| activeSprite | UnityEngine.UI.Image | private |
| AddQuad(VertexHelper vertexHelper, Vector3[] quadPositions, Color32 color, Vector3[] quadUVs) | UnityEngine.UI.Image | inlineprivatestatic |
| AddQuad(VertexHelper vertexHelper, Vector2 posMin, Vector2 posMax, Color32 color, Vector2 uvMin, Vector2 uvMax) | UnityEngine.UI.Image | inlineprivatestatic |
| alphaHitTestMinimumThreshold | UnityEngine.UI.Image | |
| Awake() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| Behaviour() | UnityEngine.Behaviour | inline |
| CacheCanvas() | UnityEngine.UI.Graphic | inlineprivate |
| CalculateLayoutInputHorizontal() | UnityEngine.UI.Image | inlinevirtual |
| CalculateLayoutInputVertical() | UnityEngine.UI.Image | inlinevirtual |
| CancelInvoke() | UnityEngine.MonoBehaviour | inline |
| CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
| CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| canvas | UnityEngine.UI.Graphic | |
| canvasRenderer | UnityEngine.UI.Graphic | |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| color | UnityEngine.UI.Graphic | |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| CreateColorFromAlpha(float alpha) | UnityEngine.UI.Graphic | inlineprivatestatic |
| CrossFadeAlpha(float alpha, float duration, bool ignoreTimeScale) | UnityEngine.UI.Graphic | inlinevirtual |
| CrossFadeColor(Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha) | UnityEngine.UI.Graphic | inlinevirtual |
| CrossFadeColor(Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha, bool useRGB) | UnityEngine.UI.Graphic | inlinevirtual |
| Cull(Rect clipRect, bool validRect) | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| defaultETC1GraphicMaterial | UnityEngine.UI.Image | static |
| defaultGraphicMaterial | UnityEngine.UI.Graphic | static |
| defaultMaterial | UnityEngine.UI.Graphic | |
| depth | UnityEngine.UI.Graphic | |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| DisableSpriteOptimizations() | UnityEngine.UI.Image | inline |
| DoLegacyMeshGeneration() | UnityEngine.UI.Graphic | inlineprivate |
| DoMeshGeneration() | UnityEngine.UI.Graphic | inlineprivate |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| enabled | UnityEngine.Behaviour | |
| Equals(object other) | UnityEngine.Object | inline |
| eventAlphaThreshold | UnityEngine.UI.Image | |
| fillAmount | UnityEngine.UI.Image | |
| fillCenter | UnityEngine.UI.Image | |
| fillClockwise | UnityEngine.UI.Image | |
| FillMethod enum name | UnityEngine.UI.Image | |
| fillMethod | UnityEngine.UI.Image | |
| fillOrigin | UnityEngine.UI.Image | |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| flexibleHeight | UnityEngine.UI.Image | |
| flexibleWidth | UnityEngine.UI.Image | |
| UnityEngine::UI::Graphic.gameObject | UnityEngine.Component | |
| UnityEngine::UI::IClippable.gameObject | UnityEngine.UI.IClippable | |
| GenerateFilledSprite(VertexHelper toFill, bool preserveAspect) | UnityEngine.UI.Image | inlineprivate |
| GenerateSimpleSprite(VertexHelper vh, bool lPreserveAspect) | UnityEngine.UI.Image | inlineprivate |
| GenerateSlicedSprite(VertexHelper toFill) | UnityEngine.UI.Image | inlineprivate |
| GenerateSprite(VertexHelper vh, bool lPreserveAspect) | UnityEngine.UI.Image | inlineprivate |
| GenerateTiledSprite(VertexHelper toFill) | UnityEngine.UI.Image | inlineprivate |
| get_gameObject() | UnityEngine.UI.MaskableGraphic | inlineprivate |
| get_transform() | UnityEngine.UI.Graphic | inlineprivate |
