terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

void GUINPCDialogue.Draw ( )
inline

Definition at line 263 of file GUINPCDialogue.cs.

264 {
265 int myPlayer = Main.myPlayer;
266 int myPlayer2 = Main.myPlayer;
267 string displayString = this.DisplayString;
268 this.UpdateText(displayString);
269 float y = this.CachedTextSize.Y;
273 this._controller.Activate();
274 this.DrawNPC();
275 float y2 = this.CachedTextSize.Y;
276 int myPlayer3 = Main.myPlayer;
277 bool editSign = Main.editSign;
278 }
class f__AnonymousType0<< Count > j__TPar
static void SetGridItemRegion(Rectangle region)
void UpdateText(string textValue)
GUIControllerNPCDialogue _controller
static int myPlayer
Definition Main.cs:2337
static bool editSign
Definition Main.cs:2393

References _controller, GUIControllerNPCDialogue.Activate(), CachedTextSize, DisplayString, DrawNPC(), Terraria.Main.editSign, j__TPar, Terraria.Main.myPlayer, ControlAnchor.SetGridItemRegion(), UpdateText(), and Microsoft.Xna.Framework.Vector2.Y.