terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ PlayTrackedLoopedSound()

static SlotId Terraria.Audio.SoundEngine.PlayTrackedLoopedSound ( SoundStyle style,
Vector2 position,
ActiveSound::LoopedPlayCondition loopingCondition = null )
inlinestatic

Definition at line 1711 of file SoundEngine.cs.

1712 {
1713 throw null;
1714 }