109 if (
"Mobile.StadiaSearchingFriendGames" ==
null)
112 if (
"Mobile.StadiaSearchingFriendGames" ==
null)
337 char c =
strA[(int)num];
341 bool flag =
char.IsDigit(c);
412 string text2 =
strB.Substring((
int)
num3, (int)
c11);
414 string text4 = text2 +
"2";
416 string text6 = text2 +
"1";
465 long num = 1065353216
L;
567 public ServerInformation(
string worldName,
string hostName,
string serverIPText,
int port,
int players,
int maxPlayers,
int worldWidth,
bool corruption,
short gameMode,
bool hardMode,
bool active =
true,
bool favorite =
false,
int realID = 0, [Optional]
MPSession existingSession)
class f__AnonymousType0<< Count > j__TPar
static void SetGridItemRegion(Rectangle region)
const double DOUBLE_CLICK_TIME
Texture2D GetIcon(GUIMultiplayerLobby.ServerInformation serverData)
void DrawServer(GUIMultiplayerLobby.ServerInformation serverData)
void ServerOver(int index)
void ServerDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
GUIMultiplayerLobby.ItemSelection CurrentSelection
static Texture2D _buttonFavoriteActiveTexture
GUIControllerMultiplayerLobby _controllerInput
GUIContollerTransactionButtonList _multiplayerLobbyOptionsController
float ServerScale(int index)
static Texture2D _buttonFavoriteInactiveTexture
Rectangle SelectedItemRegion
void DrawCategoryButtons()
GUIContollerTransactionButtonList MultiplayerLobbyOptionsController
void DrawPlatformFriends()
List< GUIMultiplayerLobby.ServerInformation > serverList
GUIMultiplayerLobby.ServerInformation ActiveServer()
void OpenPlatformInvite()
int SortEntry(GUIMultiplayerLobby.ServerInformation a, GUIMultiplayerLobby.ServerInformation b)
void RefreshDedicatedServers()
void RefreshLocalServers()
static void LoadContent(ContentManager content)
int CompareNatural(string strA, string strB, CultureInfo culture, CompareOptions options)
void AddDedicatedServer()
Vector2 ServerItemSize(int index)
int CompareNatural(string strA, string strB)
static void DisabledClipping()
static void StopSearching()
static void StartSearching()
static CultureInfo CurrentCulture
static Texture2D Load(string name)
static string GetTextValue(string key)
static bool mouseLeftRelease