terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MPSession.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
4
// Token: 0x020002B1 RID: 689
5
public
interface
MPSession
6
{
7
// Token: 0x06000FF8 RID: 4088
8
PlatformUser
GetHost
();
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10
// Token: 0x06000FF9 RID: 4089
11
MPSessionManager.LobbyState
GetState
();
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13
// Token: 0x06000FFA RID: 4090
14
void
GetServerConnection
([Out]
string
server, [Out]
int
port);
15
16
// Token: 0x06000FFB RID: 4091
17
void
SetState
(
MPSessionManager
.
LobbyState
newState
);
18
19
// Token: 0x06000FFC RID: 4092
20
bool
ClientInSession
();
21
22
// Token: 0x06000FFD RID: 4093
23
void
SetClientInSession
(
bool
activeInSession
);
24
25
// Token: 0x06000FFE RID: 4094
26
MPSessionMetaData
GetMetaData
();
27
28
// Token: 0x06000FFF RID: 4095
29
void
SetMetaData
(
MPSessionMetaData
data);
30
31
// Token: 0x06001000 RID: 4096
32
void
UpdatePlayerCount
();
33
34
// Token: 0x06001001 RID: 4097
35
bool
CanInvite
();
36
37
// Token: 0x06001002 RID: 4098
38
void
Leave
(
PlatformUser
localUser);
39
40
// Token: 0x06001003 RID: 4099
41
void
Join
(
PlatformUser
localUser);
42
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
MPSessionManager.LobbyState
LobbyState
Definition
MPSessionManager.cs:187
MPSessionManager
Definition
MPSessionManager.cs:7
MPSessionMetaData
Definition
MPSessionMetaData.cs:6
MPSession.SetState
void SetState(MPSessionManager.LobbyState newState)
MPSession.GetMetaData
MPSessionMetaData GetMetaData()
MPSession.GetState
MPSessionManager.LobbyState GetState()
MPSession.ClientInSession
bool ClientInSession()
MPSession.Join
void Join(PlatformUser localUser)
MPSession.GetHost
PlatformUser GetHost()
MPSession.CanInvite
bool CanInvite()
MPSession.Leave
void Leave(PlatformUser localUser)
MPSession.UpdatePlayerCount
void UpdatePlayerCount()
MPSession.GetServerConnection
void GetServerConnection([Out] string server, [Out] int port)
MPSession.SetMetaData
void SetMetaData(MPSessionMetaData data)
MPSession.SetClientInSession
void SetClientInSession(bool activeInSession)
MPSession
Definition
MPSession.cs:6
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
PlatformUser
Definition
PlatformUser.cs:5
source
MPSession.cs
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