terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Static Public Member Functions | |
static void | Initialize () |
static void | Load (IServiceProvider services) |
static void | Update () |
static void | Reload () |
static void | PlaySound (int type, Vector2 position, int style=1) |
static SoundEffectInstance | PlaySound (LegacySoundStyle type, Vector2 position) |
static SoundEffectInstance | PlaySound (LegacySoundStyle type, int x=-1, int y=-1) |
static SoundEffectInstance | PlaySound (int type, int x=-1, int y=-1, int Style=1, float volumeScale=1f, float pitchOffset=0f) |
static ActiveSound | GetActiveSound (SlotId id) |
static SlotId | PlayTrackedSound (SoundStyle style, Vector2 position) |
static SlotId | PlayTrackedLoopedSound (SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition=null) |
static SlotId | PlayTrackedSound (SoundStyle style) |
static void | StopTrackedSounds () |
static SoundEffect | GetTrackableSoundByStyleId (int id) |
static void | StopAmbientSounds () |
static ActiveSound | FindActiveSound (SoundStyle style) |
Static Public Attributes | |
static LegacySoundPlayer | LegacySoundPlayer |
static SoundPlayer | SoundPlayer |
static bool | AreSoundsPaused |
Properties | |
static bool | IsAudioSupported [get, set, private set] |
Static Private Member Functions | |
static bool | TestAudioSupport () |
Static Private Attributes | |
static bool< IsAudioSupported > | k__BackingField |
Definition at line 35 of file SoundEngine.cs.