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static void | LoadContent (ContentManager content) |
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static void | DrawCentredPickingRegion (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Vector2 size) |
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static void | DrawCentredPickingRegion (SpriteBatch batch, Vector2 position, Vector2 size) |
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static void | DrawCentredCirclePickingRegion (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Vector2 size) |
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static void | DrawCentredCirclePickingRegion (SpriteBatch batch, Vector2 position, Vector2 size) |
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static void | DrawPickingRegion (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Vector2 size) |
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static void | DrawPickPoint (SpriteBatch batch, Vector2 position) |
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static void | DrawPickingRegion (SpriteBatch batch, Vector2 position, Vector2 size) |
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static void | DrawSafeRegion (SpriteBatch batch, Vector2 position, Vector2 size, Color color) |
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static void | Draw (SpriteBatch batch, Vector2 position, float rotation, float scale, Texture2D texture, Color? color=null) |
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static void | Draw (SpriteBatch batch, Vector2 position, float scale, Texture2D texture, Color? color=null) |
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static void | DrawCentred (SpriteBatch batch, Vector2 position, float scale, Texture2D texture, Color? color=null) |
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static void | DrawCentred (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, float scale, Texture2D texture, Color? color=null) |
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static void | DrawCentred (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Rectangle srcRect, float scale, Texture2D texture, Color? color=null) |
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static void | DrawCentred (SpriteBatch batch, Vector2 position, Rectangle srcRect, float scale, Texture2D texture, Color? color=null) |
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static void | Draw (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, float scale, Texture2D texture, Color? color=null) |
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static void | Draw (SpriteBatch batch, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Vector2 size, Texture2D texture, Color? color=null) |
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static bool | IsOverIcon (Vector2 position, ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 anchorPosition, Texture2D texture, float textureScale, Vector2 pickingBorder) |
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static Vector2 | GetChatManagerAlignmentOffset (SpriteFont font, TextSnippet[] text, float scale, LayoutCalculator.AnchorType stringAlignment, float maxWidth=-1f) |
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static Vector2 | GetAlignmentOffset (SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetChatManagerAlignmentOffset (SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetAlignmentOffset (SpriteFont font, StringBuilder text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetAlignmentOffset (SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment, out Vector2 stringDimensions) |
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static Vector2 | GetAlignmentOffset (SpriteFont font, StringBuilder text, float scale, LayoutCalculator.AnchorType stringAlignment, out Vector2 stringDimensions) |
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static Vector2 | GetAnchoredStringPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetAnchoredStringPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, TextSnippet[] text, float scale, LayoutCalculator.AnchorType stringAlignment, float maxWidth=-1f) |
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static Vector2 | GetAnchoredChatManagerStringPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetAnchoredStringPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, StringBuilder text, float scale, LayoutCalculator.AnchorType stringAlignment) |
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static Vector2 | GetAnchoredStringButtonPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, string text, float scale, LayoutCalculator.AnchorType stringAlignment, out bool over, out Vector2 dimensions) |
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static Vector2 | GetAnchoredStringButtonPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, SpriteFont font, StringBuilder text, float scale, LayoutCalculator.AnchorType stringAlignment, out bool over, out Vector2 dimensions) |
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static Vector2 | GetAnchoredPosition (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position) |
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static Rectangle | GetLayoutRect (ControlAnchor.ControlId anchorControl, LayoutCalculator.AnchorType anchorType, Vector2 position, Vector2 size, Texture2D texture) |
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Definition at line 16 of file LayoutCalculator.cs.