terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ multipliedPixelsPerUnit

float UnityEngine.UI.Image.multipliedPixelsPerUnit
getsetprotected

Definition at line 526 of file Image.cs.

527 {
528 [global::Cpp2ILInjected.Token(Token = "0x600015C")]
529 [global::Cpp2ILInjected.Address(RVA = "0x1FB5BFC", Offset = "0x1FB5BFC", Length = "0x1C")]
530 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
531 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Image), Member = "get_pixelsPerUnit", ReturnType = typeof(float))]
532 get
533 {
534 throw null;
535 }
536 }
class f__AnonymousType0<< Count > j__TPar