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Type =
typeof(
WorldGen), Member =
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22 }, ReturnType =
typeof(
bool))]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(
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typeof(
TileData), Member =
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28 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Tile), Member =
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typeof(
short))]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Tile), Member =
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typeof(ushort))]
30 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
WorldGen), Member =
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new object[]
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typeof(
bool))]
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Type =
typeof(
NPC), Member =
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typeof(
void))]
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typeof(
Collision), Member =
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typeof(
void))]
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Type =
typeof(
Player), Member =
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typeof(
void))]
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typeof(
void))]
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86 [global::Cpp2ILInjected.CallAnalysis.CalledBy(
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typeof(
NPC), Member =
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typeof(
void))]
87 [global::Cpp2ILInjected.CallAnalysis.CalledBy(
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typeof(
DD2Event), Member =
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new object[]
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typeof(
bool))]
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typeof(
Collision),
Member =
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typeof(
void))]
112 }, ReturnType =
typeof(
void))]
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typeof(
void))]
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typeof(
WorldGen), Member =
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new object[]
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typeof(
bool))]
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typeof(
Collision),
Member =
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typeof(
void))]
145 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Vector2),
Member =
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typeof(
void))]
150 [global::Cpp2ILInjected.CallAnalysis.Calls(
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typeof(
Dust),
Member =
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typeof(
void))]
158 [global::Cpp2ILInjected.CallAnalysis.Calls(
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Member =
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172 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
object), Member =
".ctor", ReturnType =
typeof(
void))]
static void SendWalker(Point startFloorPosition, int height, int direction, out int distanceCoveredInTiles, out Point lastIteratedFloorSpot, int maxDistance=100, bool showDebug=false)