terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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int Microsoft.Xna.Framework.Rectangle.Y |
Definition at line 530 of file Rectangle.cs.
Referenced by Terraria.Projectile.AI_158_GetHomeLocation(), Terraria.GameContent.SpelunkerProjectileHelper.CheckSpot(), Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Rectangle.Contains(), Terraria.DataStructures.EntityShadowInfo.CopyPlayer(), GUIDraggableItemGrid.Draw(), GUINPCDialogue.DrawPartyHat(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_10_BackAcc(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_12_Skin_Composite(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_12_SkinComposite_BackArmShirt(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_13_Leggings(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_17_TorsoComposite(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head_GetSpecialHatDrawPosition(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_28_ArmOverItemComposite(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_JimsDroneRadio(), Terraria.DataStructures.PlayerDrawLayers.DrawSittingLegs(), Terraria.Graphics.Light.LegacyLighting.ExportToMiniMap(), Microsoft.Xna.Framework.Rectangle.Intersects(), Terraria.GameContent.Biomes.Desert.PitEntrance.PlaceAt(), Terraria.NPC.SetTargetTrackingValues(), Microsoft.Xna.Framework.Rectangle.ToString(), GUIPlayerSelectMenu.UpdateAnim(), and Terraria.Graphics.Light.LegacyLighting.UpdateLightToSkyColor().