Terraria v1.4.4.9
Terraria source code documentation
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ProjectileID.cs
Go to the documentation of this file.
5
6namespace Terraria.ID;
7
8public class ProjectileID
9{
10 public static class Sets
11 {
12 public static SetFactory Factory = new SetFactory(Count);
13
14 public static SettingsForCharacterPreview[] CharacterPreviewAnimations = Factory.CreateCustomSet(new SettingsForCharacterPreview(), (short)111, SimpleLoop(0, 6).WithOffset(6f, 0f).WhenNotSelected(0, 0).WithSpriteDirection(-1), (short)112, SimpleLoop(0, 3, 5).WhenNotSelected(0, 0).WithSpriteDirection(-1), (short)127, SimpleLoop(0, 5).WhenNotSelected(0, 0).WithOffset(-6f, 0f).WithSpriteDirection(-1), (short)175, SimpleLoop(0, 2, 8).WhenNotSelected(0, 2, 10).WithOffset(-4f, -6f).WithCode(DelegateMethods.CharacterPreview.Float), (short)197, SimpleLoop(0, 0).WithOffset(-8f, -4f).WithCode(DelegateMethods.CharacterPreview.FloatAndSpinWhenWalking), (short)198, SimpleLoop(0, 4).WhenNotSelected(0, 4, 4).WithOffset(-8f, -20f).WithSpriteDirection(-1)
15 .WithCode(DelegateMethods.CharacterPreview.Float), (short)199, SimpleLoop(0, 8, 6).WhenNotSelected(0, 8, 6).WithOffset(-2f, -18f).WithCode(DelegateMethods.CharacterPreview.Float), (short)200, SimpleLoop(0, 6, 5).WhenNotSelected(0, 0).WithOffset(-2f, 0f).WithSpriteDirection(-1), (short)208, SimpleLoop(1, 4, 5).WhenNotSelected(1, 4, 7).WithOffset(-2f, -12f).WithSpriteDirection(-1)
16 .WithCode(DelegateMethods.CharacterPreview.Float), (short)209, SimpleLoop(2, 10, 5).WhenNotSelected(0, 0).WithOffset(6f, 0f).WithSpriteDirection(-1), (short)210, SimpleLoop(1, 6, 6).WhenNotSelected(0, 0).WithOffset(4f, 0f).WithSpriteDirection(-1), (short)236, SimpleLoop(2, 7, 5).WhenNotSelected(0, 0).WithOffset(-16f, 0f).WithSpriteDirection(-1), (short)268, SimpleLoop(0, 6, 6).WhenNotSelected(0, 0).WithOffset(4f, 0f).WithSpriteDirection(-1), (short)269, SimpleLoop(0, 4, 6).WhenNotSelected(0, 0).WithOffset(0f, 0f).WithSpriteDirection(-1), (short)313, SimpleLoop(0, 4, 5).WhenNotSelected(0, 0).WithOffset(-6f, 0f).WithSpriteDirection(-1), (short)314, SimpleLoop(1, 6, 5).WhenNotSelected(0, 0).WithOffset(-4f, 0f).WithSpriteDirection(-1), (short)319, SimpleLoop(2, 4, 6).WhenNotSelected(0, 0).WithOffset(-14f, 0f).WithSpriteDirection(-1), (short)324, SimpleLoop(2, 4, 6).WhenNotSelected(0, 0).WithOffset(-4f, 0f).WithSpriteDirection(-1), (short)334, SimpleLoop(2, 5, 5).WhenNotSelected(0, 0).WithOffset(-10f, 0f).WithSpriteDirection(-1), (short)353, SimpleLoop(2, 8, 6).WhenNotSelected(0, 0).WithOffset(4f, 0f).WithSpriteDirection(-1), (short)380, SimpleLoop(0, 4, 6).WithOffset(-10f, -20f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)398, SimpleLoop(1, 5, 7).WhenNotSelected(0, 0).WithOffset(6f, 0f), (short)499, SimpleLoop(2, 6, 7).WhenNotSelected(0, 0).WithOffset(-18f, 0f).WithSpriteDirection(-1), (short)653, SimpleLoop(0, 0).WithOffset(-2f, 0f).WithCode(DelegateMethods.CharacterPreview.CompanionCubePet), (short)703, SimpleLoop(0, 4).WhenNotSelected(0, 4, 4).WithOffset(4f, -10f).WithCode(DelegateMethods.CharacterPreview.Float), (short)701, SimpleLoop(0, 3, 6).WhenNotSelected(0, 3, 6).WithOffset(-2f, -18f).WithCode(DelegateMethods.CharacterPreview.Float), (short)764, SimpleLoop(0, 0).WithOffset(2f, -18f).WithCode(DelegateMethods.CharacterPreview.EtsyPet), (short)765, SimpleLoop(2, 4, 6).WhenNotSelected(0, 0).WithOffset(-4f, 0f).WithSpriteDirection(-1), (short)774, SimpleLoop(4, 4, 6).WithOffset(-14f, -24f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)825, SimpleLoop(14, 6, 6).WhenNotSelected(0, 0).WithOffset(-6f, 0f).WithSpriteDirection(-1), (short)821, SimpleLoop(13, 6, 6).WhenNotSelected(0, 0).WithOffset(0f, 0f).WithSpriteDirection(-1), (short)815, SimpleLoop(0, 6, 6).WhenNotSelected(0, 6, 6).WithOffset(-20f, -30f).WithSpriteDirection(-1)
17 .WithCode(DelegateMethods.CharacterPreview.Float), (short)816, SimpleLoop(4, 7, 6).WhenNotSelected(0, 0).WithOffset(-10f, 0f).WithSpriteDirection(-1), (short)817, SimpleLoop(0, 3, 6, bounceLoop: true).WithSpriteDirection(-1).WithOffset(-6f, -12f).WithCode(DelegateMethods.CharacterPreview.Float), (short)854, SimpleLoop(0, 4, 6).WithOffset(6f, 0f).WithSpriteDirection(-1).WhenSelected(4, 9, 4), (short)858, SimpleLoop(0, 1).WithOffset(-6f, 0f).WithSpriteDirection(-1).WhenSelected(2, 8, 4), (short)859, SimpleLoop(0, 1).WithOffset(4f, 0f).WithSpriteDirection(-1).WhenSelected(5, 13, 3), (short)860, SimpleLoop(0, 1).WithOffset(2f, 0f).WithSpriteDirection(-1).WhenSelected(5, 1), (short)875, SimpleLoop(0, 1).WithOffset(4f, 0f).WithSpriteDirection(-1).WhenSelected(0, 7, 4), (short)881, SimpleLoop(0, 1).WhenSelected(1, 5, 6).WithCode(DelegateMethods.CharacterPreview.SlimePet), (short)882, SimpleLoop(0, 6, 5).WithOffset(4f, -16f).WithCode(DelegateMethods.CharacterPreview.Float), (short)883, SimpleLoop(0, 1).WithOffset(2f, -8f).WithCode(DelegateMethods.CharacterPreview.WormPet), (short)884, SimpleLoop(0, 1).WhenSelected(2, 7, 5), (short)885, SimpleLoop(0, 5, 5).WithOffset(4f, -16f).WithCode(DelegateMethods.CharacterPreview.FloatAndSpinWhenWalking), (short)886, SimpleLoop(0, 8).WithOffset(4f, -16f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)887, SimpleLoop(0, 1).WithOffset(2f, -8f).WithCode(DelegateMethods.CharacterPreview.WormPet), (short)888, SimpleLoop(0, 6, 5).WithOffset(4f, -16f).WithCode(DelegateMethods.CharacterPreview.Float), (short)889, SimpleLoop(0, 5, 5).WithOffset(4f, -16f).WithCode(DelegateMethods.CharacterPreview.FloatAndSpinWhenWalking), (short)890, SimpleLoop(0, 1).WithOffset(2f, 0f).WhenSelected(2, 6, 5), (short)892, SimpleLoop(0, 6, 6).WithOffset(-4f, -12f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)893, SimpleLoop(0, 1).WithOffset(0f, -8f).WithCode(DelegateMethods.CharacterPreview.WormPet), (short)894, SimpleLoop(0, 8).WithOffset(-2f, -12f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)897, SimpleLoop(0, 1).WithOffset(2f, 0f).WhenSelected(2, 6, 5), (short)898, SimpleLoop(0, 16, 5).WithOffset(-2f, -16f), (short)899, SimpleLoop(0, 1).WithOffset(2f, 0f).WhenSelected(2, 7, 4), (short)900, SimpleLoop(0, 1).WithOffset(6f, 0f).WhenSelected(2, 7, 4), (short)901, SimpleLoop(0, 5).WithOffset(-2f, -12f).WithSpriteDirection(-1).WithCode(DelegateMethods.CharacterPreview.Float), (short)934, SimpleLoop(0, 1).WhenSelected(1, 5, 5).WithCode(DelegateMethods.CharacterPreview.SlimePet), (short)956, SimpleLoop(0, 1).WithOffset(0f, 0f).WhenSelected(1, 8, 4).WithCode(DelegateMethods.CharacterPreview.BerniePet), (short)957, SimpleLoop(0, 24, 3).WithOffset(0f, -14f).WithCode(DelegateMethods.CharacterPreview.Float), (short)958, SimpleLoop(0, 1).WithOffset(-2f, 0f).WhenSelected(5, 8, 4), (short)959, SimpleLoop(0, 1).WhenSelected(1, 7, 4).WithOffset(4f, 0f), (short)960, SimpleLoop(0, 4).WithOffset(4f, 0f).WhenSelected(5, 7, 4), (short)994, SimpleLoop(0, 4, 5).WithOffset(2f, 0f).WhenSelected(5, 7, 5), (short)998, SimpleLoop(0, 1).WithOffset(6f, 0f).WithSpriteDirection(-1).WhenSelected(0, 6, 5), (short)1003, SimpleLoop(0, 1).WithOffset(2f, 0f).WithSpriteDirection(-1).WhenSelected(2, 9, 4), (short)1004, SimpleLoop(0, 1).WithOffset(-2f, 0f).WithSpriteDirection(-1).WhenSelected(2, 7, 4), (short)1018, SimpleLoop(0, 0).WithOffset(8f, 0f).WithCode(DelegateMethods.CharacterPreview.CompanionCubePet));
18
19 public static bool[] DontApplyParryDamageBuff = Factory.CreateBoolSet(false, 524, 321, 181, 566);
20
21 public static bool[] IsAGravestone = Factory.CreateBoolSet(false, 202, 201, 204, 43, 203, 205, 527, 528, 529, 530, 531);
22
23 public static bool[] IsAWhip = Factory.CreateBoolSet(false, 847, 841, 848, 849, 912, 913, 914, 915, 952);
24
25 public static bool[] AllowsContactDamageFromJellyfish = Factory.CreateBoolSet(false, 972, 982, 984, 997);
26
27 public static bool[] ImmediatelyUpdatesNPCBuffFlags = Factory.CreateBoolSet(636);
28
29 public static bool[] IsAnNPCAttachedExplosive = Factory.CreateBoolSet(636);
30
31 public static bool?[] WindPhysicsImmunity = Factory.CreateCustomSet<bool?>(null, new object[138]
32 {
33 (short)20,
34 true,
35 (short)27,
36 true,
37 (short)83,
38 true,
39 (short)84,
40 true,
41 (short)88,
42 true,
43 (short)100,
44 true,
45 (short)359,
46 true,
47 (short)119,
48 true,
49 (short)121,
50 true,
51 (short)122,
52 true,
53 (short)123,
54 true,
55 (short)124,
56 true,
57 (short)125,
58 true,
59 (short)126,
60 true,
61 (short)309,
62 true,
63 (short)128,
64 true,
65 (short)129,
66 true,
67 (short)257,
68 true,
69 (short)258,
70 true,
71 (short)259,
72 true,
73 (short)299,
74 true,
75 (short)496,
76 true,
77 (short)302,
78 true,
79 (short)306,
80 true,
81 (short)337,
82 true,
83 (short)344,
84 true,
85 (short)343,
86 true,
87 (short)342,
88 true,
89 (short)348,
90 true,
91 (short)349,
92 true,
93 (short)389,
94 true,
95 (short)436,
96 true,
97 (short)435,
98 true,
99 (short)437,
100 true,
101 (short)439,
102 true,
103 (short)592,
104 true,
105 (short)449,
106 true,
107 (short)442,
108 true,
109 (short)459,
110 true,
111 (short)462,
112 true,
113 (short)467,
114 true,
115 (short)468,
116 true,
117 (short)538,
118 true,
119 (short)576,
120 true,
121 (short)577,
122 true,
123 (short)584,
124 true,
125 (short)583,
126 true,
127 (short)594,
128 true,
129 (short)622,