| GetAdjustedBorders(Vector4 border, Rect adjustedRect) | UnityEngine.UI.Image | inlineprivate |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetDrawingDimensions(bool shouldPreserveAspect) | UnityEngine.UI.Image | inlineprivate |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetModifiedMaterial(Material baseMaterial) | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| GetPixelAdjustedRect() | UnityEngine.UI.Graphic | inline |
| GetScriptClassName() | UnityEngine.MonoBehaviour | package |
| Graphic() | UnityEngine.UI.Graphic | inlineprotected |
| Graphic() | UnityEngine.UI.Graphic | inlineprivatestatic |
| GraphicUpdateComplete() | UnityEngine.UI.Graphic | inlinevirtual |
| hasBorder | UnityEngine.UI.Image | |
| hideFlags | UnityEngine.Object | |
| Image() | UnityEngine.UI.Image | inlineprotected |
| Image() | UnityEngine.UI.Image | inlineprivatestatic |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
| InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
| InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
| IsActive() | UnityEngine.EventSystems.UIBehaviour | inlinevirtual |
| isActiveAndEnabled | UnityEngine.Behaviour | |
| UnityEngine::EventSystems::UIBehaviour.IsDestroyed() | UnityEngine.EventSystems.UIBehaviour | inline |
| UnityEngine::UI::ICanvasElement.IsDestroyed() | UnityEngine.UI.ICanvasElement | |
| IsInvoking() | UnityEngine.MonoBehaviour | inline |
| IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
| IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| isMaskingGraphic | UnityEngine.UI.MaskableGraphic | |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
| IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera) | UnityEngine.UI.Image | inlinevirtual |
| k__BackingField | UnityEngine.UI.Graphic | private |
| LayoutComplete() | UnityEngine.UI.Graphic | inlinevirtual |
| layoutPriority | UnityEngine.UI.Image | |
| m_AlphaHitTestMinimumThreshold | UnityEngine.UI.Image | private |
| m_CachedMesh | UnityEngine.UI.Graphic | protected |
| m_CachedPtr | UnityEngine.Object | private |
| m_CachedReferencePixelsPerUnit | UnityEngine.UI.Image | private |
| m_CachedUvs | UnityEngine.UI.Graphic | protected |
| m_Canvas | UnityEngine.UI.Graphic | private |
| m_CanvasRenderer | UnityEngine.UI.Graphic | private |
| m_Color | UnityEngine.UI.Graphic | private |
| m_ColorTweenRunner | UnityEngine.UI.Graphic | private |
| m_Corners | UnityEngine.UI.MaskableGraphic | private |
| m_FillAmount | UnityEngine.UI.Image | private |
| m_FillCenter | UnityEngine.UI.Image | private |
| m_FillClockwise | UnityEngine.UI.Image | private |
| m_FillMethod | UnityEngine.UI.Image | private |
| m_FillOrigin | UnityEngine.UI.Image | private |
| m_IncludeForMasking | UnityEngine.UI.MaskableGraphic | protected |
| m_IsMaskingGraphic | UnityEngine.UI.MaskableGraphic | private |
| m_Maskable | UnityEngine.UI.MaskableGraphic | private |
| m_MaskMaterial | UnityEngine.UI.MaskableGraphic | protected |
| m_Material | UnityEngine.UI.Graphic | protected |
| m_MaterialDirty | UnityEngine.UI.Graphic | private |
| m_OnCullStateChanged | UnityEngine.UI.MaskableGraphic | private |
| m_OnDirtyLayoutCallback | UnityEngine.UI.Graphic | protected |
| m_OnDirtyMaterialCallback | UnityEngine.UI.Graphic | protected |
| m_OnDirtyVertsCallback | UnityEngine.UI.Graphic | protected |
| m_OverrideSprite | UnityEngine.UI.Image | private |
| m_ParentMask | UnityEngine.UI.MaskableGraphic | private |
| m_PixelsPerUnitMultiplier | UnityEngine.UI.Image | private |
| m_PreserveAspect | UnityEngine.UI.Image | private |
| m_RaycastPadding | UnityEngine.UI.Graphic | private |
| m_RaycastTarget | UnityEngine.UI.Graphic | private |
| m_RaycastTargetCache | UnityEngine.UI.Graphic | private |
| m_RectTransform | UnityEngine.UI.Graphic | private |
| m_ShouldRecalculate | UnityEngine.UI.MaskableGraphic | protected |
