Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.SamplerState.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 332 of file SamplerState.cs.

333 {
334 if (P_0)
335 {
336 try
337 {
339 return;
340 }
341 finally
342 {
343 base.Dispose(true);
344 }
345 }
346 base.Dispose(false);
347 }

References Microsoft.Xna.Framework.Graphics.SamplerState._007ESamplerState().