Terraria
v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
Public Member Functions
|
Private Attributes
|
List of all members
Microsoft.Xna.Framework.Graphics.SavedDeviceState Class Reference
Public Member Functions
SavedDeviceState
(
GraphicsDevice
device
, [MarshalAs(UnmanagedType.U1)]
bool
saveViewport)
void
Restore
()
Private Attributes
GraphicsDevice
device
VertexBufferBinding
[]
vertexBuffers
IndexBuffer
indices
Texture
[]
textures
SamplerState
[]
samplerStates
Texture
[]
vertexTextures
SamplerState
[]
vertexSamplerStates
BlendState
blendState
Color
blendFactor
int
multiSampleMask
DepthStencilState
depthStencilState
int
referenceStencil
RasterizerState
rasterizerState
Viewport
?
viewport
Rectangle
?
scissorRectangle
Detailed Description
Definition at line
5
of file
SavedDeviceState.cs
.
The documentation for this class was generated from the following file:
source/Microsoft.Xna.Framework.Graphics/
SavedDeviceState.cs
Microsoft
Xna
Framework
Graphics
SavedDeviceState
Generated by
1.10.0