| m_ShouldRecalculateStencil | UnityEngine.UI.MaskableGraphic | protected |
| m_SkipLayoutUpdate | UnityEngine.UI.Graphic | protected |
| m_SkipMaterialUpdate | UnityEngine.UI.Graphic | protected |
| m_Sprite | UnityEngine.UI.Image | private |
| m_StencilValue | UnityEngine.UI.MaskableGraphic | protected |
| m_Tracked | UnityEngine.UI.Image | private |
| m_TrackedTexturelessImages | UnityEngine.UI.Image | privatestatic |
| m_Type | UnityEngine.UI.Image | private |
| m_UseSpriteMesh | UnityEngine.UI.Image | private |
| m_VertsDirty | UnityEngine.UI.Graphic | private |
| mainTexture | UnityEngine.UI.Image | |
| MapCoordinate(Vector2 local, Rect rect) | UnityEngine.UI.Image | inlineprivate |
| maskable | UnityEngine.UI.MaskableGraphic | |
| MaskableGraphic() | UnityEngine.UI.MaskableGraphic | inlineprotected |
| material | UnityEngine.UI.Image | |
| materialForRendering | UnityEngine.UI.Graphic | |
| minHeight | UnityEngine.UI.Image | |
| minWidth | UnityEngine.UI.Image | |
| MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
| multipliedPixelsPerUnit | UnityEngine.UI.Image | protected |
| name | UnityEngine.Object | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| OnAfterDeserialize() | UnityEngine.UI.Image | inlinevirtual |
| OnBeforeSerialize() | UnityEngine.UI.Image | inlinevirtual |
| OnBeforeTransformParentChanged() | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| OnCanvasGroupChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnCanvasHierarchyChanged() | UnityEngine.UI.Image | inlineprotectedvirtual |
| OnCullingChanged() | UnityEngine.UI.Graphic | inlinevirtual |
| onCullStateChanged | UnityEngine.UI.MaskableGraphic | |
| OnDestroy() | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| OnDidApplyAnimationProperties() | UnityEngine.UI.Image | inlineprotectedvirtual |
| OnDisable() | UnityEngine.UI.Image | inlineprotectedvirtual |
| OnEnable() | UnityEngine.UI.Image | inlineprotectedvirtual |
| OnFillVBO(List< UIVertex > vbo) | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| OnPopulateMesh(VertexHelper toFill) | UnityEngine.UI.Image | inlineprotectedvirtual |
| UnityEngine::UI::MaskableGraphic.OnPopulateMesh(Mesh m) | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| OnRectTransformDimensionsChange() | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| OnTransformParentChanged() | UnityEngine.UI.MaskableGraphic | inlineprotectedvirtual |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| Origin180 enum name | UnityEngine.UI.Image | |
| Origin360 enum name | UnityEngine.UI.Image | |
| Origin90 enum name | UnityEngine.UI.Image | |
| OriginHorizontal enum name | UnityEngine.UI.Image | |
| OriginVertical enum name | UnityEngine.UI.Image | |
| overrideSprite | UnityEngine.UI.Image | |
| ParentMaskStateChanged() | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| PixelAdjustPoint(Vector2 point) | UnityEngine.UI.Graphic | inline |
| pixelsPerUnit | UnityEngine.UI.Image | |
| pixelsPerUnitMultiplier | UnityEngine.UI.Image | |
| preferredHeight | UnityEngine.UI.Image | |
| preferredWidth | UnityEngine.UI.Image | |
| preserveAspect | UnityEngine.UI.Image | |
| PreserveSpriteAspectRatio(ref Rect rect, Vector2 spriteSize) | UnityEngine.UI.Image | inlineprivate |
| print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
| RadialCut(Vector3[] xy, Vector3[] uv, float fill, bool invert, int corner) | UnityEngine.UI.Image | inlineprivatestatic |
| RadialCut(Vector3[] xy, float cos, float sin, bool invert, int corner) | UnityEngine.UI.Image | inlineprivatestatic |
| Raycast(Vector2 sp, Camera eventCamera) | UnityEngine.UI.Graphic | inlinevirtual |
