| activeSprite | UnityEngine.UI.Image | private | 
  | AddQuad(VertexHelper vertexHelper, Vector3[] quadPositions, Color32 color, Vector3[] quadUVs) | UnityEngine.UI.Image | inlineprivatestatic | 
  | AddQuad(VertexHelper vertexHelper, Vector2 posMin, Vector2 posMax, Color32 color, Vector2 uvMin, Vector2 uvMax) | UnityEngine.UI.Image | inlineprivatestatic | 
  | alphaHitTestMinimumThreshold | UnityEngine.UI.Image |  | 
  | Awake() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual | 
  | Behaviour() | UnityEngine.Behaviour | inline | 
  | CacheCanvas() | UnityEngine.UI.Graphic | inlineprivate | 
  | CalculateLayoutInputHorizontal() | UnityEngine.UI.Image | inlinevirtual | 
  | CalculateLayoutInputVertical() | UnityEngine.UI.Image | inlinevirtual | 
  | CancelInvoke() | UnityEngine.MonoBehaviour | inline | 
  | CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline | 
  | CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private | 
  | canvas | UnityEngine.UI.Graphic |  | 
  | canvasRenderer | UnityEngine.UI.Graphic |  | 
  | CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic | 
  | cloneDestroyedMessage | UnityEngine.Object | privatestatic | 
  | color | UnityEngine.UI.Graphic |  | 
  | CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic | 
  | Component() | UnityEngine.Component | inline | 
  | CreateColorFromAlpha(float alpha) | UnityEngine.UI.Graphic | inlineprivatestatic | 
  | CrossFadeAlpha(float alpha, float duration, bool ignoreTimeScale) | UnityEngine.UI.Graphic | inlinevirtual | 
  | CrossFadeColor(Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha) | UnityEngine.UI.Graphic | inlinevirtual | 
  | CrossFadeColor(Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha, bool useRGB) | UnityEngine.UI.Graphic | inlinevirtual | 
  | Cull(Rect clipRect, bool validRect) | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | defaultETC1GraphicMaterial | UnityEngine.UI.Image | static | 
  | defaultGraphicMaterial | UnityEngine.UI.Graphic | static | 
  | defaultMaterial | UnityEngine.UI.Graphic |  | 
  | depth | UnityEngine.UI.Graphic |  | 
  | Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object |  | 
  | Destroy(Object obj) | UnityEngine.Object | inlinestatic | 
  | DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object |  | 
  | DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic | 
  | DisableSpriteOptimizations() | UnityEngine.UI.Image | inline | 
  | DoLegacyMeshGeneration() | UnityEngine.UI.Graphic | inlineprivate | 
  | DoMeshGeneration() | UnityEngine.UI.Graphic | inlineprivate | 
  | DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object |  | 
  | enabled | UnityEngine.Behaviour |  | 
  | Equals(object other) | UnityEngine.Object | inline | 
  | eventAlphaThreshold | UnityEngine.UI.Image |  | 
  | fillAmount | UnityEngine.UI.Image |  | 
  | fillCenter | UnityEngine.UI.Image |  | 
  | fillClockwise | UnityEngine.UI.Image |  | 
  | FillMethod enum name | UnityEngine.UI.Image |  | 
  | fillMethod | UnityEngine.UI.Image |  | 
  | fillOrigin | UnityEngine.UI.Image |  | 
  | FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package | 
  | FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object |  | 
  | FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic | 
  | flexibleHeight | UnityEngine.UI.Image |  | 
  | flexibleWidth | UnityEngine.UI.Image |  | 
  | UnityEngine::UI::Graphic.gameObject | UnityEngine.Component |  | 
  | UnityEngine::UI::IClippable.gameObject | UnityEngine.UI.IClippable |  | 
  | GenerateFilledSprite(VertexHelper toFill, bool preserveAspect) | UnityEngine.UI.Image | inlineprivate | 
  | GenerateSimpleSprite(VertexHelper vh, bool lPreserveAspect) | UnityEngine.UI.Image | inlineprivate | 
  | GenerateSlicedSprite(VertexHelper toFill) | UnityEngine.UI.Image | inlineprivate | 
  | GenerateSprite(VertexHelper vh, bool lPreserveAspect) | UnityEngine.UI.Image | inlineprivate | 
  | GenerateTiledSprite(VertexHelper toFill) | UnityEngine.UI.Image | inlineprivate | 
  | get_gameObject() | UnityEngine.UI.MaskableGraphic | inlineprivate | 
  | get_transform() | UnityEngine.UI.Graphic | inlineprivate | 
  | GetAdjustedBorders(Vector4 border, Rect adjustedRect) | UnityEngine.UI.Image | inlineprivate | 
  | GetCachedPtr() | UnityEngine.Object | inlineprivate | 
  | GetComponent(Type type) | UnityEngine.Component | inline | 
  | GetComponent< T >() | UnityEngine.Component | inline | 
  | GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package | 
  | GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline | 
  | GetComponentInChildren< T >() | UnityEngine.Component | inline | 
  | GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline | 
  | GetComponentInParent< T >() | UnityEngine.Component | inline | 
  | GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline | 
  | GetComponents< T >(List< T > results) | UnityEngine.Component | inline | 
  | GetComponents< T >() | UnityEngine.Component | inline | 
  | GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private | 
  | GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline | 
  | GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline | 
  | GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline | 
  | GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline | 
  | GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline | 
  | GetComponentsInParent< T >() | UnityEngine.Component | inline | 
  | GetDrawingDimensions(bool shouldPreserveAspect) | UnityEngine.UI.Image | inlineprivate | 
  | GetHashCode() | UnityEngine.Object | inline | 
  | GetInstanceID() | UnityEngine.Object | inline | 
  | GetModifiedMaterial(Material baseMaterial) | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private | 
  | GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private | 
  | GetPixelAdjustedRect() | UnityEngine.UI.Graphic | inline | 
  | GetScriptClassName() | UnityEngine.MonoBehaviour | package | 
  | Graphic() | UnityEngine.UI.Graphic | inlineprotected | 
  | Graphic() | UnityEngine.UI.Graphic | inlineprivatestatic | 
  | GraphicUpdateComplete() | UnityEngine.UI.Graphic | inlinevirtual | 
  | hasBorder | UnityEngine.UI.Image |  | 
  | hideFlags | UnityEngine.Object |  | 
  | Image() | UnityEngine.UI.Image | inlineprotected | 
  | Image() | UnityEngine.UI.Image | inlineprivatestatic | 
  | Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic | 
  | Instantiate(Object original) | UnityEngine.Object | inlinestatic | 
  | Instantiate< T >(T original) | UnityEngine.Object | inlinestatic | 
  | Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic | 
  | Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private | 
  | Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private | 
  | Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic | 
  | Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private | 
  | Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private | 
  | Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline | 
  | InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private | 
  | InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline | 
  | IsActive() | UnityEngine.EventSystems.UIBehaviour | inlinevirtual | 
  | isActiveAndEnabled | UnityEngine.Behaviour |  | 
  | UnityEngine::EventSystems::UIBehaviour.IsDestroyed() | UnityEngine.EventSystems.UIBehaviour | inline | 
  | UnityEngine::UI::ICanvasElement.IsDestroyed() | UnityEngine.UI.ICanvasElement |  | 
  | IsInvoking() | UnityEngine.MonoBehaviour | inline | 
  | IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline | 
  | IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private | 
  | isMaskingGraphic | UnityEngine.UI.MaskableGraphic |  | 
  | IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic | 
  | IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private | 
  | IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera) | UnityEngine.UI.Image | inlinevirtual | 
  | k__BackingField | UnityEngine.UI.Graphic | private | 
  | LayoutComplete() | UnityEngine.UI.Graphic | inlinevirtual | 
  | layoutPriority | UnityEngine.UI.Image |  | 
  | m_AlphaHitTestMinimumThreshold | UnityEngine.UI.Image | private | 
  | m_CachedMesh | UnityEngine.UI.Graphic | protected | 
  | m_CachedPtr | UnityEngine.Object | private | 
  | m_CachedReferencePixelsPerUnit | UnityEngine.UI.Image | private | 
  | m_CachedUvs | UnityEngine.UI.Graphic | protected | 
  | m_Canvas | UnityEngine.UI.Graphic | private | 
  | m_CanvasRenderer | UnityEngine.UI.Graphic | private | 
  | m_Color | UnityEngine.UI.Graphic | private | 
  | m_ColorTweenRunner | UnityEngine.UI.Graphic | private | 
  | m_Corners | UnityEngine.UI.MaskableGraphic | private | 
  | m_FillAmount | UnityEngine.UI.Image | private | 
  | m_FillCenter | UnityEngine.UI.Image | private | 
  | m_FillClockwise | UnityEngine.UI.Image | private | 
  | m_FillMethod | UnityEngine.UI.Image | private | 
  | m_FillOrigin | UnityEngine.UI.Image | private | 
  | m_IncludeForMasking | UnityEngine.UI.MaskableGraphic | protected | 
  | m_IsMaskingGraphic | UnityEngine.UI.MaskableGraphic | private | 
  | m_Maskable | UnityEngine.UI.MaskableGraphic | private | 
  | m_MaskMaterial | UnityEngine.UI.MaskableGraphic | protected | 
  | m_Material | UnityEngine.UI.Graphic | protected | 
  | m_MaterialDirty | UnityEngine.UI.Graphic | private | 
  | m_OnCullStateChanged | UnityEngine.UI.MaskableGraphic | private | 
  | m_OnDirtyLayoutCallback | UnityEngine.UI.Graphic | protected | 
  | m_OnDirtyMaterialCallback | UnityEngine.UI.Graphic | protected | 
  | m_OnDirtyVertsCallback | UnityEngine.UI.Graphic | protected | 
  | m_OverrideSprite | UnityEngine.UI.Image | private | 
  | m_ParentMask | UnityEngine.UI.MaskableGraphic | private | 
  | m_PixelsPerUnitMultiplier | UnityEngine.UI.Image | private | 
  | m_PreserveAspect | UnityEngine.UI.Image | private | 
  | m_RaycastPadding | UnityEngine.UI.Graphic | private | 
  | m_RaycastTarget | UnityEngine.UI.Graphic | private | 
  | m_RaycastTargetCache | UnityEngine.UI.Graphic | private | 
  | m_RectTransform | UnityEngine.UI.Graphic | private | 
  | m_ShouldRecalculate | UnityEngine.UI.MaskableGraphic | protected | 
  | m_ShouldRecalculateStencil | UnityEngine.UI.MaskableGraphic | protected | 
  | m_SkipLayoutUpdate | UnityEngine.UI.Graphic | protected | 
  | m_SkipMaterialUpdate | UnityEngine.UI.Graphic | protected | 
  | m_Sprite | UnityEngine.UI.Image | private | 
  | m_StencilValue | UnityEngine.UI.MaskableGraphic | protected | 
  | m_Tracked | UnityEngine.UI.Image | private | 
  | m_TrackedTexturelessImages | UnityEngine.UI.Image | privatestatic | 
  | m_Type | UnityEngine.UI.Image | private | 
  | m_UseSpriteMesh | UnityEngine.UI.Image | private | 
  | m_VertsDirty | UnityEngine.UI.Graphic | private | 
  | mainTexture | UnityEngine.UI.Image |  | 
  | MapCoordinate(Vector2 local, Rect rect) | UnityEngine.UI.Image | inlineprivate | 
  | maskable | UnityEngine.UI.MaskableGraphic |  | 
  | MaskableGraphic() | UnityEngine.UI.MaskableGraphic | inlineprotected | 
  | material | UnityEngine.UI.Image |  | 
  | materialForRendering | UnityEngine.UI.Graphic |  | 
  | minHeight | UnityEngine.UI.Image |  | 
  | minWidth | UnityEngine.UI.Image |  | 
  | MonoBehaviour() | UnityEngine.MonoBehaviour | inline | 
