terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Volume

float Microsoft.Xna.Framework.Audio.SoundEffectInstance.Volume
getset

Definition at line 101 of file SoundEffectInstance.cs.

102 {
103 [global::Cpp2ILInjected.Token(Token = "0x6001A80")]
104 [global::Cpp2ILInjected.Address(RVA = "0xB4A150", Offset = "0xB4A150", Length = "0x8")]
105 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
106 get
107 {
108 throw null;
109 }
110 [global::Cpp2ILInjected.Token(Token = "0x6001A81")]
111 [global::Cpp2ILInjected.Address(RVA = "0xB49C34", Offset = "0xB49C34", Length = "0x40")]
112 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
113 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Projectile), Member = "AI_190_NightsEdge", ReturnType = typeof(void))]
114 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Projectile), Member = "AI_188_LightsBane", ReturnType = typeof(void))]
115 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ActiveSound), Member = "Update", ReturnType = typeof(void))]
116 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LegacySoundPlayer), Member = "PlaySound", MemberParameters = new object[]
117 {
118 typeof(int),
119 typeof(int),
120 typeof(int),
121 typeof(int),
122 typeof(float),
123 typeof(float)
124 }, ReturnType = typeof(SoundEffectInstance))]
125 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 67)]
126 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SoundInstance), Member = "SetVolume", MemberParameters = new object[] { typeof(float) }, ReturnType = typeof(void))]
127 set
128 {
129 throw null;
130 }
131 }
class f__AnonymousType0<< Count > j__TPar