208 ushort type = tile.
type;
class f__AnonymousType0<< Count > j__TPar
static void SetGridItemRegion(Rectangle region)
void SetupLastLineAddition()
void Option1Clicked(int healCost)
bool IsOver(Vector2 cursorPosition)
string CachedTextMultilineValue
void UpdateText(string textValue)
void SetupButtonText(string focusText, Texture2D option1Tex, string focusText3, Texture2D option2Tex, int cost, bool showHappiness)
float CachedLayoutWrapSize
bool CanDryadPlayStardewAnimation(Player player, NPC npc)
GUIControllerNPCDialogue _controller
void ClearLastLineAddition()
void DrawPartyHat(NPC n, SpriteEffects spriteEffects, Vector2 position, float scale)
static string GetDryadWorldStatusDialog([Out] bool worldIsEntirelyPure)
static string GetTextValue(string key)
static string npcChatText
static void CloseKeyboard()
static Player LocalPlayer
PartyHatColor GetPartyHatColor()
bool ConsumeItem(int type, bool reverseOrder=false, bool includeVoidBag=false)
static void TextSign(int i, string text)