| raycastPadding | UnityEngine.UI.Graphic | |
| raycastTarget | UnityEngine.UI.Graphic | |
| Rebuild(CanvasUpdate update) | UnityEngine.UI.Graphic | inlinevirtual |
| RebuildImage(SpriteAtlas spriteAtlas) | UnityEngine.UI.Image | inlineprivatestatic |
| RecalculateClipping() | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| RecalculateMasking() | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| UnityEngine::UI::Graphic.rectTransform | UnityEngine.UI.Graphic | |
| UnityEngine::UI::IClippable.rectTransform | UnityEngine.UI.IClippable | |
| RegisterDirtyLayoutCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| RegisterDirtyMaterialCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| RegisterDirtyVerticesCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| rootCanvasRect | UnityEngine.UI.MaskableGraphic | private |
| s_DefaultUI | UnityEngine.UI.Graphic | protectedstatic |
| s_ETC1DefaultUI | UnityEngine.UI.Image | protectedstatic |
| s_Initialized | UnityEngine.UI.Image | privatestatic |
| s_Mesh | UnityEngine.UI.Graphic | protectedstatic |
| s_Uv | UnityEngine.UI.Image | privatestatic |
| s_UVScratch | UnityEngine.UI.Image | privatestatic |
| s_VertexHelper | UnityEngine.UI.Graphic | privatestatic |
| s_VertScratch | UnityEngine.UI.Image | privatestatic |
| s_WhiteTexture | UnityEngine.UI.Graphic | protectedstatic |
| s_Xy | UnityEngine.UI.Image | privatestatic |
| SetAllDirty() | UnityEngine.UI.Graphic | inlinevirtual |
| SetClipRect(Rect clipRect, bool validRect) | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| SetClipSoftness(Vector2 clipSoftness) | UnityEngine.UI.MaskableGraphic | inlinevirtual |
| SetLayoutDirty() | UnityEngine.UI.Graphic | inlinevirtual |
| SetMaterialDirty() | UnityEngine.UI.Graphic | inlinevirtual |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| SetNativeSize() | UnityEngine.UI.Image | inlinevirtual |
| SetRaycastDirty() | UnityEngine.UI.Graphic | inline |
| SetVerticesDirty() | UnityEngine.UI.Graphic | inlinevirtual |
| sprite | UnityEngine.UI.Image | |
| Start() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
| StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
| StopAllCoroutines() | UnityEngine.MonoBehaviour | |
| StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
| StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
| StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| TrackImage(Image g) | UnityEngine.UI.Image | inlineprivatestatic |
| TrackSprite() | UnityEngine.UI.Image | inlineprivate |
| UnityEngine::EventSystems::UIBehaviour.transform | UnityEngine.Component | |
| UnityEngine::UI::ICanvasElement.transform | UnityEngine.UI.ICanvasElement | |
| Type enum name | UnityEngine.UI.Image | |
| type | UnityEngine.UI.Image | |
| UIBehaviour() | UnityEngine.EventSystems.UIBehaviour | inlineprotected |
| UnregisterDirtyLayoutCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| UnregisterDirtyMaterialCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| UnregisterDirtyVerticesCallback(UnityAction action) | UnityEngine.UI.Graphic | inline |
| UnTrackImage(Image g) | UnityEngine.UI.Image | inlineprivatestatic |
| UpdateClipParent() | UnityEngine.UI.MaskableGraphic | inlineprivate |
| UpdateCull(bool cull) | UnityEngine.UI.MaskableGraphic | inlineprivate |
| UpdateGeometry() | UnityEngine.UI.Graphic | inlineprotectedvirtual |
| UpdateMaterial() | UnityEngine.UI.Image | inlineprotectedvirtual |
| useGUILayout | UnityEngine.MonoBehaviour | |
| useLegacyMeshGeneration | UnityEngine.UI.Graphic | protected |
| useSpriteMesh | UnityEngine.UI.Image | |
| workerMesh | UnityEngine.UI.Graphic | protectedstatic |