terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Public Attributes | |
EffectPass | _effectPass |
Protected Attributes | |
string | _passName |
Properties | |
float | Intensity [get] |
float | CombinedOpacity [get] |
Effect | Shader [get] |
Static Private Member Functions | |
static void | GetDaylightPowers ([Out] float nightlightPower, [Out] float daylightPower, [Out] float moonPower, [Out] float dawnPower) |
Private Attributes | |
Vector3 | _uColor |
Vector3 | _uSecondaryColor |
float | _uOpacity |
float | _globalOpacity |
float | _uIntensity |
Vector2 | _uTargetPosition |
Vector2 | _uDirection |
float | _uProgress |
Vector2 | _uImageOffset |
Asset< Texture2D >[] | _uAssetImages |
Texture2D[] | _uCustomImages |
SamplerState[] | _samplerStates |
Vector2[] | _imageScales |
readonly Ref< Effect > | _shader |
Definition at line 9 of file SepiaScreenShaderData.cs.