terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TileBatch.cs
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1using System;
7
8namespace Terraria.Graphics
9{
10 [global::Cpp2ILInjected.Token(Token = "0x2000736")]
11 public class TileBatch : SpriteBatch
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6003D0C")]
14 [global::Cpp2ILInjected.Address(RVA = "0x149A318", Offset = "0x149A318", Length = "0x68")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ThreadedRenderManager.RenderThreadInstance), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
16 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "LoadContent", ReturnType = typeof(void))]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
18 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = ".ctor", MemberParameters = new object[] { typeof(GraphicsDevice) }, ReturnType = typeof(void))]
19 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
21 {
22 throw null;
23 }
24
25 [global::Cpp2ILInjected.Token(Token = "0x6003D0D")]
26 [global::Cpp2ILInjected.Address(RVA = "0x149A380", Offset = "0x149A380", Length = "0x154")]
27 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
28 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawSimpleSurfaceBackground", MemberParameters = new object[]
29 {
31 typeof(int),
32 typeof(int)
33 }, ReturnType = typeof(void))]
34 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(WaterShaderData), Member = "StepLiquids", ReturnType = typeof(void))]
35 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(WaterShaderData), Member = "DrawWaves", ReturnType = typeof(void))]
36 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
37 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[]
38 {
39 typeof(float),
40 typeof(float)
41 }, ReturnType = typeof(void))]
42 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = "Draw", MemberParameters = new object[]
43 {
47 typeof(ref VertexColors),
48 typeof(float),
52 typeof(float)
53 }, ReturnType = typeof(void))]
54 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
55 public void Draw(Texture2D texture, Vector4 destination, VertexColors colors)
56 {
57 throw null;
58 }
59
60 [global::Cpp2ILInjected.Token(Token = "0x6003D0E")]
61 [global::Cpp2ILInjected.Address(RVA = "0x149A4D4", Offset = "0x149A4D4", Length = "0x148")]
62 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
63 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[]
64 {
65 typeof(float),
66 typeof(float)
67 }, ReturnType = typeof(void))]
68 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = "Draw", MemberParameters = new object[]
69 {
73 typeof(ref VertexColors),
74 typeof(float),
78 typeof(float)
79 }, ReturnType = typeof(void))]
80 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
82 {
83 throw null;
84 }
85
86 [global::Cpp2ILInjected.Token(Token = "0x6003D0F")]
87 [global::Cpp2ILInjected.Address(RVA = "0x149A61C", Offset = "0x149A61C", Length = "0xE0")]
88 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
89 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(WaterShaderData), Member = "DrawWaves", ReturnType = typeof(void))]
90 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
91 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[]
92 {
93 typeof(float),
94 typeof(float)
95 }, ReturnType = typeof(void))]
96 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = "Draw", MemberParameters = new object[]
97 {
101 typeof(ref VertexColors),
102 typeof(float),
106 typeof(float)
107 }, ReturnType = typeof(void))]
108 public void Draw(Texture2D texture, Vector4 destination, Rectangle? sourceRectangle, VertexColors colors, Vector2 origin, SpriteEffects effects, float rotation)
109 {
110 throw null;
111 }
112
113 [global::Cpp2ILInjected.Token(Token = "0x6003D10")]
114 [global::Cpp2ILInjected.Address(RVA = "0x149A6FC", Offset = "0x149A6FC", Length = "0xBC")]
115 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "OldDrawBackground", ReturnType = typeof(void))]
116 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
117 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[] { typeof(float) }, ReturnType = typeof(void))]
118 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = "Draw", MemberParameters = new object[]
119 {
123 typeof(ref VertexColors),
124 typeof(float),
128 typeof(float)
129 }, ReturnType = typeof(void))]
130 public void Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, ref VertexColors colors, Vector2 origin, float scale, SpriteEffects effects)
131 {
132 throw null;
133 }
134 }
135}
class f__AnonymousType0<< Count > j__TPar
void Draw(Texture2D texture, Vector4 destination, VertexColors colors)
Definition TileBatch.cs:55
void Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, ref VertexColors colors, Vector2 origin, float scale, SpriteEffects effects)
Definition TileBatch.cs:130
void Draw(Texture2D texture, Vector4 destination, Rectangle? sourceRectangle, VertexColors colors, Vector2 origin, SpriteEffects effects, float rotation)
Definition TileBatch.cs:108
TileBatch(GraphicsDevice graphicsDevice)
Definition TileBatch.cs:20
void Draw(Texture2D texture, Vector4 destination, Rectangle? sourceRectangle, VertexColors colors)
Definition TileBatch.cs:81