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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Microsoft.Xna.Framework.Audio.SoundEffectInstance:
Collaboration diagram for Microsoft.Xna.Framework.Audio.SoundEffectInstance:Public Member Functions | |
| virtual void | Play () |
| void | Restart () |
| virtual void | Pause () |
| virtual void | Resume () |
| virtual void | Stop (bool immediate=false) |
Static Public Attributes | |
| static float | pitchOffset |
| static float | pitchScale |
Package Functions | |
| SoundEffectInstance (SoundEffect effect) | |
Package Attributes | |
| SoundEffect | _effect |
Properties | |
| virtual bool | IsLooped [get, set] |
| float | Pan [get, set] |
| float | Pitch [get, set] |
| float | Volume [get, set] |
| virtual SoundState | State [get, set] |
| float | CurrentPosition [get, set] |
Static Private Member Functions | |
| static void | PlayOnMainThread (object data) |
| static void | StopOnMainThread (object data) |
| static | SoundEffectInstance () |
Private Attributes | |
| bool | _loop |
| float | _pan |
| float | _volume |
| float | _pitch |
| SoundInstance | _playingInstance |
Definition at line 11 of file SoundEffectInstance.cs.