terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ selectionColor

Color UnityEngine.UI.InputField.selectionColor
getset

Definition at line 483 of file InputField.cs.

484 {
485 [global::Cpp2ILInjected.Token(Token = "0x60001A1")]
486 [global::Cpp2ILInjected.Address(RVA = "0x1FBE358", Offset = "0x1FBE358", Length = "0x14")]
487 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
488 get
489 {
490 throw null;
491 }
492 [global::Cpp2ILInjected.Token(Token = "0x60001A2")]
493 [global::Cpp2ILInjected.Address(RVA = "0x1FBE36C", Offset = "0x1FBE36C", Length = "0x2C")]
494 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
495 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetColor", MemberParameters = new object[]
496 {
499 }, ReturnType = typeof(bool))]
500 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(InputField), Member = "MarkGeometryAsDirty", ReturnType = typeof(void))]
501 set
502 {
503 throw null;
504 }
505 }
class f__AnonymousType0<< Count > j__TPar