terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Sign.cs
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1using System;
2
3namespace Terraria
4{
5 // Token: 0x0200045B RID: 1115
6 public class Sign
7 {
8 // Token: 0x06002A2D RID: 10797 RVA: 0x001B1E64 File Offset: 0x001B0064
9 public static void KillSign(int x, int y)
10 {
11 if (!true)
12 {
13 }
14 }
15
16 // Token: 0x06002A2E RID: 10798 RVA: 0x001B1E78 File Offset: 0x001B0078
17 public static int ReadSign(int i, int j, bool CreateIfMissing = true)
18 {
19 if (!true)
20 {
21 }
22 Tile tile;
23 short frameX = tile.frameX;
24 Tile tile2;
25 short frameY = tile2.frameY;
26 Tile tile3;
27 ushort type = tile3.type;
28 return int.MinValue;
29 }
30
31 // Token: 0x06002A2F RID: 10799 RVA: 0x001B1EE0 File Offset: 0x001B00E0
32 public static void TextSign(int i, string text)
33 {
34 if (!true)
35 {
36 }
37 Tile tile;
38 short sTileHeader = tile.sTileHeader;
39 Tile tile2;
40 ushort type = tile2.type;
41 }
42
43 // Token: 0x06002A30 RID: 10800 RVA: 0x001B1F00 File Offset: 0x001B0100
44 public override string ToString()
45 {
46 string text;
47 string text2;
48 if (("x" == null || "x" != null) && (text == null || text != null) && ("\ty" == null || "\ty" != null) && (text2 == null || text2 != null) && ("\t" == null || "\t" != null))
49 {
50 string text3 = this.text;
51 if (text3 == null || text3 != null)
52 {
53 string text4;
54 return text4;
55 }
56 }
58 }
59
60 // Token: 0x06002A31 RID: 10801 RVA: 0x001B1F5C File Offset: 0x001B015C
61 public Sign()
62 {
63 }
64
65 // Token: 0x0400372E RID: 14126
66 public const int maxSigns = 1000;
67
68 // Token: 0x0400372F RID: 14127
69 public int x;
70
71 // Token: 0x04003730 RID: 14128
72 public int y;
73
74 // Token: 0x04003731 RID: 14129
75 public string text;
76 }
77}
class f__AnonymousType0<< Count > j__TPar
override string ToString()
Definition Sign.cs:44
string text
Definition Sign.cs:75
static int ReadSign(int i, int j, bool CreateIfMissing=true)
Definition Sign.cs:17
static void TextSign(int i, string text)
Definition Sign.cs:32
static void KillSign(int x, int y)
Definition Sign.cs:9
const int maxSigns
Definition Sign.cs:66
short frameY
Definition Tile.cs:285
ushort type
Definition Tile.cs:58
short frameX
Definition Tile.cs:244
short sTileHeader
Definition Tile.cs:137