terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ preserveAspect

bool UnityEngine.UI.Image.preserveAspect
getset

Definition at line 194 of file Image.cs.

195 {
196 [global::Cpp2ILInjected.Token(Token = "0x6000143")]
197 [global::Cpp2ILInjected.Address(RVA = "0x1FB53C8", Offset = "0x1FB53C8", Length = "0x8")]
198 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
199 get
200 {
201 throw null;
202 }
203 [global::Cpp2ILInjected.Token(Token = "0x6000144")]
204 [global::Cpp2ILInjected.Address(RVA = "0x1FB53D0", Offset = "0x1FB53D0", Length = "0x80")]
205 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
206 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetStruct", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "T" }, ReturnType = typeof(bool))]
207 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
208 set
209 {
210 throw null;
211 }
212 }
class f__AnonymousType0<< Count > j__TPar