class f__AnonymousType0<< Count > j__TPar
static void BroadcastRecieveThread()
static ManagedThread broadcastThread
static ServerAutoFinder()
static DateTime LastListUpdate
static void LookForFriendPlatformGames()
static List< ServerAutoFinder.SearchServerResult > FriendResults
static void UpdateResults()
static UdpClient broadcastPort
static ManagedThread platformFriendGamesThread
static void StopSearching()
static List< ServerAutoFinder.SearchServerResult > TempResults
static List< ServerAutoFinder.SearchServerResult > Results
static void StartSearching()
const SocketOptionName OnlyAllowIPv6
static void Enter(object obj)
static void Sleep(int millisecondsTimeout)
static void CheckThreadTerminiate()