terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ onValidateInput

InputField.OnValidateInput UnityEngine.UI.InputField.onValidateInput
getset

Definition at line 592 of file InputField.cs.

593 {
594 [global::Cpp2ILInjected.Token(Token = "0x60001AB")]
595 [global::Cpp2ILInjected.Address(RVA = "0x1FBE4C4", Offset = "0x1FBE4C4", Length = "0x8")]
596 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
597 get
598 {
599 throw null;
600 }
601 [global::Cpp2ILInjected.Token(Token = "0x60001AC")]
602 [global::Cpp2ILInjected.Address(RVA = "0x1FBE4CC", Offset = "0x1FBE4CC", Length = "0x58")]
603 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
604 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetClass", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "T" }, ReturnType = typeof(bool))]
605 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
606 set
607 {
608 throw null;
609 }
610 }
class f__AnonymousType0<< Count > j__TPar