terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ text

string UnityEngine.UI.InputField.text
getset

Definition at line 230 of file InputField.cs.

231 {
232 [global::Cpp2ILInjected.Token(Token = "0x6000190")]
233 [global::Cpp2ILInjected.Address(RVA = "0x1FBD628", Offset = "0x1FBD628", Length = "0x8")]
234 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
235 get
236 {
237 throw null;
238 }
239 [global::Cpp2ILInjected.Token(Token = "0x6000191")]
240 [global::Cpp2ILInjected.Address(RVA = "0x1FBD630", Offset = "0x1FBD630", Length = "0x8")]
241 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
242 set
243 {
244 throw null;
245 }
246 }