Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 47332 of file Item.cs.
References Terraria.Item.SetDefaults().
Referenced by Terraria.GameContent.UI.Elements.UIBestiaryInfoItemLine.UIBestiaryInfoItemLine(), Terraria.WorldGen.AddBuriedChest(), Terraria.NPC.CatchNPC(), Terraria.Item.ChangeItemType(), Terraria.Player.ConsumeItem(), Terraria.UI.ChestUI.DepositAll(), Terraria.Player.DoCoins(), Terraria.UI.ItemSlot.DrawRadialQuicks(), Terraria.GameContent.UI.Elements.UIDynamicItemCollection.DrawSelf(), Terraria.DataStructures.TitleLinkButton.DrawTooltip(), Terraria.Player.DropItems(), Terraria.Item.FixAgainstExploit(), Terraria.Item.GetPickedUpByMonsters_Money(), Terraria.Item.GetPickedUpByMonsters_Special(), Terraria.Item.GetShimmered(), Terraria.UI.ItemSlot.HandleShopSlot(), Terraria.Player.Hurt(), Terraria.Player.ItemCheck_UseWiringTools(), Terraria.Player.KillMe(), Terraria.UI.ItemSlot.LeftClick(), Terraria.UI.ChestUI.MoveCoins(), Terraria.Item.netDefaults(), Terraria.Item.OnCreated(), Terraria.UI.ItemSlot.OverrideLeftClick(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.PlaceItemInFrame(), Terraria.GameContent.Tile_Entities.TEItemFrame.PlaceItemInFrame(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.PlaceItemInFrame(), Terraria.Player.PlaceThing_Tiles_PlaceIt_AutoPaintAndActuate(), Terraria.Player.PlaceThing_Walls_FillEmptySpace(), Terraria.Player.PlaceWeapon(), Terraria.Graphics.Renderers.ItemTransferParticle.Prepare(), Terraria.Player.PutItemInInventoryFromItemUsage(), Terraria.Chest.PutItemInNearbyChest(), Terraria.Player.SellItem(), Terraria.NetMessage.SendData(), Terraria.Item.SetDefaults(), Terraria.Item.SetDefaults(), Terraria.Item.SetDefaults4(), Terraria.Item.SetDefaults5(), Terraria.Recipe.SetIngredients(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.SetInventoryFromMannequin(), Terraria.GameContent.UI.States.UICharacterCreation.SetupPlayerStatsAndInventoryBasedOnDifficulty(), Terraria.UI.ItemSorting.SortCoins(), Terraria.Player.TakeUnityPotion(), Terraria.Player.TileInteractionsUse(), Terraria.UI.ItemSlot.TryPickupDyeToCursor(), Terraria.Item.TurnToAir(), and Terraria.Player.Update().