130 true,
131 (short)597,
132 true,
133 (short)601,
134 true,
135 (short)617,
136 true,
137 (short)619,
138 true,
139 (short)620,
140 true,
141 (short)618,
142 true,
143 (short)634,
144 true,
145 (short)635,
146 true,
147 (short)640,
148 true,
149 (short)639,
150 true,
151 (short)645,
152 true,
153 (short)660,
154 true,
155 (short)661,
156 true,
157 (short)675,
158 true,
159 (short)684,
160 true,
161 (short)709,
162 true,
163 (short)593,
164 true,
165 (short)606,
166 true,
167 (short)732,
168 true,
169 (short)731,
170 true
171 });
172
173 public static bool[] RocketsSkipDamageForPlayers = Factory.CreateBoolSet(338, 339, 340, 341, 803, 804, 862, 863, 805, 806, 807, 808, 809, 810, 930);
174
175 public static float[] YoyosLifeTimeMultiplier = Factory.CreateFloatSet(-1f, 541f, 3f, 548f, 5f, 542f, 7f, 543f, 6f, 544f, 8f, 534f, 9f, 564f, 11f, 999f, 11f, 545f, 13f, 563f, 10f, 562f, 8f, 553f, 12f, 546f, 16f, 552f, 15f, 549f, 14f);
176
177 public static float[] YoyosMaximumRange = Factory.CreateFloatSet(200f, 541f, 130f, 548f, 170f, 542f, 195f, 543f, 207f, 544f, 215f, 534f, 220f, 564f, 225f, 999f, 225f, 545f, 235f, 562f, 235f, 563f, 250f, 546f, 275f, 552f, 270f, 553f, 275f, 547f, 280f, 549f, 290f, 554f, 340f, 550f, 370f, 551f, 370f, 555f, 360f, 603f, 400f);
178
179 public static bool[] IsAGolfBall = Factory.CreateBoolSet(false, 721, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752);
180
181 public static float[] YoyosTopSpeed = Factory.CreateFloatSet(10f, 541f, 9f, 548f, 11f, 542f, 12.5f, 543f, 12f, 544f, 13f, 534f, 13f, 564f, 14f, 999f, 14f, 545f, 14f, 562f, 15f, 563f, 12f, 546f, 17f, 552f, 14f, 553f, 15f, 547f, 17f, 549f, 16f, 554f, 16f, 550f, 16f, 551f, 16f, 555f, 16.5f, 603f, 17.5f);
182
183 public static bool[] CanDistortWater = Factory.CreateBoolSet(true, 7, 8, 152, 151, 150, 493, 494);
184
185 public static bool[] MinionShot = Factory.CreateBoolSet(374, 376, 389, 195, 408, 433, 614, 818);
186
187 public static bool[] SentryShot = Factory.CreateBoolSet(680, 664, 666, 668, 694, 695, 696, 644, 642, 378, 379, 309, 967);
188
189 public static bool[] FallingBlockDoesNotFallThroughPlatforms = Factory.CreateBoolSet(false, 71, 179, 40, 39, 17, 812, 411, 412, 413, 414, 31, 67, 56, 241, 42, 68, 65, 354);
190
191 public static bool?[] ForcePlateDetection = Factory.CreateCustomSet<bool?>(null, new object[70]
192 {
193 (short)397,
194 true,
195 (short)37,
196 true,
197 (short)470,
198 true,
199 (short)53,
200 true,
201 (short)911,
202 true,
203 (short)773,
204 true,
205 (short)519,
206 true,
207 (short)171,
208 true,
209 (short)505,
210 true,
211 (short)475,
212 true,
213 (short)506,
214 true,
215 (short)186,
216 true,
217 (short)80,
218 true,
219 (short)40,
220 true,
221 (short)241,
222 true,
223 (short)411,
224 true,
225 (short)56,
226 true,
227 (short)413,
228 true,
229 (short)67,
230 true,
231 (short)414,
232 true,
233 (short)31,
234 true,
235 (short)412,
236 true,
237 (short)812,
238 true,
239 (short)17,
240 true,
241 (short)166,
242 true,
243 (short)109,
244 true,
245 (short)354,
246 true,
247 (short)65,
248 true,
249 (short)68,
250 true,
251 (short)42,
252 true,
253 (short)99,
254 false,
255 (short)727,
256 false,
257 (short)655,
258 false,
259 (short)1013,
260 false,
261 (short)1014,
262 false
263 });
264
265 public static int[] TrailingMode = Factory.CreateIntSet(-1, 94, 0, 301, 0, 388, 0, 385, 0, 408, 0, 409, 0, 435, 0, 436, 0, 437, 0, 438, 0, 452, 0, 459, 0, 462, 0, 502, 0, 503, 0, 466, 1, 532, 0, 533, 0, 573, 0, 580, 1, 582, 0, 585, 0, 592, 0, 601, 0, 617, 0, 636, 0, 638, 0, 639, 0, 640, 0, 424, 0, 425, 0, 426, 0, 660, 0, 661, 0, 671, 2, 664, 0, 666, 0, 668, 0, 675, 0, 680, 2, 682, 0, 684, 0, 686, 2, 700, 0, 706, 0, 709, 0, 710, 2, 711, 2, 712, 0, 715, 2, 716, 2, 717, 2, 718, 2, 261, 0, 721, 0, 729, 2, 732, 0, 731, 0, 739, 0, 740, 0, 741, 0, 742, 0, 743, 0, 744, 0, 745, 0, 746, 0, 747, 0, 748, 0, 749, 0, 750, 0, 751, 0, 752, 0, 755, 2, 766, 2, 767, 2, 768, 2, 769, 2, 770, 2, 771, 2, 811, 2, 814, 2, 822, 2, 823, 2, 824, 2, 826, 2, 827, 2, 828, 2, 829, 2, 830, 2, 838, 2, 839, 2, 840, 2, 843, 2, 844, 2, 845, 2, 846, 2, 850, 2, 852, 2, 853, 2, 856, 0, 857, 0, 864, 2, 873, 2, 872, 2, 833, 2, 834, 2, 835, 2, 818, 2, 902, 0, 883, 0, 887, 0, 893, 0, 894, 0, 909, 0, 916, 2, 34, 3, 16, 3, 79, 3, 931, 2, 933, 4, 946, 2, 964, 0, 965, 0, 977, 2, 976, 2, 973, 2, 106, 5, 85, 3, 1001, 3, 1020, 2);
266
267 public static int[] TrailCacheLength = Factory.CreateIntSet(10, 466, 20, 502, 25, 580, 20, 636, 20, 640, 20, 686, 20, 711, 20, 715, 20, 716, 20, 717, 20, 718, 20, 261, 20, 721, 20, 729, 20, 731, 20, 739, 20, 740, 20, 741, 20, 742, 20, 743, 20, 744, 20, 745, 20, 746, 20, 747, 20, 748, 20, 749, 20, 750, 20, 751, 20, 752, 20, 766, 60, 767, 60, 768, 60, 769, 60, 770, 60, 771, 80, 814, 40, 822, 80, 823, 80, 824, 60, 826, 60, 827, 65, 828, 60, 829, 60, 830, 80, 838, 80, 839, 60, 840, 60, 843, 60, 844, 65, 845, 80, 846, 80, 850, 80, 852, 60, 853, 60, 856, 2, 857, 2, 864, 60, 873, 60, 872, 120, 833, 20, 834, 20, 835, 20, 818, 20, 883, 41, 887, 51, 893, 71, 894, 10, 909, 5, 916, 20, 34, 30, 16, 30, 79, 60, 931, 20, 933, 60, 946, 20, 977, 30, 976, 60, 973, 20, 106, 15, 85, 60, 1001, 12, 1020, 20);
268
269 public static bool[] LightPet = Factory.CreateBoolSet(18, 500, 72, 87, 86, 211, 492, 650, 702, 891, 896, 895);
270
271 public static bool[] HeldProjDoesNotUsePlayerGfxOffY = Factory.CreateBoolSet(947, 948, 25, 26, 35, 63, 154, 247, 757, 699);
272
273 public static bool[] DontCancelChannelOnKill = Factory.CreateBoolSet(190);
274
275 public static bool[] CultistIsResistantTo = Factory.CreateBoolSet(207, 182, 338, 339, 340, 341, 266, 390, 391, 392, 307, 316, 190, 227, 255, 297, 317, 321, 356, 407, 376, 374, 379, 408, 389, 388, 405, 409, 535, 536, 484, 477, 16, 34, 79, 634, 635, 616, 189, 181, 566, 837, 659, 803, 804, 805, 806, 807, 808, 809, 810, 856, 931, 248, 393, 394, 395, 378, 379, 664, 666, 668, 680, 625, 626, 627, 628, 613, 614, 309, 195, 433, 755, 864, 758, 759, 832, 833, 834, 835, 951, 644, 642, 946, 930, 937, 225, 285, 917, 700, 916, 640, 221, 606, 567, 568, 569, 570, 571, 617, 618, 619, 620, 963, 967);
276
277 public static bool[] IsADD2Turret = Factory.CreateBoolSet(663, 665, 667, 677, 678, 679, 688, 689, 690, 691, 692, 693);
278
279 public static bool[] TurretFeature = Factory.CreateBoolSet();
280
281 public static bool[] MinionTargettingFeature = Factory.CreateBoolSet(191, 192, 193, 194, 266, 317, 373, 375, 387, 388, 390, 393, 407, 423, 533, 613, 625, 755, 758, 759, 831, 833, 834, 835, 864, 946, 951, 963, 970, 377, 308, 643, 641, 663, 665, 667, 677, 678, 679, 688, 689, 690, 691, 692, 693, 966);
282
283 public static bool[] MinionSacrificable = Factory.CreateBoolSet(191, 192, 193, 194, 266, 317, 373, 375, 387, 388, 390, 393, 407, 423, 533, 613, 755, 758, 759, 831, 970, 864, 946, 951, 963, 625, 626, 627, 628);
284
285 public static bool[] DontAttachHideToAlpha = Factory.CreateBoolSet(598, 641, 617, 636, 579, 578, 625, 626, 627, 628, 759, 813, 525, 960, 971);
286
287 public static GenSearch[] ExtendedCanHitCheckSearch = Factory.CreateCustomSet<GenSearch>(null, new object[6]
288 {
289 (short)833,
290 new Searches.Up(3),
291 (short)834,
292 new Searches.Up(3),
293 (short)835,
294 new Searches.Up(3)
295 });
296
297 public static float[] ExtendedCanHitCheckRange = Factory.CreateFloatSet(0f, 833f, 48f, 834f, 48f, 835f, 48f);
298
299 public static bool[] NeedsUUID = Factory.CreateBoolSet(625, 626, 627, 628);
300
301 public static bool[] StardustDragon = Factory.CreateBoolSet(625, 626, 627, 628);
302
303 public static bool[] StormTiger = Factory.CreateBoolSet(833, 834, 835);
304
305 public static int[] StormTigerIds = new int[3] { 833, 834, 835 };
306
307 public static bool[] IsARocketThatDealsDoubleDamageToPrimaryEnemy = Factory.CreateBoolSet(134, 137, 140, 143, 776, 780, 793, 796, 799, 784, 787, 790, 246);
308
309 public static bool[] IsAMineThatDealsTripleDamageWhenStationary = Factory.CreateBoolSet(135, 138, 141, 144, 778, 782, 795, 798, 801, 786, 789, 792);
310
311 public static bool[] NoLiquidDistortion = Factory.CreateBoolSet(511, 512, 513);
312
313 public static bool[] DismountsPlayersOnHit = Factory.CreateBoolSet(877, 878, 879);
314
315 public static bool[] NoMeleeSpeedVelocityScaling = Factory.CreateBoolSet(false, 699, 707, 877, 878, 879, 985, 973);
316
317 public static int[] DrawScreenCheckFluff = Factory.CreateIntSet(480, 461, 1600, 632, 1600, 447, 1600, 455, 2400, 754, 1600, 872, 1600, 873, 1600, 871, 1600, 919, 2400, 923, 2400, 931, 960, 16, 960, 34, 960, 79, 960, 933, 480, 642, 2400, 106, 960, 1020, 960);
318
319 public static bool[] CanHitPastShimmer = Factory.CreateBoolSet(605, 270, 719, 961, 962, 926, 922, 100, 84, 83, 96, 101, 102, 275, 276, 277, 258, 259, 384, 385, 386, 874, 872, 873, 871, 683, 676, 670, 675, 686, 687, 467, 468, 464, 465, 466, 526, 456, 462, 455, 452, 454, 949);
320
321 public static SettingsForCharacterPreview SimpleLoop(int startFrame, int frameCount, int delayPerFrame = 4, bool bounceLoop = false)
322 {
323 if (frameCount < 1)
324 {
325 frameCount = 1;
326 }
327 SettingsForCharacterPreview settingsForCharacterPreview = new SettingsForCharacterPreview();
328 settingsForCharacterPreview.Offset = Vector2.Zero;