  | multipliedPixelsPerUnit | UnityEngine.UI.Image | protected | 
  | name | UnityEngine.Object |  | 
  | Object() | UnityEngine.Object | inline | 
  | Object() | UnityEngine.Object | inlineprivatestatic | 
  | objectIsNullMessage | UnityEngine.Object | privatestatic | 
  | OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic | 
  | OnAfterDeserialize() | UnityEngine.UI.Image | inlinevirtual | 
  | OnBeforeSerialize() | UnityEngine.UI.Image | inlinevirtual | 
  | OnBeforeTransformParentChanged() | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | OnCanvasGroupChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual | 
  | OnCanvasHierarchyChanged() | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | OnCullingChanged() | UnityEngine.UI.Graphic | inlinevirtual | 
  | onCullStateChanged | UnityEngine.UI.MaskableGraphic |  | 
  | OnDestroy() | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | OnDidApplyAnimationProperties() | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | OnDisable() | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | OnEnable() | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | OnFillVBO(List< UIVertex > vbo) | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | OnPopulateMesh(VertexHelper toFill) | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | UnityEngine::UI::MaskableGraphic.OnPopulateMesh(Mesh m) | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | OnRectTransformDimensionsChange() | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | OnTransformParentChanged() | UnityEngine.UI.MaskableGraphic | inlineprotectedvirtual | 
  | operator bool(Object exists) | UnityEngine.Object | inlinestatic | 
  | operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic | 
  | operator==(Object x, Object y) | UnityEngine.Object | inlinestatic | 
  | Origin180 enum name | UnityEngine.UI.Image |  | 
  | Origin360 enum name | UnityEngine.UI.Image |  | 
  | Origin90 enum name | UnityEngine.UI.Image |  | 
  | OriginHorizontal enum name | UnityEngine.UI.Image |  | 
  | OriginVertical enum name | UnityEngine.UI.Image |  | 
  | overrideSprite | UnityEngine.UI.Image |  | 
  | ParentMaskStateChanged() | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | PixelAdjustPoint(Vector2 point) | UnityEngine.UI.Graphic | inline | 
  | pixelsPerUnit | UnityEngine.UI.Image |  | 
  | pixelsPerUnitMultiplier | UnityEngine.UI.Image |  | 
  | preferredHeight | UnityEngine.UI.Image |  | 
  | preferredWidth | UnityEngine.UI.Image |  | 
  | preserveAspect | UnityEngine.UI.Image |  | 
  | PreserveSpriteAspectRatio(ref Rect rect, Vector2 spriteSize) | UnityEngine.UI.Image | inlineprivate | 
  | print(object message) | UnityEngine.MonoBehaviour | inlinestatic | 
  | RadialCut(Vector3[] xy, Vector3[] uv, float fill, bool invert, int corner) | UnityEngine.UI.Image | inlineprivatestatic | 
  | RadialCut(Vector3[] xy, float cos, float sin, bool invert, int corner) | UnityEngine.UI.Image | inlineprivatestatic | 
  | Raycast(Vector2 sp, Camera eventCamera) | UnityEngine.UI.Graphic | inlinevirtual | 
  | raycastPadding | UnityEngine.UI.Graphic |  | 
  | raycastTarget | UnityEngine.UI.Graphic |  | 
  | Rebuild(CanvasUpdate update) | UnityEngine.UI.Graphic | inlinevirtual | 
  | RebuildImage(SpriteAtlas spriteAtlas) | UnityEngine.UI.Image | inlineprivatestatic | 
  | RecalculateClipping() | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | RecalculateMasking() | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | UnityEngine::UI::Graphic.rectTransform | UnityEngine.UI.Graphic |  | 
  | UnityEngine::UI::IClippable.rectTransform | UnityEngine.UI.IClippable |  | 
  | RegisterDirtyLayoutCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | RegisterDirtyMaterialCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | RegisterDirtyVerticesCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | rootCanvasRect | UnityEngine.UI.MaskableGraphic | private | 
  | s_DefaultUI | UnityEngine.UI.Graphic | protectedstatic | 
  | s_ETC1DefaultUI | UnityEngine.UI.Image | protectedstatic | 
  | s_Initialized | UnityEngine.UI.Image | privatestatic | 
  | s_Mesh | UnityEngine.UI.Graphic | protectedstatic | 
  | s_Uv | UnityEngine.UI.Image | privatestatic | 
  | s_UVScratch | UnityEngine.UI.Image | privatestatic | 
  | s_VertexHelper | UnityEngine.UI.Graphic | privatestatic | 
  | s_VertScratch | UnityEngine.UI.Image | privatestatic | 
  | s_WhiteTexture | UnityEngine.UI.Graphic | protectedstatic | 
  | s_Xy | UnityEngine.UI.Image | privatestatic | 
  | SetAllDirty() | UnityEngine.UI.Graphic | inlinevirtual | 
  | SetClipRect(Rect clipRect, bool validRect) | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | SetClipSoftness(Vector2 clipSoftness) | UnityEngine.UI.MaskableGraphic | inlinevirtual | 
  | SetLayoutDirty() | UnityEngine.UI.Graphic | inlinevirtual | 
  | SetMaterialDirty() | UnityEngine.UI.Graphic | inlinevirtual | 
  | SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private | 
  | SetNativeSize() | UnityEngine.UI.Image | inlinevirtual | 
  | SetRaycastDirty() | UnityEngine.UI.Graphic | inline | 
  | SetVerticesDirty() | UnityEngine.UI.Graphic | inlinevirtual | 
  | sprite | UnityEngine.UI.Image |  | 
  | Start() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual | 
  | StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline | 
  | StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline | 
  | StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline | 
  | StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline | 
  | StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private | 
  | StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private | 
  | StopAllCoroutines() | UnityEngine.MonoBehaviour |  | 
  | StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline | 
  | StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline | 
  | StopCoroutine(string methodName) | UnityEngine.MonoBehaviour |  | 
  | StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private | 
  | StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private | 
  | ToString() | UnityEngine.Object | inline | 
  | ToString(Object obj) | UnityEngine.Object | private | 
  | TrackImage(Image g) | UnityEngine.UI.Image | inlineprivatestatic | 
  | TrackSprite() | UnityEngine.UI.Image | inlineprivate | 
  | UnityEngine::EventSystems::UIBehaviour.transform | UnityEngine.Component |  | 
  | UnityEngine::UI::ICanvasElement.transform | UnityEngine.UI.ICanvasElement |  | 
  | Type enum name | UnityEngine.UI.Image |  | 
  | type | UnityEngine.UI.Image |  | 
  | UIBehaviour() | UnityEngine.EventSystems.UIBehaviour | inlineprotected | 
  | UnregisterDirtyLayoutCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | UnregisterDirtyMaterialCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | UnregisterDirtyVerticesCallback(UnityAction action) | UnityEngine.UI.Graphic | inline | 
  | UnTrackImage(Image g) | UnityEngine.UI.Image | inlineprivatestatic | 
  | UpdateClipParent() | UnityEngine.UI.MaskableGraphic | inlineprivate | 
  | UpdateCull(bool cull) | UnityEngine.UI.MaskableGraphic | inlineprivate | 
  | UpdateGeometry() | UnityEngine.UI.Graphic | inlineprotectedvirtual | 
  | UpdateMaterial() | UnityEngine.UI.Image | inlineprotectedvirtual | 
  | useGUILayout | UnityEngine.MonoBehaviour |  | 
  | useLegacyMeshGeneration | UnityEngine.UI.Graphic | protected | 
  | useSpriteMesh | UnityEngine.UI.Image |  | 
  | workerMesh | UnityEngine.UI.Graphic | protectedstatic |