual
OnRectTransformDimensionsChange()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
OnSelect(BaseEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
OnSetProperty()UnityEngine.UI.Selectableinlineprivate
OnSubmit(BaseEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
onSubmitUnityEngine.UI.InputField
OnTransformParentChanged()UnityEngine.UI.Selectableinlineprotectedvirtual
OnUpdateSelected(BaseEventData eventData)UnityEngine.UI.InputFieldinlinevirtual
onValidateInputUnityEngine.UI.InputField
OnValidateInput(string text, int charIndex, char addedChar)UnityEngine.UI.InputField
onValueChangeUnityEngine.UI.InputField
onValueChangedUnityEngine.UI.InputField
operator bool(Object exists)UnityEngine.Objectinlinestatic
operator!=(Object x, Object y)UnityEngine.Objectinlinestatic
operator==(Object x, Object y)UnityEngine.Objectinlinestatic
placeholderUnityEngine.UI.InputField
preferredHeightUnityEngine.UI.InputField
preferredWidthUnityEngine.UI.InputField
print(object message)UnityEngine.MonoBehaviourinlinestatic
ProcessEvent(Event e)UnityEngine.UI.InputFieldinline
readOnlyUnityEngine.UI.InputField
Rebuild(CanvasUpdate update)UnityEngine.UI.InputFieldinlinevirtual
s_IsQuestDeviceUnityEngine.UI.InputFieldprivatestatic
s_IsQuestDeviceEvaluatedUnityEngine.UI.InputFieldprivatestatic
s_SelectableCountUnityEngine.UI.Selectableprotectedstatic
s_SelectablesUnityEngine.UI.Selectableprotectedstatic
ScreenToLocal(Vector2 screen)UnityEngine.UI.InputFieldinline
Select()UnityEngine.UI.Selectableinlinevirtual
Selectable()UnityEngine.UI.Selectableinlineprotected
Selectable()UnityEngine.UI.Selectableinlineprivatestatic
SelectAll()UnityEngine.UI.InputFieldinlineprotected
selectionAnchorPositionUnityEngine.UI.InputField
selectionColorUnityEngine.UI.InputField
selectionFocusPositionUnityEngine.UI.InputField
SelectionState enum nameUnityEngine.UI.Selectableprotected
SendOnEndEdit()UnityEngine.UI.InputFieldinlineprotected
SendOnSubmit()UnityEngine.UI.InputFieldinlineprotected
SendOnValueChanged()UnityEngine.UI.InputFieldinlineprivate
SendOnValueChangedAndUpdateLabel()UnityEngine.UI.InputFieldinlineprivate
SetCaretActive()UnityEngine.UI.InputFieldinlineprivate
SetCaretVisible()UnityEngine.UI.InputFieldinlineprivate
SetDrawRangeToContainCaretPosition(int caretPos)UnityEngine.UI.InputFieldinlineprivate
SetName([NotNull("NullExceptionObject")] Object obj, string name)UnityEngine.Objectprivate
SetText(string value, bool sendCallback=true)UnityEngine.UI.InputFieldinlineprivate
SetTextWithoutNotify(string input)UnityEngine.UI.InputFieldinline
SetToCustom()UnityEngine.UI.InputFieldinlineprivate
SetToCustomIfContentTypeIsNot(params InputField.ContentType[] allowedContentTypes)UnityEngine.UI.InputFieldinlineprivate
shouldActivateOnSelectUnityEngine.UI.InputField
shouldHideMobileInputUnityEngine.UI.InputField
spriteStateUnityEngine.UI.Selectable
Start()UnityEngine.EventSystems.UIBehaviourinlineprotectedvirtual
StartColorTween(Color targetColor, bool instant)UnityEngine.UI.Selectableinlineprivate
StartCoroutine(string methodName)UnityEngine.MonoBehaviourinline
StartCoroutine(string methodName, [DefaultValue("null")] object value)UnityEngine.MonoBehaviourinline
StartCoroutine(IEnumerator routine)UnityEngine.MonoBehaviourinline
StartCoroutine_Auto(IEnumerator routine)UnityEngine.MonoBehaviourinline
StartCoroutineManaged(string methodName, object value)UnityEngine.MonoBehaviourprivate
StartCoroutineManaged2(IEnumerator enumerator)UnityEngine.MonoBehaviourprivate
StopAllCoroutines()UnityEngine.MonoBehaviour
StopCoroutine(IEnumerator routine)UnityEngine.MonoBehaviourinline
StopCoroutine(Coroutine routine)UnityEngine.MonoBehaviourinline
StopCoroutine(string methodName)UnityEngine.MonoBehaviour
StopCoroutineFromEnumeratorManaged(IEnumerator routine)UnityEngine.MonoBehaviourprivate
StopCoroutineManaged(Coroutine routine)UnityEngine.MonoBehaviourprivate
targetGraphicUnityEngine.UI.Selectable
textUnityEngine.UI.InputField
textComponentUnityEngine.UI.InputField
ToString()UnityEngine.Objectinline
ToString(Object obj)UnityEngine.Objectprivate
touchScreenKeyboardUnityEngine.UI.InputField
TouchScreenKeyboardShouldBeUsed()UnityEngine.UI.InputFieldinlineprivate
UnityEngine::UI::Selectable.transformUnityEngine.Component
UnityEngine::UI::ICanvasElement.transformUnityEngine.UI.ICanvasElement
Transition enum nameUnityEngine.UI.Selectable
transitionUnityEngine.UI.Selectable
TriggerAnimation(string triggername)UnityEngine.UI.Selectableinlineprivate
UIBehaviour()UnityEngine.EventSystems.UIBehaviourinlineprotected
UpdateCaretFromKeyboard()UnityEngine.UI.InputFieldinlineprivate
UpdateCaretMaterial()UnityEngine.UI.InputFieldinlineprivate
UpdateGeometry()UnityEngine.UI.InputFieldinlineprivate
UpdateLabel()UnityEngine.UI.InputFieldinlineprotected
UpdateTouchKeyboardFromEditChanges()UnityEngine.UI.InputFieldinlineprivate
useGUILayoutUnityEngine.MonoBehaviour
Validate(string text, int pos, char ch)UnityEngine.UI.InputFieldinlineprotected
wasCanceledUnityEngine.UI.InputField