57 uIElement.HAlign = 0.5f;
62 uIPanel.BackgroundColor =
new Color(33, 43, 79) * 0.8f;
102 uISlicedImage.Color = Color.LightGray * 0.5f;
112 uIList.ListPadding = 40f;
122 uIScrollbar.HAlign = 1f;
129 uITextPanel.VAlign = 1f;
130 uITextPanel.HAlign = 0.5f;
157 WrappedTextBottomPadding = 0f,
159 TextColor = Color.Gray
163 for (
int i = 0; i < list.Count; i++)
172 WrappedTextBottomPadding = 0f,
232 base.Draw(spriteBatch);
238 UILinkPointNavigator.Shortcuts.BackButtonCommand = 1;
246 if (name ==
"GoBack")
void Add(TKey key, TValue value)
static void PlaySound(int type, Vector2 position, int style=1)
List< IProvideReports > _reporters
bool _isScrollbarAttached
void GoBackClick(UIMouseEvent evt, UIElement listeningElement)
void SetupGamepadPoints(SpriteBatch spriteBatch)
void ManualIfnoSortingMethod(List< UIElement > list)
override void OnInitialize()
static void FadedMouseOver(UIMouseEvent evt, UIElement listeningElement)
const string _backPointName
void PopulateLogs(UIList listContents)
override void Draw(SpriteBatch spriteBatch)
static void FadedMouseOut(UIMouseEvent evt, UIElement listeningElement)
UIReportsPage(UIState stateToGoBackTo, int menuIdToGoBackTo, List< IProvideReports > reporters)
override void Recalculate()
static readonly Color FancyUIFatButtonMouseOver
static LocalizedText GetText(string key)
static string GetTextValue(string key)
static UserInterface MenuUI
static IAssetRepository Assets
void Append(UIElement element)
void RemoveChild(UIElement child)
virtual List< SnapPoint > GetSnapPoints()
UILinkPoint MakeLinkPointFromSnapPoint(int id, SnapPoint snap)
void MoveToVisuallyClosestPoint(List< UILinkPoint > lostrefpoints)
static StyleDimension Fill
static StyleDimension FromPixels(float pixels)
void Set(float pixels, float precent)
static StyleDimension FromPixelsAndPercent(float pixels, float percent)