Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SetInventoryFromMannequin()

void Terraria.GameContent.Tile_Entities.TEDisplayDoll.SetInventoryFromMannequin ( int headFrame,
int shirtFrame,
int legFrame )
inline

Definition at line 572 of file TEDisplayDoll.cs.

573 {
574 headFrame /= 100;
575 shirtFrame /= 100;
576 legFrame /= 100;
577 if (headFrame >= 0 && headFrame < Item.headType.Length)
578 {
579 _items[0].SetDefaults(Item.headType[headFrame]);
580 }
581 if (shirtFrame >= 0 && shirtFrame < Item.bodyType.Length)
582 {
583 _items[1].SetDefaults(Item.bodyType[shirtFrame]);
584 }
585 if (legFrame >= 0 && legFrame < Item.legType.Length)
586 {
587 _items[2].SetDefaults(Item.legType[legFrame]);
588 }
589 }
void SetDefaults(int Type=0)
Definition Item.cs:47332

References Terraria.GameContent.Tile_Entities.TEDisplayDoll._items, Terraria.Item.bodyType, Terraria.Item.headType, Terraria.Item.legType, and Terraria.Item.SetDefaults().