329 settingsForCharacterPreview.SpriteDirection = 1;
330 settingsForCharacterPreview.WhenSelected(startFrame, frameCount, delayPerFrame, bounceLoop);
331 settingsForCharacterPreview.WhenNotSelected(startFrame, frameCount, delayPerFrame, bounceLoop);
332 return settingsForCharacterPreview;
333 }
334 }
335
336 public const short None = 0;
337
338 public const short WoodenArrowFriendly = 1;
339
340 public const short FireArrow = 2;
341
342 public const short Shuriken = 3;
343
344 public const short UnholyArrow = 4;
345
346 public const short JestersArrow = 5;
347
348 public const short EnchantedBoomerang = 6;
349
350 public const short VilethornBase = 7;
351
352 public const short VilethornTip = 8;
353
354 public const short Starfury = 9;
355
356 public const short PurificationPowder = 10;
357
358 public const short VilePowder = 11;
359
360 public const short FallingStar = 12;
361
362 public const short Hook = 13;
363
364 public const short Bullet = 14;
365
366 public const short BallofFire = 15;
367
368 public const short MagicMissile = 16;
369
370 public const short DirtBall = 17;
371
372 public const short ShadowOrb = 18;
373
374 public const short Flamarang = 19;
375
376 public const short GreenLaser = 20;
377
378 public const short Bone = 21;
379
380 public const short WaterStream = 22;
381
382 public const short Harpoon = 23;
383
384 public const short SpikyBall = 24;
385
386 public const short BallOHurt = 25;
387
388 public const short BlueMoon = 26;
389
390 public const short WaterBolt = 27;
391
392 public const short Bomb = 28;
393
394 public const short Dynamite = 29;
395
396 public const short Grenade = 30;
397
398 public const short SandBallFalling = 31;
399
400 public const short IvyWhip = 32;
401
402 public const short ThornChakram = 33;
403
404 public const short Flamelash = 34;
405
406 public const short Sunfury = 35;
407
408 public const short MeteorShot = 36;
409
410 public const short StickyBomb = 37;
411
412 public const short HarpyFeather = 38;
413
414 public const short MudBall = 39;
415
416 public const short AshBallFalling = 40;
417
418 public const short HellfireArrow = 41;
419
420 public const short SandBallGun = 42;
421
422 public const short Tombstone = 43;
423
424 public const short DemonSickle = 44;
425
426 public const short DemonScythe = 45;
427
428 public const short DarkLance = 46;
429
430 public const short Trident = 47;
431
432 public const short ThrowingKnife = 48;
433
434 public const short Spear = 49;
435
436 public const short Glowstick = 50;
437
438 public const short Seed = 51;
439
440 public const short WoodenBoomerang = 52;
441
442 public const short StickyGlowstick = 53;
443
444 public const short PoisonedKnife = 54;
445
446 public const short Stinger = 55;
447
448 public const short EbonsandBallFalling = 56;
449
450 public const short CobaltChainsaw = 57;
451
452 public const short MythrilChainsaw = 58;
453
454 public const short CobaltDrill = 59;
455
456 public const short MythrilDrill = 60;
457
458 public const short AdamantiteChainsaw = 61;
459
460 public const short AdamantiteDrill = 62;
461
462 public const short TheDaoofPow = 63;
463
464 public const short MythrilHalberd = 64;
465
466 public const short EbonsandBallGun = 65;
467
468 public const short AdamantiteGlaive = 66;
469
470 public const short PearlSandBallFalling = 67;
471
472 public const short PearlSandBallGun = 68;
473
474 public const short HolyWater = 69;
475
476 public const short UnholyWater = 70;
477
478 public const short SiltBall = 71;
479
480 public const short BlueFairy = 72;
481
482 public const short DualHookBlue = 73;
483
484 public const short DualHookRed = 74;
485
486 public const short HappyBomb = 75;
487
488 public const short QuarterNote = 76;
489
490 public const short EighthNote = 77;
491
492 public const short TiedEighthNote = 78;
493
494 public const short RainbowRodBullet = 79;
495
496 public const short IceBlock = 80;
497
498 public const short WoodenArrowHostile = 81;
499
500 public const short FlamingArrow = 82;
501
502 public const short EyeLaser = 83;
503
504 public const short PinkLaser = 84;
505
506 public const short Flames = 85;
507
508 public const short PinkFairy = 86;
509
510 public const short GreenFairy = 87;
511
512 public const short PurpleLaser = 88;
513
514 public const short CrystalBullet = 89;
515
516 public const short CrystalShard = 90;
517
518 public const short HolyArrow = 91;
519
520 public const short HallowStar = 92;
521
522 public const short MagicDagger = 93;
523
524 public const short CrystalStorm = 94;
525
526 public const short CursedFlameFriendly = 95;
527
528 public const short CursedFlameHostile = 96;
529
530 public const short CobaltNaginata = 97;
531
532 public const short PoisonDart = 98;
533
534 public const short Boulder = 99;
535
536 public const short DeathLaser = 100;
537
538 public const short EyeFire = 101;
539
540 public const short BombSkeletronPrime = 102;
541
542 public const short CursedArrow = 103;
543
544 public const short CursedBullet = 104;
545
546 public const short Gungnir = 105;
547
548 public const short LightDisc = 106;
549
550 public const short Hamdrax = 107;
551
552 public const short Explosives = 108;
553
554 public const short SnowBallHostile = 109;
555
556 public const short BulletSnowman = 110;
557
558 public const short Bunny = 111;
559
560 public const short Penguin = 112;
561
562 public const short IceBoomerang = 113;
563
564 public const short UnholyTridentFriendly = 114;
565
566 public const short UnholyTridentHostile = 115;
567
568 public const short SwordBeam = 116;
569
570 public const short BoneArrow = 117;
571
572 public const short IceBolt = 118;
573
574 public const short FrostBoltSword = 119;
575
576 public const short FrostArrow = 120;
577
578 public const short AmethystBolt = 121;
579
580 public const short TopazBolt = 122;
581
582 public const short SapphireBolt = 123;
583
584 public const short EmeraldBolt = 124;
585
586 public const short RubyBolt = 125;
587
588 public const short DiamondBolt = 126;
589
590 public const short Turtle = 127;
591
592 public const short FrostBlastHostile = 128;
593
594 public const short RuneBlast = 129;
595
596 public const short MushroomSpear = 130;
597
598 public const short Mushroom = 131;
599
600 public const short TerraBeam = 132;
601
602 public const short GrenadeI = 133;
603
604 public const short RocketI = 134;
605
606 public const short ProximityMineI = 135;
607
608 public const short GrenadeII = 136;
609
610 public const short RocketII = 137;
611
612 public const short ProximityMineII = 138;
613
614 public const short GrenadeIII = 139;
615
616 public const short RocketIII = 140;
617
618 public const short ProximityMineIII = 141;
619
620 public const short GrenadeIV = 142;
621
622 public const short RocketIV = 143;
623
624 public const short ProximityMineIV = 144;
625
626 public const short PureSpray = 145;
627
628 public const short HallowSpray = 146;
629
630 public const short CorruptSpray = 147;
631
632 public const short MushroomSpray = 148;
633
634 public const short CrimsonSpray = 149;
635
636 public const short NettleBurstRight = 150;
637
638 public const short NettleBurstLeft = 151;
639
640 public const short NettleBurstEnd = 152;
641
642 public const short TheRottedFork = 153;
643
644 public const short TheMeatball = 154;
645
646 public const short BeachBall = 155;
647
648 public const short LightBeam = 156;
649
650 public const short NightBeam = 157;
651
652 public const short CopperCoin = 158;
653
654 public const short SilverCoin = 159;
655
656 public const short GoldCoin = 160;
657
658 public const short PlatinumCoin = 161;
659
660 public const short CannonballFriendly = 162;
661
662 public const short Flare = 163;
663
664 public const short Landmine = 164;
665
666 public const short Web = 165;
667
668 public const short SnowBallFriendly = 166;
669
670 public const short RocketFireworkRed = 167;
671
672 public const short RocketFireworkGreen = 168;
673
674 public const short RocketFireworkBlue = 169;
675
676 public const short RocketFireworkYellow = 170;
677
678 public const short RopeCoil = 171;
679
680 public const short FrostburnArrow = 172;
681
682 public const short EnchantedBeam = 173;
683
684 public const short IceSpike = 174;
685
686 public const short BabyEater = 175;
687
688 public const short JungleSpike = 176;
689
690 public const short IcewaterSpit = 177;
691
692 public const short ConfettiGun = 178;
693
694 public const short SlushBall = 179;
695
696 public const short BulletDeadeye = 180;
697
698 public const short Bee = 181;
699
700 public const short PossessedHatchet = 182;
701
702 public const short Beenade = 183;
703
704 public const short PoisonDartTrap = 184;
705
706 public const short SpikyBallTrap = 185;
707
708 public const short SpearTrap = 186;
709
710 public const short FlamethrowerTrap = 187;
711
712 public const short FlamesTrap = 188;
713
714 public const short Wasp = 189;
715
716 public const short MechanicalPiranha = 190;
717
718 public const short Pygmy = 191;
719
720 public const short Pygmy2 = 192;
721
722 public const short Pygmy3 = 193;
723
724 public const short Pygmy4 = 194;
725
726 public const short PygmySpear = 195;
727
