Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
DrawData (Texture2D texture, Vector2 position, Color color) | |
DrawData (Texture2D texture, Vector2 position, Rectangle? sourceRect, Color color) | |
DrawData (Texture2D texture, Vector2 position, Rectangle? sourceRect, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effect, float inactiveLayerDepth=0f) | |
DrawData (Texture2D texture, Vector2 position, Rectangle? sourceRect, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effect, float inactiveLayerDepth=0f) | |
DrawData (Texture2D texture, Rectangle destinationRectangle, Color color) | |
DrawData (Texture2D texture, Rectangle destinationRectangle, Rectangle? sourceRect, Color color) | |
DrawData (Texture2D texture, Rectangle destinationRectangle, Rectangle? sourceRect, Color color, float rotation, Vector2 origin, SpriteEffects effect, float inactiveLayerDepth=0f) | |
void | Draw (SpriteBatch sb) |
void | Draw (SpriteDrawBuffer sb) |
Public Attributes | |
Texture2D | texture |
Vector2 | position |
Rectangle | destinationRectangle |
Rectangle? | sourceRect |
Color | color |
float | rotation |
Vector2 | origin |
Vector2 | scale |
SpriteEffects | effect |
int | shader |
bool | ignorePlayerRotation |
readonly bool | useDestinationRectangle |
Static Public Attributes | |
static ? Rectangle | nullRectangle |
Definition at line 6 of file DrawData.cs.