terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawTrees()

void Terraria.GameContent.Drawing.TileDrawing.DrawTrees ( )
inlineprivate

Definition at line 1572 of file TileDrawing.cs.

1573 {
1574 int num = 1;
1575 if (num == 0)
1576 {
1577 }
1578 Vector2 unscaledPosition = Main.Camera.UnscaledPosition;
1579 if (num == 0)
1580 {
1581 }
1582 int num2 = 1;
1583 if (num2 == 0)
1584 {
1585 }
1586 int value = num2.m_value;
1587 if (num2 == 0)
1588 {
1589 }
1590 Tile tile;
1591 bool flag = tile.active();
1592 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Main.Camera, j__TPar, and System.value.

Referenced by Terraria.GameContent.Drawing.TileDrawing.PostDrawTiles().