728 public const short SmokeBomb = 196;
729
730 public const short BabySkeletronHead = 197;
731
732 public const short BabyHornet = 198;
733
734 public const short TikiSpirit = 199;
735
736 public const short PetLizard = 200;
737
738 public const short GraveMarker = 201;
739
740 public const short CrossGraveMarker = 202;
741
742 public const short Headstone = 203;
743
744 public const short Gravestone = 204;
745
746 public const short Obelisk = 205;
747
748 public const short Leaf = 206;
749
750 public const short ChlorophyteBullet = 207;
751
752 public const short Parrot = 208;
753
754 public const short Truffle = 209;
755
756 public const short Sapling = 210;
757
758 public const short Wisp = 211;
759
760 public const short PalladiumPike = 212;
761
762 public const short PalladiumDrill = 213;
763
764 public const short PalladiumChainsaw = 214;
765
766 public const short OrichalcumHalberd = 215;
767
768 public const short OrichalcumDrill = 216;
769
770 public const short OrichalcumChainsaw = 217;
771
772 public const short TitaniumTrident = 218;
773
774 public const short TitaniumDrill = 219;
775
776 public const short TitaniumChainsaw = 220;
777
778 public const short FlowerPetal = 221;
779
780 public const short ChlorophytePartisan = 222;
781
782 public const short ChlorophyteDrill = 223;
783
784 public const short ChlorophyteChainsaw = 224;
785
786 public const short ChlorophyteArrow = 225;
787
788 public const short CrystalLeaf = 226;
789
790 public const short CrystalLeafShot = 227;
791
792 public const short SporeCloud = 228;
793
794 public const short ChlorophyteOrb = 229;
795
796 public const short GemHookAmethyst = 230;
797
798 public const short GemHookTopaz = 231;
799
800 public const short GemHookSapphire = 232;
801
802 public const short GemHookEmerald = 233;
803
804 public const short GemHookRuby = 234;
805
806 public const short GemHookDiamond = 235;
807
808 public const short BabyDino = 236;
809
810 public const short RainCloudMoving = 237;
811
812 public const short RainCloudRaining = 238;
813
814 public const short RainFriendly = 239;
815
816 public const short CannonballHostile = 240;
817
818 public const short CrimsandBallFalling = 241;
819
820 public const short BulletHighVelocity = 242;
821
822 public const short BloodCloudMoving = 243;
823
824 public const short BloodCloudRaining = 244;
825
826 public const short BloodRain = 245;
827
828 public const short Stynger = 246;
829
830 public const short FlowerPow = 247;
831
832 public const short FlowerPowPetal = 248;
833
834 public const short StyngerShrapnel = 249;
835
836 public const short RainbowFront = 250;
837
838 public const short RainbowBack = 251;
839
840 public const short ChlorophyteJackhammer = 252;
841
842 public const short BallofFrost = 253;
843
844 public const short MagnetSphereBall = 254;
845
846 public const short MagnetSphereBolt = 255;
847
848 public const short SkeletronHand = 256;
849
850 public const short FrostBeam = 257;
851
852 public const short Fireball = 258;
853
854 public const short EyeBeam = 259;
855
856 public const short HeatRay = 260;
857
858 public const short BoulderStaffOfEarth = 261;
859
860 public const short GolemFist = 262;
861
862 public const short IceSickle = 263;
863
864 public const short RainNimbus = 264;
865
866 public const short PoisonFang = 265;
867
868 public const short BabySlime = 266;
869
870 public const short PoisonDartBlowgun = 267;
871
872 public const short EyeSpring = 268;
873
874 public const short BabySnowman = 269;
875
876 public const short Skull = 270;
877
878 public const short BoxingGlove = 271;
879
880 public const short Bananarang = 272;
881
882 public const short ChainKnife = 273;
883
884 public const short DeathSickle = 274;
885
886 public const short SeedPlantera = 275;
887
888 public const short PoisonSeedPlantera = 276;
889
890 public const short ThornBall = 277;
891
892 public const short IchorArrow = 278;
893
894 public const short IchorBullet = 279;
895
896 public const short GoldenShowerFriendly = 280;
897
898 public const short ExplosiveBunny = 281;
899
900 public const short VenomArrow = 282;
901
902 public const short VenomBullet = 283;
903
904 public const short PartyBullet = 284;
905
906 public const short NanoBullet = 285;
907
908 public const short ExplosiveBullet = 286;
909
910 public const short GoldenBullet = 287;
911
912 public const short GoldenShowerHostile = 288;
913
914 public const short ConfettiMelee = 289;
915
916 public const short ShadowBeamHostile = 290;
917
918 public const short InfernoHostileBolt = 291;
919
920 public const short InfernoHostileBlast = 292;
921
922 public const short LostSoulHostile = 293;
923
924 public const short ShadowBeamFriendly = 294;
925
926 public const short InfernoFriendlyBolt = 295;
927
928 public const short InfernoFriendlyBlast = 296;
929
930 public const short LostSoulFriendly = 297;
931
932 public const short SpiritHeal = 298;
933
934 public const short Shadowflames = 299;
935
936 public const short PaladinsHammerHostile = 300;
937
938 public const short PaladinsHammerFriendly = 301;
939
940 public const short SniperBullet = 302;
941
942 public const short RocketSkeleton = 303;
943
944 public const short VampireKnife = 304;
945
946 public const short VampireHeal = 305;
947
948 public const short EatersBite = 306;
949
950 public const short TinyEater = 307;
951
952 public const short FrostHydra = 308;
953
954 public const short FrostBlastFriendly = 309;
955
956 public const short BlueFlare = 310;
957
958 public const short CandyCorn = 311;
959
960 public const short JackOLantern = 312;
961
962 public const short Spider = 313;
963
964 public const short Squashling = 314;
965
966 public const short BatHook = 315;
967
968 public const short Bat = 316;
969
970 public const short Raven = 317;
971
972 public const short RottenEgg = 318;
973
974 public const short BlackCat = 319;
975
976 public const short BloodyMachete = 320;
977
978 public const short FlamingJack = 321;
979
980 public const short WoodHook = 322;
981
982 public const short Stake = 323;
983
984 public const short CursedSapling = 324;
985
986 public const short FlamingWood = 325;
987
988 public const short GreekFire1 = 326;
989
990 public const short GreekFire2 = 327;
991
992 public const short GreekFire3 = 328;
993
994 public const short FlamingScythe = 329;
995
996 public const short StarAnise = 330;
997
998 public const short CandyCaneHook = 331;
999
1000 public const short ChristmasHook = 332;
1001
1002 public const short FruitcakeChakram = 333;
1003
1004 public const short Puppy = 334;
1005
1006 public const short OrnamentFriendly = 335;
1007
1008 public const short PineNeedleFriendly = 336;
1009
1010 public const short Blizzard = 337;
1011
1012 public const short RocketSnowmanI = 338;
1013
1014 public const short RocketSnowmanII = 339;
1015
1016 public const short RocketSnowmanIII = 340;
1017
1018 public const short RocketSnowmanIV = 341;
1019
1020 public const short NorthPoleWeapon = 342;
1021
1022 public const short NorthPoleSpear = 343;
1023
1024 public const short NorthPoleSnowflake = 344;
1025
1026 public const short PineNeedleHostile = 345;
1027
1028 public const short OrnamentHostile = 346;
1029
1030 public const short OrnamentHostileShrapnel = 347;
1031
1032 public const short FrostWave = 348;
1033
1034 public const short FrostShard = 349;
1035
1036 public const short Missile = 350;
1037
1038 public const short Present = 351;
1039
1040 public const short Spike = 352;
1041
1042 public const short BabyGrinch = 353;
1043
1044 public const short CrimsandBallGun = 354;
1045
1046 public const short VenomFang = 355;
1047
1048 public const short SpectreWrath = 356;
1049
1050 public const short PulseBolt = 357;
1051
1052 public const short WaterGun = 358;
1053
1054 public const short FrostBoltStaff = 359;
1055
1056 public const short BobberWooden = 360;
1057
1058 public const short BobberReinforced = 361;
1059
1060 public const short BobberFiberglass = 362;
1061
1062 public const short BobberFisherOfSouls = 363;
1063
1064 public const short BobberGolden = 364;
1065
1066 public const short BobberMechanics = 365;
1067
1068 public const short BobbersittingDuck = 366;
1069
1070 public const short ObsidianSwordfish = 367;
1071
1072 public const short Swordfish = 368;
1073
1074 public const short SawtoothShark = 369;
1075
1076 public const short LovePotion = 370;
1077
1078 public const short FoulPotion = 371;
1079
1080 public const short FishHook = 372;
1081
1082 public const short Hornet = 373;
1083
1084 public const short HornetStinger = 374;
1085
1086 public const short FlyingImp = 375;
1087
1088 public const short ImpFireball = 376;
1089
1090 public const short SpiderHiver = 377;
1091
1092 public const short SpiderEgg = 378;
1093
1094 public const short BabySpider = 379;
1095
1096 public const short ZephyrFish = 380;
1097
1098 public const short BobberFleshcatcher = 381;
1099
1100 public const short BobberHotline = 382;
1101
1102 public const short Anchor = 383;
1103
1104 public const short Sharknado = 384;
1105
1106 public const short SharknadoBolt = 385;
1107
1108 public const short Cthulunado = 386;
1109
1110 public const short Retanimini = 387;
1111
1112 public const short Spazmamini = 388;
