terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ fillClockwise

bool UnityEngine.UI.Image.fillClockwise
getset

Definition at line 289 of file Image.cs.

290 {
291 [global::Cpp2ILInjected.Token(Token = "0x600014B")]
292 [global::Cpp2ILInjected.Address(RVA = "0x1FB55F0", Offset = "0x1FB55F0", Length = "0x8")]
293 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
294 get
295 {
296 throw null;
297 }
298 [global::Cpp2ILInjected.Token(Token = "0x600014C")]
299 [global::Cpp2ILInjected.Address(RVA = "0x1FB55F8", Offset = "0x1FB55F8", Length = "0x80")]
300 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
301 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetStruct", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "T" }, ReturnType = typeof(bool))]
302 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
303 set
304 {
305 throw null;
306 }
307 }
class f__AnonymousType0<< Count > j__TPar