terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Public Member Functions | |
SlotId | Play (SoundStyle style, Vector2 position) |
SlotId | PlayLooped (SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition) |
void | Reload () |
SlotId | Play (SoundStyle style) |
ActiveSound | GetActiveSound (SlotId id) |
void | PauseAll () |
void | ResumeAll () |
void | StopAll () |
void | Update () |
ActiveSound | FindActiveSound (SoundStyle style) |
SoundPlayer () | |
Private Attributes | |
readonly SlotVector< ActiveSound > | _trackedSounds |
Definition at line 10 of file SoundPlayer.cs.