terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ shouldHideMobileInput

bool UnityEngine.UI.InputField.shouldHideMobileInput
getset

Definition at line 186 of file InputField.cs.

187 {
188 [global::Cpp2ILInjected.Token(Token = "0x600018D")]
189 [global::Cpp2ILInjected.Address(RVA = "0x1FBD5A8", Offset = "0x1FBD5A8", Length = "0x48")]
190 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
191 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
192 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Application), Member = "get_platform", ReturnType = typeof(RuntimePlatform))]
193 get
194 {
195 throw null;
196 }
197 [global::Cpp2ILInjected.Token(Token = "0x600018C")]
198 [global::Cpp2ILInjected.Address(RVA = "0x1FBD550", Offset = "0x1FBD550", Length = "0x58")]
199 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
200 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetStruct", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "T" }, ReturnType = typeof(bool))]
201 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
202 set
203 {
204 throw null;
205 }
206 }
class f__AnonymousType0<< Count > j__TPar