1113
1114 public const short MiniRetinaLaser = 389;
1115
1116 public const short VenomSpider = 390;
1117
1118 public const short JumperSpider = 391;
1119
1120 public const short DangerousSpider = 392;
1121
1122 public const short OneEyedPirate = 393;
1123
1124 public const short SoulscourgePirate = 394;
1125
1126 public const short PirateCaptain = 395;
1127
1128 public const short SlimeHook = 396;
1129
1130 public const short StickyGrenade = 397;
1131
1132 public const short MiniMinotaur = 398;
1133
1134 public const short MolotovCocktail = 399;
1135
1136 public const short MolotovFire = 400;
1137
1138 public const short MolotovFire2 = 401;
1139
1140 public const short MolotovFire3 = 402;
1141
1142 public const short TrackHook = 403;
1143
1144 public const short Flairon = 404;
1145
1146 public const short FlaironBubble = 405;
1147
1148 public const short SlimeGun = 406;
1149
1150 public const short Tempest = 407;
1151
1152 public const short MiniSharkron = 408;
1153
1154 public const short Typhoon = 409;
1155
1156 public const short Bubble = 410;
1157
1158 public const short CopperCoinsFalling = 411;
1159
1160 public const short SilverCoinsFalling = 412;
1161
1162 public const short GoldCoinsFalling = 413;
1163
1164 public const short PlatinumCoinsFalling = 414;
1165
1166 public const short RocketFireworksBoxRed = 415;
1167
1168 public const short RocketFireworksBoxGreen = 416;
1169
1170 public const short RocketFireworksBoxBlue = 417;
1171
1172 public const short RocketFireworksBoxYellow = 418;
1173
1174 public const short FireworkFountainYellow = 419;
1175
1176 public const short FireworkFountainRed = 420;
1177
1178 public const short FireworkFountainBlue = 421;
1179
1180 public const short FireworkFountainRainbow = 422;
1181
1182 public const short UFOMinion = 423;
1183
1184 public const short Meteor1 = 424;
1185
1186 public const short Meteor2 = 425;
1187
1188 public const short Meteor3 = 426;
1189
1190 public const short VortexChainsaw = 427;
1191
1192 public const short VortexDrill = 428;
1193
1194 public const short NebulaChainsaw = 429;
1195
1196 public const short NebulaDrill = 430;
1197
1198 public const short SolarFlareChainsaw = 431;
1199
1200 public const short SolarFlareDrill = 432;
1201
1202 public const short UFOLaser = 433;
1203
1204 public const short ScutlixLaserFriendly = 434;
1205
1206 public const short MartianTurretBolt = 435;
1207
1208 public const short BrainScramblerBolt = 436;
1209
1210 public const short GigaZapperSpear = 437;
1211
1212 public const short RayGunnerLaser = 438;
1213
1214 public const short LaserMachinegun = 439;
1215
1216 public const short LaserMachinegunLaser = 440;
1217
1218 public const short ScutlixLaserCrosshair = 441;
1219
1220 public const short ElectrosphereMissile = 442;
1221
1222 public const short Electrosphere = 443;
1223
1224 public const short Xenopopper = 444;
1225
1226 public const short LaserDrill = 445;
1227
1228 public const short AntiGravityHook = 446;
1229
1230 public const short SaucerDeathray = 447;
1231
1232 public const short SaucerMissile = 448;
1233
1234 public const short SaucerLaser = 449;
1235
1236 public const short SaucerScrap = 450;
1237
1238 public const short InfluxWaver = 451;
1239
1240 public const short PhantasmalEye = 452;
1241
1242 public const short DrillMountCrosshair = 453;
1243
1244 public const short PhantasmalSphere = 454;
1245
1246 public const short PhantasmalDeathray = 455;
1247
1248 public const short MoonLeech = 456;
1249
1250 public const short PhasicWarpEjector = 457;
1251
1252 public const short PhasicWarpDisc = 458;
1253
1254 public const short ChargedBlasterOrb = 459;
1255
1256 public const short ChargedBlasterCannon = 460;
1257
1258 public const short ChargedBlasterLaser = 461;
1259
1260 public const short PhantasmalBolt = 462;
1261
1262 public const short ViciousPowder = 463;
1263
1264 public const short CultistBossIceMist = 464;
1265
1266 public const short CultistBossLightningOrb = 465;
1267
1268 public const short CultistBossLightningOrbArc = 466;
1269
1270 public const short CultistBossFireBall = 467;
1271
1272 public const short CultistBossFireBallClone = 468;
1273
1274 public const short BeeArrow = 469;
1275
1276 public const short StickyDynamite = 470;
1277
1278 public const short SkeletonBone = 471;
1279
1280 public const short WebSpit = 472;
1281
1282 public const short SpelunkerGlowstick = 473;
1283
1284 public const short BoneArrowFromMerchant = 474;
1285
1286 public const short VineRopeCoil = 475;
1287
1288 public const short SoulDrain = 476;
1289
1290 public const short CrystalDart = 477;
1291
1292 public const short CursedDart = 478;
1293
1294 public const short IchorDart = 479;
1295
1296 public const short CursedDartFlame = 480;
1297
1298 public const short ChainGuillotine = 481;
1299
1300 public const short ClingerStaff = 482;
1301
1302 public const short SeedlerNut = 483;
1303
1304 public const short SeedlerThorn = 484;
1305
1306 public const short Hellwing = 485;
1307
1308 public const short TendonHook = 486;
1309
1310 public const short ThornHook = 487;
1311
1312 public const short IlluminantHook = 488;
1313
1314 public const short WormHook = 489;
1315
1316 public const short CultistRitual = 490;
1317
1318 public const short FlyingKnife = 491;
1319
1320 public const short MagicLantern = 492;
1321
1322 public const short CrystalVileShardHead = 493;
1323
1324 public const short CrystalVileShardShaft = 494;
1325
1326 public const short ShadowFlameArrow = 495;
1327
1328 public const short ShadowFlame = 496;
1329
1330 public const short ShadowFlameKnife = 497;
1331
1332 public const short Nail = 498;
1333
1334 public const short BabyFaceMonster = 499;
1335
1336 public const short CrimsonHeart = 500;
1337
1338 public const short DrManFlyFlask = 501;
1339
1340 public const short Meowmere = 502;
1341
1342 public const short StarWrath = 503;
1343
1344 public const short Spark = 504;
1345
1346 public const short SilkRopeCoil = 505;
1347
1348 public const short WebRopeCoil = 506;
1349
1350 public const short JavelinFriendly = 507;
1351
1352 public const short JavelinHostile = 508;
1353
1354 public const short ButchersChainsaw = 509;
1355
1356 public const short ToxicFlask = 510;
1357
1358 public const short ToxicCloud = 511;
1359
1360 public const short ToxicCloud2 = 512;
1361
1362 public const short ToxicCloud3 = 513;
1363
1364 public const short NailFriendly = 514;
1365
1366 public const short BouncyGlowstick = 515;
1367
1368 public const short BouncyBomb = 516;
1369
1370 public const short BouncyGrenade = 517;
1371
1372 public const short CoinPortal = 518;
1373
1374 public const short BombFish = 519;
1375
1376 public const short FrostDaggerfish = 520;
1377
1378 public const short CrystalPulse = 521;
1379
1380 public const short CrystalPulse2 = 522;
1381
1382 public const short ToxicBubble = 523;
1383
1384 public const short IchorSplash = 524;
1385
1386 public const short FlyingPiggyBank = 525;
1387
1388 public const short CultistBossParticle = 526;
1389
1390 public const short RichGravestone1 = 527;
1391
1392 public const short RichGravestone2 = 528;
1393
1394 public const short RichGravestone3 = 529;
1395
1396 public const short RichGravestone4 = 530;
1397
1398 public const short RichGravestone5 = 531;
1399
1400 public const short BoneGloveProj = 532;
1401
1402 public const short DeadlySphere = 533;
1403
1404 public const short Code1 = 534;
1405
1406 public const short MedusaHead = 535;
1407
1408 public const short MedusaHeadRay = 536;
1409
1410 public const short StardustSoldierLaser = 537;
1411
1412 public const short Twinkle = 538;
1413
1414 public const short StardustJellyfishSmall = 539;
1415
1416 public const short StardustTowerMark = 540;
1417
1418 public const short WoodYoyo = 541;
1419
1420 public const short CorruptYoyo = 542;
1421
1422 public const short CrimsonYoyo = 543;
1423
1424 public const short JungleYoyo = 544;
1425
1426 public const short Cascade = 545;
1427
1428 public const short Chik = 546;
1429
1430 public const short Code2 = 547;
1431
1432 public const short Rally = 548;
1433
1434 public const short Yelets = 549;
1435
1436 public const short RedsYoyo = 550;
1437
1438 public const short ValkyrieYoyo = 551;
1439
1440 public const short Amarok = 552;
1441
1442 public const short HelFire = 553;
1443
1444 public const short Kraken = 554;
1445
1446 public const short TheEyeOfCthulhu = 555;
1447
1448 public const short BlackCounterweight = 556;
1449
1450 public const short BlueCounterweight = 557;
1451
1452 public const short GreenCounterweight = 558;
1453
1454 public const short PurpleCounterweight = 559;
1455
1456 public const short RedCounterweight = 560;
1457
1458 public const short YellowCounterweight = 561;
1459
1460 public const short FormatC = 562;
1461
1462 public const short Gradient = 563;
1463
1464 public const short Valor = 564;
1465
1466 public const short BrainOfConfusion = 565;
1467
1468 public const short GiantBee = 566;
1469
1470 public const short SporeTrap = 567;
1471
1472 public const short SporeTrap2 = 568;
1473
1474 public const short SporeGas = 569;
1475
1476 public const short SporeGas2 = 570;
1477
1478 public const short SporeGas3 = 571;
1479
1480 public const short SalamanderSpit = 572;
