terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawMultiTileVines()

void Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileVines ( )
inlineprivate

Definition at line 1964 of file TileDrawing.cs.

1965 {
1966 int num = 1;
1967 if (num == 0)
1968 {
1969 }
1970 Vector2 unscaledPosition = Main.Camera.UnscaledPosition;
1971 if (num == 0)
1972 {
1973 }
1974 int num2 = 1;
1975 if (num2 == 0)
1976 {
1977 }
1978 int value = num2.m_value;
1979 Tile tile;
1980 bool flag = tile.active();
1981 if (num2 == 0)
1982 {
1983 }
1984 Tile tile2;
1985 ushort type = tile2.type;
1986 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Main.Camera, j__TPar, Terraria.Tile.type, and System.value.

Referenced by Terraria.GameContent.Drawing.TileDrawing.PostDrawTiles().