terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ sortingLayerID

int UnityEngine.Renderer.sortingLayerID
getsetinherited

Definition at line 50 of file Renderer.cs.

51 {
52 [global::Cpp2ILInjected.Token(Token = "0x60000A4")]
53 [global::Cpp2ILInjected.Address(RVA = "0x1F6D2C0", Offset = "0x1F6D2C0", Length = "0x3C")]
54 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.Physics2DRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
55 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
56 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
57 [MethodImpl(4096)]
58 get;
59 }
class f__AnonymousType0<< Count > j__TPar