1481
1482 public const short NebulaBolt = 573;
1483
1484 public const short NebulaEye = 574;
1485
1486 public const short NebulaSphere = 575;
1487
1488 public const short NebulaLaser = 576;
1489
1490 public const short VortexLaser = 577;
1491
1492 public const short VortexVortexLightning = 578;
1493
1494 public const short VortexVortexPortal = 579;
1495
1496 public const short VortexLightning = 580;
1497
1498 public const short VortexAcid = 581;
1499
1500 public const short MechanicWrench = 582;
1501
1502 public const short NurseSyringeHurt = 583;
1503
1504 public const short NurseSyringeHeal = 584;
1505
1506 public const short ClothiersCurse = 585;
1507
1508 public const short DryadsWardCircle = 586;
1509
1510 public const short PainterPaintball = 587;
1511
1512 public const short PartyGirlGrenade = 588;
1513
1514 public const short SantaBombs = 589;
1515
1516 public const short TruffleSpore = 590;
1517
1518 public const short MinecartMechLaser = 591;
1519
1520 public const short MartianWalkerLaser = 592;
1521
1522 public const short AncientDoomProjectile = 593;
1523
1524 public const short BlowupSmoke = 594;
1525
1526 public const short Arkhalis = 595;
1527
1528 public const short DesertDjinnCurse = 596;
1529
1530 public const short AmberBolt = 597;
1531
1532 public const short BoneJavelin = 598;
1533
1534 public const short BoneDagger = 599;
1535
1536 public const short PortalGun = 600;
1537
1538 public const short PortalGunBolt = 601;
1539
1540 public const short PortalGunGate = 602;
1541
1542 public const short Terrarian = 603;
1543
1544 public const short TerrarianBeam = 604;
1545
1546 public const short SpikedSlimeSpike = 605;
1547
1548 public const short ScutlixLaser = 606;
1549
1550 public const short SolarFlareRay = 607;
1551
1552 public const short SolarCounter = 608;
1553
1554 public const short StardustDrill = 609;
1555
1556 public const short StardustChainsaw = 610;
1557
1558 public const short SolarWhipSword = 611;
1559
1560 public const short SolarWhipSwordExplosion = 612;
1561
1562 public const short StardustCellMinion = 613;
1563
1564 public const short StardustCellMinionShot = 614;
1565
1566 public const short VortexBeater = 615;
1567
1568 public const short VortexBeaterRocket = 616;
1569
1570 public const short NebulaArcanum = 617;
1571
1572 public const short NebulaArcanumSubshot = 618;
1573
1574 public const short NebulaArcanumExplosionShot = 619;
1575
1576 public const short NebulaArcanumExplosionShotShard = 620;
1577
1578 public const short BloodWater = 621;
1579
1580 public const short BlowupSmokeMoonlord = 622;
1581
1582 public const short StardustGuardian = 623;
1583
1584 public const short StardustGuardianExplosion = 624;
1585
1586 public const short StardustDragon1 = 625;
1587
1588 public const short StardustDragon2 = 626;
1589
1590 public const short StardustDragon3 = 627;
1591
1592 public const short StardustDragon4 = 628;
1593
1594 public const short TowerDamageBolt = 629;
1595
1596 public const short Phantasm = 630;
1597
1598 public const short PhantasmArrow = 631;
1599
1600 public const short LastPrismLaser = 632;
1601
1602 public const short LastPrism = 633;
1603
1604 public const short NebulaBlaze1 = 634;
1605
1606 public const short NebulaBlaze2 = 635;
1607
1608 public const short Daybreak = 636;
1609
1610 public const short BouncyDynamite = 637;
1611
1612 public const short MoonlordBullet = 638;
1613
1614 public const short MoonlordArrow = 639;
1615
1616 public const short MoonlordArrowTrail = 640;
1617
1618 public const short MoonlordTurret = 641;
1619
1620 public const short MoonlordTurretLaser = 642;
1621
1622 public const short RainbowCrystal = 643;
1623
1624 public const short RainbowCrystalExplosion = 644;
1625
1626 public const short LunarFlare = 645;
1627
1628 public const short LunarHookSolar = 646;
1629
1630 public const short LunarHookVortex = 647;
1631
1632 public const short LunarHookNebula = 648;
1633
1634 public const short LunarHookStardust = 649;
1635
1636 public const short SuspiciousTentacle = 650;
1637
1638 public const short WireKite = 651;
1639
1640 public const short StaticHook = 652;
1641
1642 public const short CompanionCube = 653;
1643
1644 public const short GeyserTrap = 654;
1645
1646 public const short BeeHive = 655;
1647
1648 public const short SandnadoFriendly = 656;
1649
1650 public const short SandnadoHostile = 657;
1651
1652 public const short SandnadoHostileMark = 658;
1653
1654 public const short SpiritFlame = 659;
1655
1656 public const short SkyFracture = 660;
1657
1658 public const short BlackBolt = 661;
1659
1660 public const short DD2JavelinHostile = 662;
1661
1662 public const short DD2FlameBurstTowerT1 = 663;
1663
1664 public const short DD2FlameBurstTowerT1Shot = 664;
1665
1666 public const short DD2FlameBurstTowerT2 = 665;
1667
1668 public const short DD2FlameBurstTowerT2Shot = 666;
1669
1670 public const short DD2FlameBurstTowerT3 = 667;
1671
1672 public const short DD2FlameBurstTowerT3Shot = 668;
1673
1674 public const short Ale = 669;
1675
1676 public const short DD2OgreStomp = 670;
1677
1678 public const short DD2DrakinShot = 671;
1679
1680 public const short DD2ElderWins = 672;
1681
1682 public const short DD2DarkMageRaise = 673;
1683
1684 public const short DD2DarkMageHeal = 674;
1685
1686 public const short DD2DarkMageBolt = 675;
1687
1688 public const short DD2OgreSpit = 676;
1689
1690 public const short DD2BallistraTowerT1 = 677;
1691
1692 public const short DD2BallistraTowerT2 = 678;
1693
1694 public const short DD2BallistraTowerT3 = 679;
1695
1696 public const short DD2BallistraProj = 680;
1697
1698 public const short DD2GoblinBomb = 681;
1699
1700 public const short DD2LightningBugZap = 682;
1701
1702 public const short DD2OgreSmash = 683;
1703
1704 public const short DD2SquireSonicBoom = 684;
1705
1706 public const short DD2JavelinHostileT3 = 685;
1707
1708 public const short DD2BetsyFireball = 686;
1709
1710 public const short DD2BetsyFlameBreath = 687;
1711
1712 public const short DD2LightningAuraT1 = 688;
1713
1714 public const short DD2LightningAuraT2 = 689;
1715
1716 public const short DD2LightningAuraT3 = 690;
1717
1718 public const short DD2ExplosiveTrapT1 = 691;
1719
1720 public const short DD2ExplosiveTrapT2 = 692;
1721
1722 public const short DD2ExplosiveTrapT3 = 693;
1723
1724 public const short DD2ExplosiveTrapT1Explosion = 694;
1725
1726 public const short DD2ExplosiveTrapT2Explosion = 695;
1727
1728 public const short DD2ExplosiveTrapT3Explosion = 696;
1729
1730 public const short MonkStaffT1 = 697;
1731
1732 public const short MonkStaffT1Explosion = 698;
1733
1734 public const short MonkStaffT2 = 699;
1735
1736 public const short MonkStaffT2Ghast = 700;
1737
1738 public const short DD2PetDragon = 701;
1739
1740 public const short DD2PetGhost = 702;
1741
1742 public const short DD2PetGato = 703;
1743
1744 public const short DD2ApprenticeStorm = 704;
1745
1746 public const short DD2PhoenixBow = 705;
1747
1748 public const short DD2PhoenixBowShot = 706;
1749
1750 public const short MonkStaffT3 = 707;
1751
1752 public const short MonkStaffT3_Alt = 708;
1753
1754 public const short MonkStaffT3_AltShot = 709;
1755
1756 public const short DD2BetsyArrow = 710;
1757
1758 public const short ApprenticeStaffT3Shot = 711;
1759
1760 public const short BookStaffShot = 712;
1761
1762 public const short DD2Win = 713;
1763
1764 public const short Celeb2Weapon = 714;
1765
1766 public const short Celeb2Rocket = 715;
1767
1768 public const short Celeb2RocketExplosive = 716;
1769
1770 public const short Celeb2RocketLarge = 717;
1771
1772 public const short Celeb2RocketExplosiveLarge = 718;
1773
1774 public const short QueenBeeStinger = 719;
1775
1776 public const short FallingStarSpawner = 720;
1777
1778 public const short DirtGolfBall = 721;
1779
1780 public const short GolfClubHelper = 722;
1781
1782 public const short ManaCloakStar = 723;
1783
1784 public const short BeeCloakStar = 724;
1785
1786 public const short StarVeilStar = 725;
1787
1788 public const short StarCloakStar = 726;
1789
1790 public const short RollingCactus = 727;
1791
1792 public const short SuperStar = 728;
1793
1794 public const short SuperStarSlash = 729;
1795
1796 public const short ThunderSpear = 730;
1797
1798 public const short ThunderStaffShot = 731;
1799
1800 public const short ThunderSpearShot = 732;
1801
1802 public const short ToiletEffect = 733;
1803
1804 public const short VoidLens = 734;
1805
1806 public const short Terragrim = 735;
1807
1808 public const short BlueDungeonDebris = 736;
1809
1810 public const short GreenDungeonDebris = 737;
1811
1812 public const short PinkDungeonDebris = 738;
1813
1814 public const short GolfBallDyedBlack = 739;
1815
1816 public const short GolfBallDyedBlue = 740;
1817
1818 public const short GolfBallDyedBrown = 741;
1819
1820 public const short GolfBallDyedCyan = 742;
1821
1822 public const short GolfBallDyedGreen = 743;
1823
1824 public const short GolfBallDyedLimeGreen = 744;
1825
1826 public const short GolfBallDyedOrange = 745;
1827
1828 public const short GolfBallDyedPink = 746;
1829
1830 public const short GolfBallDyedPurple = 747;
1831
1832 public const short GolfBallDyedRed = 748;
1833
