terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUILogo.cs
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1using System;
6using Terraria;
7
8[global::Cpp2ILInjected.Token(Token = "0x2000261")]
9public class GUILogo
10{
11 [global::Cpp2ILInjected.Token(Token = "0x6000DAC")]
12 [global::Cpp2ILInjected.Address(RVA = "0x9E30B8", Offset = "0x9E30B8", Length = "0xCCC")]
13 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
14 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawMenu", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutCalculator), Member = "GetAnchoredPosition", MemberParameters = new object[]
17 {
21 }, ReturnType = typeof(Vector2))]
22 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Color), Member = ".ctor", MemberParameters = new object[]
23 {
24 typeof(int),
25 typeof(int),
26 typeof(int),
27 typeof(int)
28 }, ReturnType = typeof(void))]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Rectangle), Member = ".ctor", MemberParameters = new object[]
30 {
31 typeof(int),
32 typeof(int),
33 typeof(int),
34 typeof(int)
35 }, ReturnType = typeof(void))]
36 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Rectangle?), Member = ".ctor", MemberParameters = new object[] { typeof(Rectangle) }, ReturnType = typeof(void))]
37 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = ".ctor", MemberParameters = new object[]
38 {
39 typeof(float),
40 typeof(float)
41 }, ReturnType = typeof(void))]
42 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteBatch), Member = "Draw", MemberParameters = new object[]
43 {
48 typeof(float),
50 typeof(float),
52 typeof(float)
53 }, ReturnType = typeof(void))]
54 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 54)]
55 public void Draw()
56 {
57 throw null;
58 }
59
60 [global::Cpp2ILInjected.Token(Token = "0x6000DAD")]
61 [global::Cpp2ILInjected.Address(RVA = "0x9E3D84", Offset = "0x9E3D84", Length = "0x10")]
62 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUIInstance), Member = ".ctor", ReturnType = typeof(void))]
63 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
64 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
65 public GUILogo()
66 {
67 throw null;
68 }
69
70 [global::Cpp2ILInjected.Token(Token = "0x4001943")]
71 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
72 private int LogoA;
73
74 [global::Cpp2ILInjected.Token(Token = "0x4001944")]
75 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
76 private int LogoB;
77
78 [global::Cpp2ILInjected.Token(Token = "0x4001945")]
79 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
80 private bool LogoT;
81}
class f__AnonymousType0<< Count > j__TPar
bool LogoT
Definition GUILogo.cs:80
int LogoA
Definition GUILogo.cs:72
void Draw()
Definition GUILogo.cs:55
int LogoB
Definition GUILogo.cs:76
GUILogo()
Definition GUILogo.cs:65