terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ layoutPriority

virtual int UnityEngine.UI.InputField.layoutPriority
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 2865 of file InputField.cs.

2866 {
2867 [global::Cpp2ILInjected.Token(Token = "0x6000228")]
2868 [global::Cpp2ILInjected.Address(RVA = "0x1FC6208", Offset = "0x1FC6208", Length = "0x8")]
2869 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2870 get
2871 {
2872 throw null;
2873 }
2874 }