|
terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Inheritance diagram for Terraria.GameContent.Shaders.SandstormShaderData:
Collaboration diagram for Terraria.GameContent.Shaders.SandstormShaderData:Public Attributes | |
| EffectPass | _effectPass |
Protected Attributes | |
| string | _passName |
Properties | |
| float | Intensity [get, set] |
| float | CombinedOpacity [get, set] |
| Effect | Shader [get, set] |
Private Attributes | |
| Vector2 | _texturePosition |
| Vector3 | _uColor |
| Vector3 | _uSecondaryColor |
| float | _uOpacity |
| float | _globalOpacity |
| float | _uIntensity |
| Vector2 | _uTargetPosition |
| Vector2 | _uDirection |
| float | _uProgress |
| Vector2 | _uImageOffset |
| Asset< Texture2D >[] | _uAssetImages |
| Texture2D[] | _uCustomImages |
| SamplerState[] | _samplerStates |
| Vector2[] | _imageScales |
| readonly Ref< Effect > | _shader |
Definition at line 11 of file SandstormShaderData.cs.