1834 public const short GolfBallDyedSkyBlue = 749;
1835
1836 public const short GolfBallDyedTeal = 750;
1837
1838 public const short GolfBallDyedViolet = 751;
1839
1840 public const short GolfBallDyedYellow = 752;
1841
1842 public const short AmberHook = 753;
1843
1844 public const short MysticSnakeCoil = 754;
1845
1846 public const short BatOfLight = 755;
1847
1848 public const short SharpTears = 756;
1849
1850 public const short DripplerFlail = 757;
1851
1852 public const short VampireFrog = 758;
1853
1854 public const short BabyBird = 759;
1855
1856 public const short BobberBloody = 760;
1857
1858 public const short PaperAirplaneA = 761;
1859
1860 public const short PaperAirplaneB = 762;
1861
1862 public const short RollingCactusSpike = 763;
1863
1864 public const short UpbeatStar = 764;
1865
1866 public const short SugarGlider = 765;
1867
1868 public const short KiteBlue = 766;
1869
1870 public const short KiteBlueAndYellow = 767;
1871
1872 public const short KiteRed = 768;
1873
1874 public const short KiteRedAndYellow = 769;
1875
1876 public const short KiteYellow = 770;
1877
1878 public const short KiteWyvern = 771;
1879
1880 public const short Geode = 772;
1881
1882 public const short ScarabBomb = 773;
1883
1884 public const short SharkPup = 774;
1885
1886 public const short BobberScarab = 775;
1887
1888 public const short ClusterRocketI = 776;
1889
1890 public const short ClusterGrenadeI = 777;
1891
1892 public const short ClusterMineI = 778;
1893
1894 public const short ClusterFragmentsI = 779;
1895
1896 public const short ClusterRocketII = 780;
1897
1898 public const short ClusterGrenadeII = 781;
1899
1900 public const short ClusterMineII = 782;
1901
1902 public const short ClusterFragmentsII = 783;
1903
1904 public const short WetRocket = 784;
1905
1906 public const short WetGrenade = 785;
1907
1908 public const short WetMine = 786;
1909
1910 public const short LavaRocket = 787;
1911
1912 public const short LavaGrenade = 788;
1913
1914 public const short LavaMine = 789;
1915
1916 public const short HoneyRocket = 790;
1917
1918 public const short HoneyGrenade = 791;
1919
1920 public const short HoneyMine = 792;
1921
1922 public const short MiniNukeRocketI = 793;
1923
1924 public const short MiniNukeGrenadeI = 794;
1925
1926 public const short MiniNukeMineI = 795;
1927
1928 public const short MiniNukeRocketII = 796;
1929
1930 public const short MiniNukeGrenadeII = 797;
1931
1932 public const short MiniNukeMineII = 798;
1933
1934 public const short DryRocket = 799;
1935
1936 public const short DryGrenade = 800;
1937
1938 public const short DryMine = 801;
1939
1940 public const short GladiusStab = 802;
1941
1942 public const short ClusterSnowmanRocketI = 803;
1943
1944 public const short ClusterSnowmanRocketII = 804;
1945
1946 public const short WetSnowmanRocket = 805;
1947
1948 public const short LavaSnowmanRocket = 806;
1949
1950 public const short HoneySnowmanRocket = 807;
1951
1952 public const short MiniNukeSnowmanRocketI = 808;
1953
1954 public const short MiniNukeSnowmanRocketII = 809;
1955
1956 public const short DrySnowmanRocket = 810;
1957
1958 public const short BloodShot = 811;
1959
1960 public const short ShellPileFalling = 812;
1961
1962 public const short BloodNautilusTears = 813;
1963
1964 public const short BloodNautilusShot = 814;
1965
1966 public const short LilHarpy = 815;
1967
1968 public const short FennecFox = 816;
1969
1970 public const short GlitteryButterfly = 817;
1971
1972 public const short WhiteTigerPounce = 818;
1973
1974 public const short BloodArrow = 819;
1975
1976 public const short ChumBucket = 820;
1977
1978 public const short BabyImp = 821;
1979
1980 public const short KiteBoneSerpent = 822;
1981
1982 public const short KiteWorldFeeder = 823;
1983
1984 public const short KiteBunny = 824;
1985
1986 public const short BabyRedPanda = 825;
1987
1988 public const short KitePigron = 826;
1989
1990 public const short KiteManEater = 827;
1991
1992 public const short KiteJellyfishBlue = 828;
1993
1994 public const short KiteJellyfishPink = 829;
1995
1996 public const short KiteShark = 830;
1997
1998 public const short StormTigerGem = 831;
1999
2000 public const short StormTigerAttack = 832;
2001
2002 public const short StormTigerTier1 = 833;
2003
2004 public const short StormTigerTier2 = 834;
2005
2006 public const short StormTigerTier3 = 835;
2007
2008 public const short DandelionSeed = 836;
2009
2010 public const short BookOfSkullsSkull = 837;
2011
2012 public const short KiteSandShark = 838;
2013
2014 public const short KiteBunnyCorrupt = 839;
2015
2016 public const short KiteBunnyCrimson = 840;
2017
2018 public const short BlandWhip = 841;
2019
2020 public const short RulerStab = 842;
2021
2022 public const short KiteGoldfish = 843;
2023
2024 public const short KiteAngryTrapper = 844;
2025
2026 public const short KiteKoi = 845;
2027
2028 public const short KiteCrawltipede = 846;
2029
2030 public const short SwordWhip = 847;
2031
2032 public const short MaceWhip = 848;
2033
2034 public const short ScytheWhip = 849;
2035
2036 public const short KiteSpectrum = 850;
2037
2038 public const short ReleaseDoves = 851;
2039
2040 public const short KiteWanderingEye = 852;
2041
2042 public const short KiteUnicorn = 853;
2043
2044 public const short Plantero = 854;
2045
2046 public const short ReleaseLantern = 855;
2047
2048 public const short SparkleGuitar = 856;
2049
2050 public const short FirstFractal = 857;
2051
2052 public const short DynamiteKitten = 858;
2053
2054 public const short BabyWerewolf = 859;
2055
2056 public const short ShadowMimic = 860;
2057
2058 public const short Football = 861;
2059
2060 public const short ClusterSnowmanFragmentsI = 862;
2061
2062 public const short ClusterSnowmanFragmentsII = 863;
2063
2064 public const short Smolstar = 864;
2065
2066 public const short SquirrelHook = 865;
2067
2068 public const short BouncingShield = 866;
2069
2070 public const short Shroomerang = 867;
2071
2072 public const short TreeGlobe = 868;
2073
2074 public const short WorldGlobe = 869;
2075
2076 public const short FairyGlowstick = 870;
2077
2078 public const short HallowBossSplitShotCore = 871;
2079
2080 public const short HallowBossLastingRainbow = 872;
2081
2082 public const short HallowBossRainbowStreak = 873;
2083
2084 public const short HallowBossDeathAurora = 874;
2085
2086 public const short VoltBunny = 875;
2087
2088 public const short ZapinatorLaser = 876;
2089
2090 public const short JoustingLance = 877;
2091
2092 public const short ShadowJoustingLance = 878;
2093
2094 public const short HallowJoustingLance = 879;
2095
2096 public const short ZoologistStrikeGreen = 880;
2097
2098 public const short KingSlimePet = 881;
2099
2100 public const short EyeOfCthulhuPet = 882;
2101
2102 public const short EaterOfWorldsPet = 883;
2103
2104 public const short BrainOfCthulhuPet = 884;
2105
2106 public const short SkeletronPet = 885;
2107
2108 public const short QueenBeePet = 886;
2109
2110 public const short DestroyerPet = 887;
2111
2112 public const short TwinsPet = 888;
2113
2114 public const short SkeletronPrimePet = 889;
2115
2116 public const short PlanteraPet = 890;
2117
2118 public const short GolemPet = 891;
2119
2120 public const short DukeFishronPet = 892;
2121
2122 public const short LunaticCultistPet = 893;
2123
2124 public const short MoonLordPet = 894;
2125
2126 public const short FairyQueenPet = 895;
2127
2128 public const short PumpkingPet = 896;
2129
2130 public const short EverscreamPet = 897;
2131
2132 public const short IceQueenPet = 898;
2133
2134 public const short MartianPet = 899;
2135
2136 public const short DD2OgrePet = 900;
2137
2138 public const short DD2BetsyPet = 901;
2139
2140 public const short CombatWrench = 902;
2141
2142 public const short WetBomb = 903;
2143
2144 public const short LavaBomb = 904;
2145
2146 public const short HoneyBomb = 905;
2147
2148 public const short DryBomb = 906;
2149
2150 public const short OrnamentStar = 907;
2151
2152 public const short TitaniumStormShard = 908;
2153
2154 public const short RockGolemRock = 909;
2155
2156 public const short DirtBomb = 910;
2157
2158 public const short DirtStickyBomb = 911;
2159
2160 public const short CoolWhip = 912;
2161
2162 public const short FireWhip = 913;
2163
2164 public const short ThornWhip = 914;
2165
2166 public const short RainbowWhip = 915;
2167
2168 public const short ScytheWhipProj = 916;
2169
2170 public const short CoolWhipProj = 917;
2171
2172 public const short FireWhipProj = 918;
2173
2174 public const short FairyQueenLance = 919;
2175
2176 public const short QueenSlimeMinionBlueSpike = 920;
2177
2178 public const short QueenSlimeMinionPinkBall = 921;
2179
2180 public const short QueenSlimeSmash = 922;
2181
2182 public const short FairyQueenSunDance = 923;
2183
2184 public const short FairyQueenHymn = 924;
2185
2186 public const short StardustPunch = 925;
2187
2188 public const short QueenSlimeGelAttack = 926;
2189
2190 public const short PiercingStarlight = 927;
2191
2192 public const short DripplerFlailExtraBall = 928;
2193
2194 public const short ZoologistStrikeRed = 929;
2195
2196 public const short SantankMountRocket = 930;
2197
2198 public const short FairyQueenMagicItemShot = 931;
2199
