Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2992 of file ItemSlot.cs.
References Terraria.Player.SelectionRadial.Bindings, Microsoft.Xna.Framework.MathHelper.Clamp(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Draw, Terraria.GameContent.TextureAssets.HotbarRadial, Terraria.Main.inventoryScale, System.item, Terraria.Main.myPlayer, System.Math.PI, Terraria.Main.player, Terraria.Player.QuickHeal_GetItemToUse(), Terraria.Player.QuickMana_GetItemToUse(), Terraria.GameContent.TextureAssets.QuicksIcon, Terraria.Player.QuicksRadial, Terraria.UI.ItemSlot.QuicksRadialOpacity, Terraria.Player.SelectionRadial.RadialCount, Terraria.Player.SelectionRadial.SelectedBinding, Terraria.Item.SetDefaults(), Terraria.GameInput.PlayerInput.Triggers, Terraria.GameInput.PlayerInput.UsingGamepad, System.value, Microsoft.Xna.Framework.Graphics.Vector2, and Microsoft.Xna.Framework.Color.White.
Referenced by Terraria.Main.DrawInterface_32_GamepadRadialHotbars().