terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsLooped

virtual bool Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped
getset

Definition at line 14 of file SoundEffectInstance.cs.

15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6001A7A")]
17 [global::Cpp2ILInjected.Address(RVA = "0xB49FD4", Offset = "0xB49FD4", Length = "0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 get
20 {
21 throw null;
22 }
23 [global::Cpp2ILInjected.Token(Token = "0x6001A7B")]
24 [global::Cpp2ILInjected.Address(RVA = "0xB49FDC", Offset = "0xB49FDC", Length = "0xC")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 set
27 {
28 throw null;
29 }
30 }