2200 public const short FairyQueenRangedItemShot = 932;
2201
2202 public const short FinalFractal = 933;
2203
2204 public const short QueenSlimePet = 934;
2205
2206 public const short QueenSlimeHook = 935;
2207
2208 public const short GelBalloon = 936;
2209
2210 public const short VolatileGelatinBall = 937;
2211
2212 public const short CopperShortswordStab = 938;
2213
2214 public const short TinShortswordStab = 939;
2215
2216 public const short IronShortswordStab = 940;
2217
2218 public const short LeadShortswordStab = 941;
2219
2220 public const short SilverShortswordStab = 942;
2221
2222 public const short TungstenShortswordStab = 943;
2223
2224 public const short GoldShortswordStab = 944;
2225
2226 public const short PlatinumShortswordStab = 945;
2227
2228 public const short EmpressBlade = 946;
2229
2230 public const short Mace = 947;
2231
2232 public const short FlamingMace = 948;
2233
2234 public const short TorchGod = 949;
2235
2236 public const short PrincessWeapon = 950;
2237
2238 public const short FlinxMinion = 951;
2239
2240 public const short BoneWhip = 952;
2241
2242 public const short DaybreakExplosion = 953;
2243
2244 public const short WandOfSparkingSpark = 954;
2245
2246 public const short StarCannonStar = 955;
2247
2248 public const short BerniePet = 956;
2249
2250 public const short GlommerPet = 957;
2251
2252 public const short DeerclopsPet = 958;
2253
2254 public const short PigPet = 959;
2255
2256 public const short ChesterPet = 960;
2257
2258 public const short DeerclopsIceSpike = 961;
2259
2260 public const short DeerclopsRangedProjectile = 962;
2261
2262 public const short AbigailMinion = 963;
2263
2264 public const short InsanityShadowFriendly = 964;
2265
2266 public const short InsanityShadowHostile = 965;
2267
2268 public const short HoundiusShootius = 966;
2269
2270 public const short HoundiusShootiusFireball = 967;
2271
2272 public const short PewMaticHornShot = 968;
2273
2274 public const short WeatherPainShot = 969;
2275
2276 public const short AbigailCounter = 970;
2277
2278 public const short TentacleSpike = 971;
2279
2280 public const short NightsEdge = 972;
2281
2282 public const short TrueNightsEdge = 973;
2283
2284 public const short LightsBane = 974;
2285
2286 public const short BloodButcherer = 975;
2287
2288 public const short BladeOfGrass = 976;
2289
2290 public const short Muramasa = 977;
2291
2292 public const short Volcano = 978;
2293
2294 public const short WandOfFrostingFrost = 979;
2295
2296 public const short VenomDartTrap = 980;
2297
2298 public const short SilverBullet = 981;
2299
2300 public const short Excalibur = 982;
2301
2302 public const short TrueExcalibur = 983;
2303
2304 public const short TerraBlade2 = 984;
2305
2306 public const short TerraBlade2Shot = 985;
2307
2308 public const short FishingBobber = 986;
2309
2310 public const short FishingBobberGlowingStar = 987;
2311
2312 public const short FishingBobberGlowingLava = 988;
2313
2314 public const short FishingBobberGlowingKrypton = 989;
2315
2316 public const short FishingBobberGlowingXenon = 990;
2317
2318 public const short FishingBobberGlowingArgon = 991;
2319
2320 public const short FishingBobberGlowingViolet = 992;
2321
2322 public const short FishingBobberGlowingRainbow = 993;
2323
2324 public const short JunimoPet = 994;
2325
2326 public const short JuminoStardropAnimation = 995;
2327
2328 public const short MoonGlobe = 996;
2329
2330 public const short TheHorsemansBlade = 997;
2331
2332 public const short BlueChickenPet = 998;
2333
2334 public const short HiveFive = 999;
2335
2336 public const short Trimarang = 1000;
2337
2338 public const short HorsemanPumpkin = 1001;
2339
2340 public const short TNTBarrel = 1002;
2341
2342 public const short Spiffo = 1003;
2343
2344 public const short CavelingGardener = 1004;
2345
2346 public const short MiniBoulder = 1005;
2347
2348 public const short ShimmerArrow = 1006;
2349
2350 public const short GasTrap = 1007;
2351
2352 public const short SpelunkerFlare = 1008;
2353
2354 public const short CursedFlare = 1009;
2355
2356 public const short RainbowFlare = 1010;
2357
2358 public const short ShimmerFlare = 1011;
2359
2360 public const short Waffle = 1012;
2361
2362 public const short BouncyBoulder = 1013;
2363
2364 public const short LifeCrystalBoulder = 1014;
2365
2366 public const short SandSpray = 1015;
2367
2368 public const short SnowSpray = 1016;
2369
2370 public const short DirtSpray = 1017;
2371
2372 public const short DirtiestBlock = 1018;
2373
2374 public const short Fertilizer = 1019;
2375
2376 public const short JimsDrone = 1020;
2377
2378 public const short MoonBoulder = 1021;
2379
2380 public static readonly short Count = 1022;
2381
2382 public static readonly IdDictionary Search = IdDictionary.Create<ProjectileID, short>();
2383}
static IdDictionary Create(Type idClass, Type idType)
SettingsForCharacterPreview WhenSelected(int? startFrame=null, int? frameCount=null, int? delayPerFrame=null, bool? bounceLoop=null)
SettingsForCharacterPreview WhenNotSelected(int? startFrame=null, int? frameCount=null, int? delayPerFrame=null, bool? bounceLoop=null)
static void EtsyPet(Projectile proj, bool walking)
static void Float(Projectile proj, bool walking)
static void CompanionCubePet(Projectile proj, bool walking)
static void FloatAndSpinWhenWalking(Projectile proj, bool walking)
static float[] YoyosLifeTimeMultiplier
static bool[] ImmediatelyUpdatesNPCBuffFlags
static GenSearch[] ExtendedCanHitCheckSearch
static bool[] RocketsSkipDamageForPlayers
static SettingsForCharacterPreview[] CharacterPreviewAnimations
static float[] ExtendedCanHitCheckRange
static bool[] MinionTargettingFeature
static bool[] HeldProjDoesNotUsePlayerGfxOffY
static bool[] AllowsContactDamageFromJellyfish
static bool[] DontApplyParryDamageBuff
static bool[] IsARocketThatDealsDoubleDamageToPrimaryEnemy
static bool[] IsAMineThatDealsTripleDamageWhenStationary
static ? bool[] ForcePlateDetection
static bool[] FallingBlockDoesNotFallThroughPlatforms
static bool[] NoMeleeSpeedVelocityScaling
static bool[] DontCancelChannelOnKill
static ? bool[] WindPhysicsImmunity
static SettingsForCharacterPreview SimpleLoop(int startFrame, int frameCount, int delayPerFrame=4, bool bounceLoop=false)
static bool[] IsAnNPCAttachedExplosive
const short GoldenShowerFriendly
const short DD2FlameBurstTowerT2Shot
const short InsanityShadowFriendly
const short VortexVortexLightning
const short GoldenShowerHostile
const short SolarWhipSwordExplosion
const short FishingBobberGlowingXenon
const short GolfBallDyedLimeGreen
const short InfernoHostileBlast
const short FishingBobberGlowingArgon
const short CursedFlameFriendly
const short FireworkFountainRainbow
const short ClusterSnowmanRocketII
const short FishingBobberGlowingViolet
const short HallowBossDeathAurora
const short FairyQueenRangedItemShot
const short Celeb2RocketExplosiveLarge
const short InfernoFriendlyBlast
const short PaladinsHammerFriendly
const short HallowBossRainbowStreak
static readonly IdDictionary Search
const short BoneArrowFromMerchant
const short ChlorophytePartisan
const short HoundiusShootiusFireball
const short ClusterSnowmanFragmentsII
const short DD2ExplosiveTrapT2Explosion
const short RocketFireworkYellow
const short FishingBobberGlowingRainbow
const short RainbowCrystalExplosion
const short InsanityShadowHostile
const short InfernoFriendlyBolt
const short DD2ExplosiveTrapT3Explosion
const short StardustJellyfishSmall
const short FishingBobberGlowingLava
const short FishingBobberGlowingKrypton
const short CultistBossFireBallClone
const short TungstenShortswordStab
const short CrimsandBallFalling
const short ScutlixLaserCrosshair
const short HallowBossLastingRainbow
const short UnholyTridentFriendly
const short MiniNukeSnowmanRocketII
const short StardustGuardianExplosion
const short QueenSlimeMinionBlueSpike
const short DeerclopsRangedProjectile
const short NebulaArcanumExplosionShotShard
const short BoulderStaffOfEarth
const short NebulaArcanumExplosionShot
const short JuminoStardropAnimation
const short RocketFireworksBoxYellow
const short RocketFireworksBoxRed
const short CrystalVileShardShaft
const short EbonsandBallFalling
const short HallowBossSplitShotCore
const short MiniNukeSnowmanRocketI
const short ChlorophyteJackhammer
const short PearlSandBallFalling
const short OrnamentHostileShrapnel
const short Celeb2RocketExplosive
const short ApprenticeStaffT3Shot
const short FairyQueenMagicItemShot
const short RocketFireworksBoxBlue
const short RocketFireworkGreen
const short ClusterSnowmanRocketI
const short FishingBobberGlowingStar
static readonly short Count
const short ClusterSnowmanFragmentsI
const short QueenSlimeMinionPinkBall
const short StardustCellMinionShot
const short UnholyTridentHostile
const short CultistBossLightningOrb
const short PaladinsHammerHostile
const short PlatinumShortswordStab
const short CultistBossLightningOrbArc
const short FireworkFountainYellow
const short ChlorophyteChainsaw
const short DripplerFlailExtraBall
const short DD2ExplosiveTrapT1Explosion
const short DD2FlameBurstTowerT3Shot
const short WoodenArrowFriendly
const short RocketFireworksBoxGreen
const short DD2FlameBurstTowerT1Shot
const short AncientDoomProjectile