terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Audio.SoundPlayer Class Reference
+ Collaboration diagram for Terraria.Audio.SoundPlayer:

Public Member Functions

SlotId Play (SoundStyle style, Vector2 position)
 
SlotId PlayLooped (SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition)
 
void Reload ()
 
SlotId Play (SoundStyle style)
 
ActiveSound GetActiveSound (SlotId id)
 
void PauseAll ()
 
void ResumeAll ()
 
void StopAll ()
 
void Update ()
 
ActiveSound FindActiveSound (SoundStyle style)
 
 SoundPlayer ()
 

Private Attributes

readonly SlotVector< ActiveSound_trackedSounds
 

Detailed Description

Definition at line 10 of file SoundPlayer.cs.


The documentation for this class was generated from the following file: