terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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int Microsoft.Xna.Framework.Rectangle.Height |
Definition at line 536 of file Rectangle.cs.
Referenced by Terraria.Projectile.AI_158_GetHomeLocation(), Terraria.DataStructures.EntityShadowInfo.CopyPlayer(), Terraria.GameContent.UI.Elements.UIGenProgressBar.DrawFilling(), Terraria.UI.InGamePopups.AchievementUnlockedPopup.DrawInGame(), GUINPCDialogue.DrawPartyHat(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head_GetSpecialHatDrawPosition(), Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerStoned(), Terraria.Graphics.Light.LegacyLighting.ExportToMiniMap(), Terraria.Graphics.Light.LightingEngine.ExportToMiniMap(), Terraria.GameContent.Liquid.LiquidRenderer.HasFullWater(), Microsoft.Xna.Framework.Rectangle.Intersects(), Terraria.GameContent.Biomes.Desert.SandMound.Place(), Terraria.NPC.SetTargetTrackingValues(), Terraria.GameContent.Liquid.LiquidRenderer.SetWaveMaskData(), Microsoft.Xna.Framework.Rectangle.ToString(), GUIPlayerSelectMenu.UpdateAnim(), and Terraria.NPC.UsesPartyHat().