terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ materials

Material [] UnityEngine.Renderer.materials
setinherited

Definition at line 86 of file Renderer.cs.

87 {
88 [global::Cpp2ILInjected.Token(Token = "0x60000A7")]
89 [global::Cpp2ILInjected.Address(RVA = "0x1F6D37C", Offset = "0x1F6D37C", Length = "0x44")]
90 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Microsoft.Xna.Framework.Graphics.GraphicsDevice", Member = "DrawGeometryWithSubMeshes", MemberParameters = new object[]
91 {
92 "VertexData[]",
93 "System.Int16[]",
94 typeof(int),
95 typeof(int),
96 "Microsoft.Xna.Framework.Vector3",
97 "Microsoft.Xna.Framework.Vector3",
98 "System.Collections.Generic.List`1<Material>",
99 "System.Collections.Generic.List`1<SubMeshDescriptor>"
100 }, ReturnType = typeof(void))]
101 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
102 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
103 set
104 {
105 throw null;
106 }
107 }
class f__AnonymousType0<< Count > j__TPar