Terraria v1.4.4.9
Terraria source code documentation
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Microsoft.Xna.Framework.Graphics.SavedDeviceState Member List

This is the complete list of members for Microsoft.Xna.Framework.Graphics.SavedDeviceState, including all inherited members.

blendFactorMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
blendStateMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
depthStencilStateMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
deviceMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
indicesMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
multiSampleMaskMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
rasterizerStateMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
referenceStencilMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
Restore()Microsoft.Xna.Framework.Graphics.SavedDeviceStateinline
samplerStatesMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
SavedDeviceState(GraphicsDevice device, [MarshalAs(UnmanagedType.U1)] bool saveViewport)Microsoft.Xna.Framework.Graphics.SavedDeviceStateinline
scissorRectangleMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
texturesMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
vertexBuffersMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
vertexSamplerStatesMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
vertexTexturesMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate
viewportMicrosoft.Xna.Framework.Graphics.SavedDeviceStateprivate