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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for UnityEngine.SpriteRenderer:
Collaboration diagram for UnityEngine.SpriteRenderer:Static Public Member Functions | |
| static implicit | operator bool (Object exists) |
| static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
| static Object | Instantiate (Object original) |
| static T | Instantiate< T > (T original) |
| static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
| static void | Destroy (Object obj) |
| static void | DestroyImmediate (Object obj) |
| static T[] | FindObjectsOfType< T > () |
| static bool | operator== (Object x, Object y) |
| static bool | operator!= (Object x, Object y) |
Package Functions | |
| void | GetComponentFastPath (Type type, IntPtr oneFurtherThanResultValue) |
| static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
| static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
| Sprite | sprite [get, set] |
| Color | color [get, set] |
| int | sortingLayerID [get, set] |
| int | sortingOrder [get, set] |
| Material[] | materials [set] |
| Material | material [get, set] |
| Material | sharedMaterial [get, set] |
| Transform | transform [get, set] |
| GameObject | gameObject [get, set] |
| string | name [get, set] |
| HideFlags | hideFlags [set] |
Private Member Functions | |
| void | InvokeSpriteChanged () |
| void | get_color_Injected (out Color ret) |
| void | set_color_Injected (ref Color value) |
| Material | GetMaterial () |
| Material | GetSharedMaterial () |
| void | SetMaterial (Material m) |
| void | SetMaterialArray ([NotNull("ArgumentNullException")] Material[] m) |
| void | GetComponentsForListInternal (Type searchType, object resultList) |
| IntPtr | GetCachedPtr () |
| static string | ToString (Object obj) |
| static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
| static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
| static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
| static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
| static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
Static Private Member Functions | |
| static bool | CompareBaseObjects (Object lhs, Object rhs) |
| static bool | IsNativeObjectAlive (Object o) |
| static void | CheckNullArgument (object arg, string message) |
| static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
| UnityEvent< SpriteRenderer > | m_SpriteChangeEvent |
| IntPtr | m_CachedPtr |
Static Private Attributes | |
| const string | objectIsNullMessage = "The Object you want to instantiate is null." |
| const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |
Definition at line 14 of file SpriteRenderer.cs.